I'm not an expert, but I think you can't speed up the game, because this is not a rom, this is Essentials and it works like original Pokemon games, without cheats, speed ups, maybe because there is no Script for this "speed up", I don't know if there is, but till now I didn't find one to speed up the game, so there might be none, but I think you can run fast or riding a bike, but the in-battle is still slow, you need patience or rather download roms, but I highly recommend this game, its really awesome!There's no way to "speed up" the game, like you do with the GBA emulators?
I know you can speed up text and everything else, but that doesn't do it for me, the game is still to slow.
Yeah that's what i feared. I like the game, but for example, I picked Chimchar yesterday and the Rival picked up Piplup and I just kept hitting him for 2hp with every attack and the fight dragged out. That why I like ROM's because I can speed that process up. This game is just too slow for me.I'm not an expert, but I think you can't speed up the game, because this is not a rom, this is Essentials and it works like original Pokemon games, without cheats, speed ups, maybe because there is no Script for this "speed up", I don't know if there is, but till now I didn't find one to speed up the game, so there might be none, but I think you can run fast or riding a bike, but the in-battle is still slow, you need patience or rather download roms, but I highly recommend this game, its really awesome!
No problem about the long post!you welcome, and again, sorry for such a long post (I actually edited it multiple times, every time i found/remembered something new).
I manage to reproduce the error, that is enough for fix it, but thanks for the information anyway.Just to be clear, the move/store bug only started to happen at that time, in other words, i did move/store 2-3 from the party successfully, only the third (or forth) one gave me that error message. Just thought to make that clear. Haven't tried it since and not sure if I've done it before, but highly doubt it.
I guess that is easier for me, and better for player that I implement new breeding mechanics for passing Ability/Nature/IVs down rather that have Nature option for purchase.The nature thing in the pkm shop that you explained would be a solution (that personally I wouldn't like, but oh well), because resetting is way easier than biking back and forth to hatch eggs and praying that the nature, ivs and ability are good enough.
Taking advantage of your idea, would then suggest: Paying extra for a nature but having the IVs not changing with each reset, at least that way one could use that pkm for breeding with an everstone right away. If the nature wouldn't matter, one would simply buy the cheapest one available (maybe giving only bad natures to the cheapest option (like -def, -sp def, and maybe neutrals)).
I change only the move effects. I didn't gave Abilities for pokémon that won't learning this normally like "Water Absorb". Indeed, this is an option.You said that you changed something to make it similar if the move/ability wasn't implemented. That being said, croagunk would probably benefit having water absorb while there's no dry skin implemented (the difference would be that sunlight wouldn't take hp from him, rain wouldn't give him hp, and fire attacks wouldn't do extra 25% damage) but at least water moves wouldn't hurt him and would give him hp (making him a semi-good pkm for dual battles using surf on his partner).
You are right. I need to change the move descriptions.I know that you know some moves aren't as they were supposed to be, and while not trying to sound like a b****, Smack down doesn't have its effect working properly or at least no message says it does (as I haven't seen said move before your game) - hope it's alright to warn you about this, cuz even tho you are aware of it, you might not be aware of all the moves that don't work properly
Underground is unlocked when you have rank 13.And... Could you tell me when does Underground unlock? I'm at rank 11, guessing it's close
No, sorry.Can the game be played on Android
No, sorry. Probably isn't possible to do the game as rom, due to GBA limitations, and doing the game from scratch for Android/iOS is VERY time-consuming. For comparison, he time that I can make the game from scratch into iOS, I can make around three games with the content/size of Island using Pokémon Essentials.Can you make a GBA4ios version? Thank you!
Actually, there is. I won't put it as my choice:I'm not an expert, but I think you can't speed up the game, because this is not a rom, this is Essentials and it works like original Pokemon games, without cheats, speed ups, maybe because there is no Script for this "speed up", I don't know if there is, but till now I didn't find one to speed up the game, so there might be none, but I think you can run fast or riding a bike, but the in-battle is still slow, you need patience or rather download roms, but I highly recommend this game, its really awesome!
I suggest Galacticos to put everything in game options on "Fast".The fastforward makes the game looks a little unnatural and isn't too necessary because I put several options to make the game can be more quick like reverse run (you normally run and when holding the run button you walk), quick battle start, quick hp bar up/down speed, etc...
I didn't know there was a Script, but as I watched it, I wouldn't put it as my choise too, because they say it looks weird. Yeah, making everything on Fast makes the game lot faster.Actually, there is. I won't put it as my choice:
I suggest Galacticos to put everything in game options on "Fast".
Yes, but in the right threads. Let's continue this discussion in another place, I sent you a PM.Now another problem I have, I read you wrote we can post about your scripts, if we have problem?
This isn't a bad suggestion. I probably allow pokémon storage selection in Local Trade Station in a new version.Why isn't there a PC in the Trade building? It's way more convinient then going back and forth to your storage then to Trade.
For a limited time I asked people to send me arena trainers teams for implementing into the game. Since the arena trainers are randomly selected I created this machine to "force" a certain arena trainer for these people. The number 470, for example, force the rival to be a trainer with blue tuxedo and black glasses.Hey FL, I was playing your most recent updated version of this pokemon island game, and I found this machine that is right next to the computer in professor oaks lab. It is the 2nd object to the right of the first object in the top left corner of Professor Oaks lab, and well I did a combination of 120 random numbers that was all different cause I am trying to get it correct to see what happens, and well I was woundering did you actually built a script that holds the correct integer for the machine to have, and something will happen? if you did not then it will save me alot of time cause there is about 46 thousand different combinations , but if you did build an integer for it could you please give me a hint? like what is the first number to the answer it'll help a lot and glad to see what you have stored for us in that machine, hehehe lol :) hope to hear back from you.
I guessed yes, but I actually forget about putting it, sorry!Does synchronize work properly outside of battle? (aka if a pkm with said ability os the first in the party 50% of the wild pkms wild have the nature of that pkm)
Would make it easier to hunt for dittos and others.
New breeding mechanics, I agree with you. PokeMMO as good breeding mechanics (check their documentation for a better explanation), essentially the Baby will inherit the nature of the everstone parent, and 1 IV of each parent (if they are holding a power item for said IV). The only bad thing for this is that both parents disappear after breeding (in pokemmo at least) which makes it really costly.
No, sorry. This is the same thing that I said at my last post about gba version.is there a way you can make this a nds rom?
You can use a Red Shard, a Blue Shard, a Yellow Shard and a Green Shard to revive a fossil in Research and Development Center. You can also trade 20 of any of these shards for a Luxury Ball.Hey,I got a question: what do I do with the blue,red,green and yellow shards???
Oh and at what rank I get another map unlocked after the SEA MAP?
I mean that you can catch at least 6 of the first 151 in the beach and make a team with these pokémon, sorry if this wasn't clear.Hey, i have a question.
The game has 649 pokémon and was done with them all in mind, but if you just like the old pokémon then just use them! You can build a team with only the first 151 pokémon only on the beach. i qoated this from the first page.
when i go to the beach i can only find 10ish different pokemon, how am i supposed to find 151 on the beach alone?, and it's the same for all other places, they all have 10 different pokemon to catch. how does that work?
The formula is 4+rank*6.Quick question:
is there a level cap for traded pokemons to which they follow your commands? If so, is there a way i can look it up?
No, there are zones, like Megaman/Sonic/Mario.isnt there an open world to explore?
F1 for disabling the BGM and/or SE. You can also reduce the volume in Windows 7 and after by Volume Mixer.how can i turn off or reduce the sound?