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Pokemon CBS

Illusion

RMXP game maker
155
Posts
19
Years
    • Seen Oct 17, 2011
    This used to be my game Pokemon Shiny and I had made a nearly complete, CBS, I released all the files a long time ago but it got ignored.
    Recently I came back and saw that no real Pokemon CBS existed so I decided to resubmit this trying to catch your attention again.
    This is what the CBS contains:
    -Unique Pokemon stats for each Pokemon IV/EV's
    -Attack learning per level
    -Pokemon Cries supported(Pkmn#Cry.wav)
    -Attack animations
    -Original Battle algorithm
    -Shiny Pokemon Support
    This is what is missing:
    -No trainer battles
    -Impossible to catch Pokemon
    -Some attacks not supported.
    To configure new Pokemon/Attacks etc use:
    -class Pokename
    -class PokeSkill
    Link
    Illusion
    PS: Please Comment, and if anybody wants the whole game(I have never finished it) please PM me.
    Video in my sig(MegaUpload) shows what my CBS does, wothout the mouse system that makes the game laggy.
     
    Last edited:

    Dawson

    The Rebirth Is Upon Us
    9,727
    Posts
    20
    Years
  • Rm2k3Guy, don't double post. You know the rules by now.

    Illusion, it looks pretty good. I mean, it's hard to judge too well seeing as you can wipe out Pikachu in one hit, so you can't really see the full formulas working. But it all seems very well done, good job.
     

    Illusion

    RMXP game maker
    155
    Posts
    19
    Years
    • Seen Oct 17, 2011
    Thats what the BONUS constant is used in BattleWild3 it defines the BONUS multiplication of the ennemy's stats.
    The algorithm is in lines 93 to 136 in BattleWild3.
    Illusion
    PS:Unannounced features:
    -Very Simple error handling system for missing files
    -Log system(Scenes.txt)
     

    ~Azura

    Alright, purple is good.
    512
    Posts
    18
    Years
    • Seen Jun 21, 2012
    11.7mb just for the CBS?

    Anyway, I'm downloading it ^^ I'll comment soon
     

    Illusion

    RMXP game maker
    155
    Posts
    19
    Years
    • Seen Oct 17, 2011
    It's that little(or do you find it big?)because I have only put the cries of Bulbazaur and Pikachu with their shiny/back/front sprites to make the archive little.
    Illusion
     

    ~Azura

    Alright, purple is good.
    512
    Posts
    18
    Years
    • Seen Jun 21, 2012
    It's err.. too big I meant.

    Is it just my computer or the animations are rather slow?
     

    Illusion

    RMXP game maker
    155
    Posts
    19
    Years
    • Seen Oct 17, 2011
    Animations are at normal speed, look at the code or the animations in the database if you want to have a good look.
    Also anyone can use this in their game if they manage to implement it :) (Give me and Blizzy credit ;) )
    Illusion
    PS:Have you noticed the neat menu to (not since it doesn't work)switch Pokemon while selecting the Pokemon Option in a battle?
    Illusion
     

    ~Azura

    Alright, purple is good.
    512
    Posts
    18
    Years
    • Seen Jun 21, 2012
    When I select the Pokémon option in battle, I get stuck in there... can't even hit the cancel button. And if I press down, it goes up (if I hit up, it does nothing)... Is it incomplete or am I missing something?

    I like it tho, very nice and it's a good addition to Blizzy's LOL
     

    Illusion

    RMXP game maker
    155
    Posts
    19
    Years
    • Seen Oct 17, 2011
    That is because it is incomplete. And also this is a complete remake I only use some of Blizzy's scripts for Scenes outside of a battle.
    Illusion
    @LegosJedi: Yes as long as you give credit
    Video in my sig(MegaUpload) shows what my CBS does, wothout the mouse system that makes the game laggy.
     
    Last edited:

    RM2K3kid

    Insane..
    740
    Posts
    20
    Years
  • lol the reason why its so 'large' is because the BGM, they are all mp3's and it totals 8mb. I like the CBS, very cool. The semi transparent grass adds the effect. Too bad you never finished it. The exp bar is rather slow but other than that I liked it.
     
    89
    Posts
    17
    Years
  • Downloading it now... I guess I comment it afterwards.
    The CBS blizzy made was kinda buggy, it was.

    Edit: Okay, it was less the I expected.

    - It only features a few pokemon, which are intialized in an unefficient way btw (with a case statement)
    - It uses totally wrong battle algorithmes. Since when does EV Divide and IV didvided even exists.
    - Experience Groupes totally ignored. Only 0.8 and 1 exist, isntead of slow, normal, fast and parabolic
    - Power of math method. You know, ** already exists, nice work around though :)
    - Base skills, okaym I guess that is a work around, but levelbased it is not right
    - EV setup for battle system, should be constants, not random numbers
    - IV for wild pokemon is lower when their level is lower, how come?
    - Battle phases overal are nice :) (however, unefficient coding)
    - Nice log :)

    Me™
     
    Last edited:

    Illusion

    RMXP game maker
    155
    Posts
    19
    Years
    • Seen Oct 17, 2011
    Well ** didn't seem to work for me so I did this.
    I know that it has few Pokemon but the CBS was still in testing state when I finished, and if you want more you can add some.
    And for the EV and IV divide constants they're because I found that sometimes EV and IV's added too much to my taste.
    I thought I used the right battle algorithms since I used the Bulpapedia one(Is Bulbapedia exeptionaly wrong?)...
    And if you find other things wrong, delete them and you'll understand why I did that(I've already forgot!).
    Illusion
     
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