[B]1. *Holographic Card*[/B]
This will only be here when a Pokémon is a shiny.
[B]2a. Name[/B]
Will always be here and will show a Pokémon's name.
[B]2b. Boost Icon[/B]
This icon will only appear if a Pokémon has a field boost... Like here, the field is grass and thus
Bulbasaur has a boost... I'm contemplating whether or not to add a slight boost to some other
Pokémon, like for when you're battling certain trainers, specific Pokémon can have a slight boost:
Field Boosts give 25% extra damage.
Slight Boosts would give 10% extra damage.
[B]3. Level[/B]
Will always appear and will show the Pokémon's current level.
[B]4. Level Cap[/B]
Will always appear and will show the current Pokémon's max level it can reach... This will always be
the Pokémon's next stage, providing the Pokémon has 1... If it does not, it's fixed to 90, at the
moment... This also means any Pokémon that has only 1 stage anyway... Any Pokémon that evolve
via item will have a level cap also.
[B]5. Experience[/B]
This will always show and is the Pokémon's current and max EXP for this level.
[B]6. Card Type[/B]
This will always show and shows the Pokémons type, which will always be 1 type, Bulbasaur is grass,
Charmander is fire, Pidgey is Flying, Giratina is ghost etc.
[B]7. Health/Max Health[/B]
This will always show and shows the Pokémon's current health and total health for this battle only...
Health will always be it's total at the start of any battle and will never change.
[B]8. Moves[/B]
This will be the cards moves and will always have at least 1... The colors you see here ([I]pink and
green[/I]), will show you exactly what AP color is needed to use the attack... One thing I noticed
here is that I haven't added the AP cost, i assure you it's there, I just commented it out in the
scripts so you can't see how much moves cost at the moment ;) ... Moves are subject to change
from what you know, because I'm using cards instead of full on Pokémon, cards can and will have a
specific set of moves, but, the card owned or acquired can possibly have a different move than your
current.
[B]9. Ability[/B]
This will always be here and I chose specifically to use Bulbasaur here because he has no Ability,
almost every card will have no ability and the ones that do will be somewhat rare, at the moment, no
card has an ability because I'm slowly making my way through them changing them or removing them
so they do something more card/ap based, than field/opponent/attacker based.
[B]10. Graphic/Sparkles^[/B]
This will always be here and will show the current Pokémon's battle graphic, here, because Bulbasaur
is shiny, it shows his shiny graphic, if it's not a shiny, it will have it's standard graphic... Male and
Female are irrelevant in this game, since it's cards not actual Pokémon, so the graphic makes no
sense to be different depending on gender.
^ Sparkles, if any of you guys saw my last question VIA Pokemon Essentials thread, I was trying to
work out how to get a graphic to animate while the screen is paused... Well this is it, the sparkles
will animate in battle and any Shiny Pokémon will have these around them, gives it a better, nicer
look... If I were a graphics artist, they'd look better, but that's all I got at the moment, if anyone
can contribute something better, PM me and I'll give you measurements.
[B]11. Player Active Cards[/B]
These won't be exactly how you see here, because your team will be different, but each card you
lay will have it's Pokémon icon and HP, plus the card will look specific to the type of the Pokémon...
Here the cards you see are Bug, Electric, Dragon, Psychic, Ghost and Grass.
[B]12. Deck^^[/B]
^^ This is where your deck will sit, providing you have more Pokémon in your deck than in your
hand or on the field... This is also what the back of the cards look like.
[B]13. Empty Space[/B]
The empty space here is empty because it's the graveyard... The graveyard is not accessible at the
moment, because monster revival cards are non-existent in this game.
[B]14a. Player AP[/B]
Each is color specific, Red, Pink, Blue and Green... You will need this to attack.
[B]14b. Opponent AP[/B]
Each is color specific, Red, Pink, Blue and Green... The opponent will need this to attack.
No number. Opponent team
I forgot to number this, but the top row behind all the details are the opponents cards, you will not
be able to see their deck, you must fight until all opponent cards are gone, oh the suspense...