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Post Your Yu-Gi-Oh! Deck: Rate and Fix

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Brian Powell

Have a nice day!
  • 242
    Posts
    20
    Years
    Deck Name: Rotting Corpse Deck

    MONSTER CARDS ? 28
    Melchid the Four-Face Beast
    The Gross Ghost of Fled Drams
    Grave Protector
    Dark Magician (x2)
    Mystical Elf
    Big Eye
    Chaos Sorcerer
    Night Assailant
    Kycoo the Ghost Destroyer
    Maha Vailo
    Ceremonial Bell
    Relinquished
    Wall of Illusion
    Summoned Skull
    Sorcerer of the Doomed
    Magician of Faith
    Aqua Madoor
    Neo the Magic Swordsman (x2)
    Witty Phantom
    Whiptail Crow
    The Illusory Gentleman
    Winged Minion
    4-Starred Ladybug of Doom
    Old Vindictive Magician
    Witch Doctor of Chaos
    Ancient Elf

    MAGIC AND TRAP CARDS ? 32
    Enchanted Javelin
    Remove Trap
    Malevolent Nuzzler (x2)
    Gravedigger Ghoul
    Gift of the Mystical Elf
    The Dark Door
    Fiend Comedian
    Monster Reborn
    Graverobber?s Retribution (x2)
    Earthshaker
    Dragon Capture Jar
    Dark Spirit of the Silent
    Mask of Dispel
    Soul Exchange
    Gravekeeper?s Servant
    The Shallow Grave
    The Reliable Guardian
    Soul Absorption
    Black Illusion Ritual
    Card Destruction
    Respect Play
    Shift
    Yami
    Nobleman of Crossout
    Magic Cylinder
    Rush Recklessly
    Bait Doll
    Change of Heart
    Dark Hole
    De-Spell

    Total Cards: 60

    Strategy:
    Remove as much of the opponent?s monster cards as possible to use Graverobber?s Retribution to drain the opponent?s life points. Life absorption would come in handy also.
     

    Pogiforce-14

    EV/IV Trainer
  • 6,159
    Posts
    20
    Years
    I used to run a strategy like that, but the biggest problem here is that you deck has 60 cards in it! I alredy suggest taking out despell, earthshaker, Dragon capture jar, and remove trap for your magics and traps. And gravedigger goul would be better replaced with Soul Release. Mask of dispell and respect play are also quite pointless. Also, most of your monsters are weak with no effects. That is pointless. If you'e going to aim for one type of monster, pick cards of that time with some real attack strength and halfway descent effect at teh least. No one is going to win with a Gross Ghost of Fled Dreams. :\
     

    Rocket Executive

    Criminal Mastermind
  • 462
    Posts
    19
    Years
    I used to run a strategy like that, but the biggest problem here is that you deck has 60 cards in it! I alredy suggest taking out despell, earthshaker, Dragon capture jar, and remove trap for your magics and traps. And gravedigger goul would be better replaced with Soul Release. Mask of dispell and respect play are also quite pointless. Also, most of your monsters are weak with no effects. That is pointless. If you'e going to aim for one type of monster, pick cards of that time with some real attack strength and halfway descent effect at teh least. No one is going to win with a Gross Ghost of Fled Dreams.

    What he said, lol. I'll have some fixes of my own as well..but later. I'm too tired right now,lol. Your decks needs to be between 40 and 45 cards though. Any more is too many.
     

    MiNuN*

    『yakusoku no nohara』
  • 865
    Posts
    20
    Years
    Leg.trainer, that is some deck. It has a lot of useless cards.
    I have no god****ed idea why you have to have Maha Vailo, 2 DARK MAGICIANS?!, Melchid or Illusory Gentleman. Get real here, especially with so many bad cards in thsi 60 card deck, it needs extra improvement.
    You would not need Respect Play, I mean, who would have that card in their deck :\ big Eye is especially bad, extra weak and a very weak effect.
    Earthshaker is VERY BAD, especially when you can have Tribe-infecting Virus, which is average anyway when you can have Tribute to the Doomed and etc etc. No need for the Malovent, you can have AoD. Soul Absorption is quite bad but I understand your goal.. Get rid of the weak lv.4 monsters, replace with Grandora.. Lajinn or some crap that is stronger than the stupid Neo or Whiptail Crow or Witty Phantom. I have nothing more to say, all I can say now is; EXTRA IMPROVEMENT NEEDED, A LOT OF IMPROVEMENT.
     

