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Pokemon Phoenix

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Datriot

Tachikama!!!
2,203
Posts
19
Years
  • [_DarkDragon_] said:
    well, so far I have almost 300 events on one small map (20x30) just to show grass, sand and jumping animations and it doesn't lag at all :o

    Dagnabit! I wish I was using rm2k3 again >.>
    Put that many events on RMXP and it praticly freezes O_o
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    Datriot said:
    Dagnabit! I wish I was using rm2k3 again >.>
    Put that many events on RMXP and it praticly freezes O_o
    Well, if you want to decrease the number of events, try a "if terrain stepped on," type of conditional event. Put it on parallel, and it should work.
     

    [_DarkDragon_]

    FireDance Trainer
    836
    Posts
    19
    Years
  • Sorry for double posting, just wanted to say that my friend gave up on the game and I just sorted out all the problems I was having with sphere and don't see the point of continuing this project. So it is officially dead from now on :(

    Avatar, if you see this please close the thread, thanks :)
     

    Sorye HK

    Looking around here and there
    3,363
    Posts
    20
    Years
    • Seen Dec 1, 2021
    [_DarkDragon_] said:
    Sorry for double posting, just wanted to say that my friend gave up on the game and I just sorted out all the problems I was having with sphere and don't see the point of continuing this project. So it is officially dead from now on :(

    Avatar, if you see this please close the thread, thanks :)
    That's rather sad. If you ever get the motivation to carry on though.. Well, that would be great.
     

    [_DarkDragon_]

    FireDance Trainer
    836
    Posts
    19
    Years
  • ye chromatite is going fine :D
    and that one I'll never give up on doesn't matter how long it takes to finish.
    Talking about Chromatite, I'll post some news today :P
     
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