Trainer 766
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With updated movesetd,sprites,type charts,everything up till Gen 6?Someone already did it with a spanish translation https://www.youtube.com/watch?v=56dSqe5Ggzw&t=323s
With updated movesetd,sprites,type charts,everything up till Gen 6?Someone already did it with a spanish translation https://www.youtube.com/watch?v=56dSqe5Ggzw&t=323s
With updated movesetd,sprites,type charts,everything up till Gen 6?
Can anyone get Versekr to translate his version back to English. That hack was better imo,since linkandzelda is not like active quite often.Looks pretty good, except for anime cries. And, of course, being in Spanish.
The only one I can tolerate is Pikachu.
It looks like they also applied it on a rombase and followed the millions of tuts on PokéCommunity that don't exactly line up…
Update: His FB has some funny stuff. He puts up a bunch of sprites, but this one. I never met a pod that looked like that Metapod!
Can anyone get Versekr to translate his version back to English. That hack was better imo,since linkandzelda is not like active quite often.
I can try to do something, but I know nothing from the hack worldWell, at that point you would need to repoint things again.
It is better off starting off from scratch. The only real thing that is important is adding the added evolutions (we DON'T need 719) and updated movesets.
Especially Fairy-types.
So now, we only have one infamous female gym leader to have nightmares about and end up overleveling far too much or making the gamebreaking mistake of using the Lv. 17 Wynaut you captured and JUSTIFY her tears.
I can try to do something, but I know nothing from the hack world
I have posted my final (?) draft of the improved Eeveelutions.
Changes:
Spoiler:
- If my plan goes through, Bill will give Eevee to you at Level 5, Training them isn't too difficult with the level-based Exp. gain and switching out. However…
- I was disgusted at how it took longer to hatch an Eevee egg than it did to get it to Level 25 (my mains are at about 36-37). Eevee and its evolutions will level up slightly slower, at the same rate of your starter or even a Pidgey. Not too much, right? It will just make Espeon/Umbreon a bit more difficult to obtain, but there is more than one way to max out your happiness. Comments?
- Helping Hand removed. Remember that couple on Route 110 in Emerald with the two Plusle and Minun each, that pretty much just spammed Helping Hand? Useless, ESPECIALLY without any Double Battles.
- Tackle has been replaced with Quick Attack on every Eeveelution, and learned at Level 1.
- With the exception of Flareon, Eevee and its other Eeveelutions have had their movesets from XY adapted as closely as possible, using the rate that Gen 3 does (ever since B2W2, Pokémon seem to learn moves 1.5 times faster).
- With this, I will also have all move changes from later generations, except Tackle will be changed to match Pound and Scratch. Check here for a list of changed moves.
- The removal of Tackle and Helping Hand has also opened 2 additional moveslots for more moves.
- Strength and Rock Smash have been added to the original trio's learnset on the latest games, I have added them, too.
Guide:
Bold = STAB
Italic = STAB in a later evolution (Bite for Eevee)
Underline = Special move
Gray = Status move
Eevee:
Spoiler:Level 1: Tail Whip, Growl, Quick Attack
Level 8: Sand-Attack
Level 16: Swift
Level 23: Bite
Level 30: Covet
Level 36: Take Down
Level 42: Baton Pass
Level 47: Double-Edge
Espeon:
Spoiler:Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack
Level 16: Confusion
Level 23: Bite
Level 30: Swift
Level 36: Psybeam
Level 42: Future Sight
Level 47: Psych Up
Level 52: Morning Sun
Level 57: Psychic
HMs: Cut, Flash
Umbreon:
Spoiler:Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack
Level 16: Pursuit
Level 23: Bite
Level 30: Confuse Ray
Level 36: Feint Attack
Level 42: Screech
Level 47: Taunt
Level 52: Moonlight
Level 57: Mean Look
HMs: Cut, Flash
Flareon:
Spoiler:
Don't cry, Flareon. Things are better now. Flareon has been redone completely.
Base stats:
- 65 HP
- 130 Attack
- 65 Defense (previously 60)
- 60 Special Attack (previously 95)
- 110 Special Defense
- 95 Speed (previously 65)
My changes are what I felt are necessary to be Flareon was supposed to be, but never was. Flareon's issues were:
- Terribly slow
- While it made a great Special wall, its pitiful Defense stat gave it a huge weakness to Rock and Ground.
