If you guys remember, in Ruby and Sapphire, there were a lot of hard to get pokemon.
1: Feebas, with only 6/4000 tiles randomly chosen in a giant pond having them.
2: Bagon, taking all 8 badges to obtain, you have to waterfall to the top of the meteor falls to get it.
3: Beldum, only obtainable after beating the game,
4: Latias and Latios. At least in Fire Red and Leaf Green, the map was smaller, and HGSS, you could track them.
Considering nintendo is trying to tone down difficulty, do you think any of these will change? I mean, most people had more legendaries than any feebas. That was rare before GTS and black and white.
I actually underwent the painstaking arduous task of manually searching for
Feebas tile by tile.. I kind of
want Feebas' availability to stay the same (seriously, every single Pokemon Trainer needs to experience true dedication in the pursuit of catching a given Pokemon, not this "GTS" crap. :P Plus, Milotic is arguably worth all of that effort with its sheer beauty and competitive awesomeness! Recoverin' for
days..).
A minor tweak needed is that the Feebas tiles should
guarantee a 100% encounter with Feebas, not that "maybe you'll see it!" stuff (as in, even if you were fishing on a rare Feebas tile in
Pokemon Ruby/Sapphire/Emerald, you could
still end up with a Carvanha or some other non-Feebas Pokemon, meaning that you have to be really persistent and potentially fish on the 4000+ tiles more than once).
Bagon's availability should stay exactly the same; the raw power of Salamence should be reserved only for the elite! And if you stomached enough Surfing and climbing to get all 8 Hoenn Gym Badges, getting to Bagon's area is practically a piece of cake. And its encounter rate in Meteor Falls is fair, in my opinion.
The
Beldum gift in Steven's house should stay for the cognizant Trainers (with Metagross being as smart as a supercomputer, I would think that it wants its Trainer to be similarly attentive..?)... I think an area full of Beldum (similar to Bagon's area) could open up in Granite Cave or Victory Road or something, for Trainers who don't want to breed it, though; I'd be perfectly fine with just the gift Beldum, though.
Roaming
Lati@s should stay the same, although a quicker tracking method would be much appreciated (as opposed to loading up the Pokedex, jumping to the bottom of the list, then going up a little to select Lati@s,
then going to the "Area" section of its entry each time you soft-reset the game or switch locations). It would be even better if Southern Island was made available during normal gameplay; have the Eon Ticket require a difficult-to-achieve-yet-reasonable feat or something.
And OP, of all Pokemon, you forgot
Chimecho? {XD} That thing rivals or even surpasses Feebas in terms of availability. Although in a way I kind of like the challenge of finding it, spending an hour or 2 doing nothing but mindlessly running from Shuppet/Duskull on Mt. Pyre is not exactly my idea of fun. XD I feel like it should be made
slightly more available (like Relicanth or Luvdisc rarity); there needs to be an easily-accesible NPC that uses it in battle so the player can
look for it, at least!