    Brian Powell

    Have a nice day!
  • 242
    Posts
    20
    Years
    Whoa, people! I was hoping to get some good comments but instead I got flamed! I got more decks and now I'm getting the feeling I need some help. *Sets up new thread.*
     

    Pogiforce-14

    EV/IV Trainer
  • 6,159
    Posts
    20
    Years
    Minun, that was harsh. At least when I told him I wasn't cussing or anything of that sort. I gave him the unseasoned truth, and that is all. You don't need to make him feel bad about it. :\
     

    Venasaur

    Master of the Forest!!!!
  • 71
    Posts
    20
    Years
    Here's my deck at the moment...

    MONSTERS

    Insect Queen x1
    Insect Princess x2
    Perfectly Ultimate Great Moth x1
    Arsenal Bug x3
    Pinch Hopper x3
    Howling Insect x2
    Swarm of Locusts x2
    Swarm of Scarabs x2
    Petit Moth x1
    Cocoon of Evolution x1
    Prickle Fairy x2


    SPELLS


    Insect Barrier x2
    Mystical Space Typhoon x1
    Malevolent Nuzzler x3
    Gaia Power x1
    Swords of Revealing Light x1
    Pot of Greed x1
    Change of Heart x1


    TRAPS

    DNA Surgery x3
    Waboku x3
    Blast With Chain x2
    Adhesive Trap Hole x1
    Raigeki Break x1


    The main goal is to summon Insect Queen, Insect Princess, or the Perfectly Ultimate Great Moth while stopping my opponent from attacking. Once I've stopped them, I'll take out their traps and monsters with the Swarms. Ultimate Insect Power... So? How is it?
     
    Last edited:

    Rocket Executive

    Criminal Mastermind
  • 462
    Posts
    19
    Years

    Monsters: 16

    1x Black Luster Soldier: Envoy of the Beginning
    1x Jinzo
    1x Breaker the Magical Warrior
    3x Blade Knight
    1x Tribe-Infecting Virus
    3x DD Warrior Lady
    3x Don Zaloog
    1x Fiber Jar
    1x Magical Scientist
    1x Sinister Serpent

    Spells: 13

    1x Pot of Greed
    1x Change of Heart
    1x Heavy Storm
    1x Premature Burial
    1x Snatch Steal
    1x The Forceful Sentry
    1x Confiscation
    1x Mystical Space Typhoon
    1x Painful Choice
    2x Creature Swap
    2x Enemy Controller

    Traps: 11

    1x Ring of Destruction
    1x Call of the Haunted
    1x Torrential Tribute
    2x Sakeretsu Armor
    3x Dust Tornado
    3x Drop Off

    Total: 40 Cards

    Sidedeck: 15

    1x Airknight Parshath
    1x Mobius the Frost Monarch
    3x Night Assailant
    1x Magic Cylinder
    3x Kinetic Soldier
    1x Scapegoat
    1x Sakuretsu Armor
    3x Hallowed Life Barrier
    1x Spirit Reaper

    Fusions: 22

    3x Thousand-Eyes Restrict
    3x Dark Flare Knight
    3x Sanwitch
    3x Roaring Ocean Snake
    3x Dark Balter The Terrible
    3x Ryu-Senshi
    3x Fiend Skull Dragon


    OMG!!! I won 1st place at the Yugioh Regionals with this deck! Check my thread to see details!!!
     

    Mullet

    Banned
  • 4,120
    Posts
    19
    Years
    Okay, here is my deck, it is accually beating the best players in my area!