- The aforementioned speed makes it so Flareon is incredibly vulnerable before it can even attack.
- Vaporeon and Umbreon shared the same slow Speed stat, but unlike Flareon, they are capable of tanking quite a few hits, Physical and Special,
- Learnset was full of great Special moves, but its Special Attack was so weak that it was a joke.
- No useful Physical Fire-type moves until Gen 6
- Awesome Physical attack stat…that is literally useless with its learnset.
- Basically meant a hell of a lot of Quick Attack spamming.
- Flareon learns Leer at Level 47. Which is ridiculous in itself, because it is OHKOing with Quick Attack…but the crazy part is it ALSO learns Tail Whip at Level 1! Gamefreak, not enough PP for ya?
My changes:
- Flareon is noticeably faster, with a significantly higher Speed stat. Espeon and Jolteon are still faster, though.
- Flareon has slightly higher Physical Defense. Not significant, but an increase is an increase.
- Flareon's Special Attack is now even more useless…
- …because it has a completely new learnset, which focuses on Physical moves (including 2 out of the 4 Fire-types, skipping Sacred Fire and Fire Punch).
- Now has good type coverage, just like Vaporeon and Jolteon.
- Flareon is now a capable Physical sweeper, comparable to Blaziken without any Special moves.
- Doesn't learn BOTH Leer and Tail Whip.
Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack (see a pattern yet?).
Level 16: Ember
Level 23: Bite
Level 30: Flame Wheel
Level 36: Headbutt OR Howl Comments?
Level 42: Crunch
Level 47: Smog
Level 52: Blaze Kick (Sorry, Blaziken)
Level 57: Double-Edge
HMs: Strength, Rock Smash
Jolteon:
Spoiler:Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack (yep, you called it).
Level 16: ThunderShock
Level 23: Bite
Level 30: Double Kick
Level 36: Spark
Level 42: Pin Missile
Level 47: Agility
Level 52: Thunder Wave
Level 57: Thunder
HMs: Strength, Flash, Rock Smash
Vaporeon:
Spoiler:Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack
Level 16: Water Gun (resisting the urge to put Bubble in for the Bubble Jet Pokémon)
Level 23: Bite
Level 30: Water Pulse
Level 36: Aurora Beam
Level 42: Haze
Level 47: Acid Armor
Level 52: Hydro Pump
Level 57:Dirty Surferr… Muddy Water (Sorry, Swampert)
HMs: Surf, Strength, Rock Smash, Waterfall, Dive
Comments? If you all like it, I can post an IPS.
Some balancing would be much easier if the game was updated with more moves, flare blitz should be in there.
Where is it playable until?It's a very good hack!If someone can translate the hack would ne awesome
I have posted my final (?) draft of the improved Eeveelutions.
Changes:
Spoiler:
- If my plan goes through, Bill will give Eevee to you at Level 5, Training them isn't too difficult with the level-based Exp. gain and switching out. However…
- I was disgusted at how it took longer to hatch an Eevee egg than it did to get it to Level 25 (my mains are at about 36-37). Eevee and its evolutions will level up slightly slower, at the same rate of your starter or even a Pidgey. Not too much, right? It will just make Espeon/Umbreon a bit more difficult to obtain, but there is more than one way to max out your happiness. Comments?
- Helping Hand removed. Remember that couple on Route 110 in Emerald with the two Plusle and Minun each, that pretty much just spammed Helping Hand? Useless, ESPECIALLY without any Double Battles.
- Tackle has been replaced with Quick Attack on every Eeveelution, and learned at Level 1.
- With the exception of Flareon, Eevee and its other Eeveelutions have had their movesets from XY adapted as closely as possible, using the rate that Gen 3 does (ever since B2W2, Pokémon seem to learn moves 1.5 times faster).
- With this, I will also have all move changes from later generations, except Tackle will be changed to match Pound and Scratch. Check here for a list of changed moves.
- The removal of Tackle and Helping Hand has also opened 2 additional moveslots for more moves.
- Strength and Rock Smash have been added to the original trio's learnset on the latest games, I have added them, too.
