We (on behalf of everyone working on this project, as freelancers or dedicated individuals) just want to say thank you. It hasn't even been five days since the first prologue demo was released to the public. The overwhelming support that the game's received so far has been pretty mind-blowing, considering we really didn't do any advertising. Upward of 200 downloads per day for the last three days and rising... we really didn't expect that.
Quite a few small YouTubers have played/tested/reviewed the game. We didn't know people would do this so it's exciting for us to check out new content. A relatively bigger YouTuber creator played it as well and has actually helped us with some testing (thank, Dawko!). We're expecting a couple more big YouTubers to try the game out as well, something we didn't see coming.
But the most important thing is that people are excited about what we're doing. We've received so many emails from people telling us how excited they are... and all those walls of text offering suggestions and reporting bugs and errors... they all help. They really do, so many thanks.
There is so much work left to be done and I can't emphasize that point enough. But we're positively stubborn and I'm stubborn, so powering through this isn't something we're dreading.
We got a lot done in the tlast three months, which we're going to build upon and hope the next few months will be even more productive.
Thanks again!