Guide:
Bold = STAB
Italic = STAB in a later evolution (Bite for Eevee)
Underline = Special move
Gray = Status move
Eevee:
Spoiler:Level 1: Tail Whip, Growl, Quick Attack
Level 8: Sand-Attack
Level 16: Swift
Level 23: Bite
Level 30: Covet
Level 36: Take Down
Level 42: Baton Pass
Level 47: Double-Edge
Espeon:
Spoiler:Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack
Level 16: Confusion
Level 23: Bite
Level 30: Swift
Level 36: Psybeam
Level 42: Future Sight
Level 47: Psych Up
Level 52: Morning Sun
Level 57: Psychic
HMs: Cut, Flash
Umbreon:
Spoiler:Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack
Level 16: Pursuit
Level 23: Bite
Level 30: Confuse Ray
Level 36: Feint Attack
Level 42: Screech
Level 47: Taunt
Level 52: Moonlight
Level 57: Mean Look
HMs: Cut, Flash
Flareon:
Spoiler:
Don't cry, Flareon. Things are better now. Flareon has been redone completely.
Base stats:
- 65 HP
- 130 Attack
- 65 Defense (previously 60)
- 60 Special Attack (previously 95)
- 110 Special Defense
- 95 Speed (previously 65)
My changes are what I felt are necessary to be Flareon was supposed to be, but never was. Flareon's issues were:
- Terribly slow
- While it made a great Special wall, its pitiful Defense stat gave it a huge weakness to Rock and Ground.
- The aforementioned speed makes it so Flareon is incredibly vulnerable before it can even attack.
- Vaporeon and Umbreon shared the same slow Speed stat, but unlike Flareon, they are capable of tanking quite a few hits, Physical and Special,
- Learnset was full of great Special moves, but its Special Attack was so weak that it was a joke.
- No useful Physical Fire-type moves until Gen 6
- Awesome Physical attack stat…that is literally useless with its learnset.
- Basically meant a hell of a lot of Quick Attack spamming.
- Flareon learns Leer at Level 47. Which is ridiculous in itself, because it is OHKOing with Quick Attack…but the crazy part is it ALSO learns Tail Whip at Level 1! Gamefreak, not enough PP for ya?
My changes:
- Flareon is noticeably faster, with a significantly higher Speed stat. Espeon and Jolteon are still faster, though.
- Flareon has slightly higher Physical Defense. Not significant, but an increase is an increase.
- Flareon's Special Attack is now even more useless…
- …because it has a completely new learnset, which focuses on Physical moves (including 2 out of the 4 Fire-types, skipping Sacred Fire and Fire Punch).
- Now has good type coverage, just like Vaporeon and Jolteon.
- Flareon is now a capable Physical sweeper, comparable to Blaziken without any Special moves.
- Doesn't learn BOTH Leer and Tail Whip.
Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack (see a pattern yet?).
Level 16: Ember
Level 23: Bite
Level 30: Flame Wheel
Level 36: Will-O-Wisp
Level 42: Crunch
Level 47: Smog
Level 52: Blaze Kick (Sorry, Blaziken)
Level 57: Double-Edge
HMs: Strength, Rock Smash
Jolteon:
Spoiler:Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack (yep, you called it).
Level 16: ThunderShock
Level 23: Bite
Level 30: Double Kick
Level 36: Spark
Level 42: Pin Missile
Level 47: Agility
Level 52: Thunder Wave
Level 57: Thunder
HMs: Strength, Flash, Rock Smash
Vaporeon:
Spoiler:Level 1: Tail Whip, Quick Attack
Level 8: Sand-Attack
Level 16: Water Gun (resisting the urge to put Bubble in for the Bubble Jet Pokémon)
Level 23: Bite
Level 30: Water Pulse
Level 36: Aurora Beam
Level 42: Haze
Level 47: Acid Armor
Level 52: Hydro Pump
Level 57:Dirty Surferr… Muddy Water (Sorry, Swampert)
HMs: Surf, Strength, Rock Smash, Waterfall, Dive
Comments? If you all like it, I can post an IPS.
I would change either Blaze Kick or Smog to Flamethrower for Flareon.
And instead of water gun for Vaporeon, why not bubblebeam?
Where is it playable until?
What do you mean?
I tried running this through the Universal Pokemon Randomizer but it didn't work. anyone know the data/info to make it work?
Hey, I just realized…
Why is Sleep Powder a TM? It seems like only Grass-types can use it, except Sneasel can.