    Monsters:
    Jinzo
    Dark Driceratops
    Kycoo the Ghost Destroyerx2
    Skilled Dark Magician (for beatdown when I need it)
    Spear Dragon
    Penguin Solider
    Magican of Faith
    Sinister Serpant
    Kuriboh
    Night Assalintx2
    Mad Dog of Darkness
    Exiled Force
    Blade Knight (sexy)

    Magic:
    Scapegoat
    Premature Burial
    Axe of Dispair
    Posion of the Old Man (I love this card it has saved me)
    Swords fo Revelaling Light
    Nobelman of Crossout
    Fissurex2 (these rule)
    Wave-Motion Cannon
    Pot of Greed (greatest card ever)
    Change of Heart
    Heavy Storm
    Tribute to the Doomed
    Mystical Space Typhoon

    Traps:
    Bottomless Trap Hole
    Waboku
    Magic Drain
    Call of the Haunted
    Cursed Seal of the Forbidden Spell
    Magic Cylinder
    Drop Off
    Just Desserts (may be old but with good timing this can be deadly)
    Pharaoh's Treaure
    Ring of Destruction

    This deck despite what it seems can be very good!
    :D
     

    Pogiforce-14

    EV/IV Trainer
  • 6,159
    Posts
    20
    Years
    I've played that deck and it's deceptively annoying.

    What I notice about RE's deck is that it strikingly resembles the deckof the previous world champ. It seems to me with the removal of the banned cards, teh game has reverted so much that the deck of that style holds power again. :\
     

    Rocket Executive

    Criminal Mastermind
  • 462
    Posts
    19
    Years
    I like your deck alot Mullet. It has random threats which are so different it would be very hard to have a sidedeck to counter all of em. Pogi it's very true that Hand-D has power again because your staring hand is small and thre aren't very many good drawing options left. Plus people use their hand up way too fast...I used that to my advantage. I made my deck myself out of love for Hand-D and I'm conviced it will continue to do good. I'm so happy, I'm in the Nationals again!!!
     

    Mullet

    Banned
  • 4,120
    Posts
    19
    Years
    Rocket Executive said:
    I like your deck alot Mullet. It has random threats which are so different it would be very hard to have a sidedeck to counter all of em. Pogi it's very true that Hand-D has power again because your staring hand is small and thre aren't very many good drawing options left. Plus people use their hand up way too fast...I used that to my advantage. I made my deck myself out of love for Hand-D and I'm conviced it will continue to do good. I'm so happy, I'm in the Nationals again!!!

    Thanks, this deck does work quite well if used right! :D
     

    Pogiforce-14

    EV/IV Trainer
  • 6,159
    Posts
    20
    Years
    Here is a deck of mine. It used to be my armed dragon deck, but I decided I'd aim a little more towards control factors and less towards getting out some monster. Thsi deck moved from being fun towards being serious.

    Monsters

    Magician of Faith x2
    Night Assailant x2
    Neo the Magic Swordsman x2
    Spirit Reaper
    Wall of Illusion
    Skilled Dark Magician
    Gemini Elf
    Mystic Swordsman Lv.4
    Slate Warrior
    Fiber Jar
    Penguin Soldier
    Jinzo
    Mobius the Frost Monarch
    Dark Magician of Chaos
    Black Luster Soldier-Envoy of the Beginning

    Magics
    Fissure x2
    Mystical Space Typhoon
    Pot of Greed
    Scapegoats
    Change of Heart
    Hammer Shot
    Confiscation
    Malevolent Nuzzler
    Axe of Despair
    The Shallow Grave
    Soul Release

    Traps
    Trap Hole
    Bottomless Trap Hole
    Magic Jammer
    Cursed Seal of Forbidden Spell
    Waboku
    Seven Tools of the Bandit
    Ring of Destruction
    Magic Cylinder
    Robbin' Goblin
    RObbin' Zombie

    Brought back an old comob of mine. Generally a contorl deck, characterized by the four tribute monsters in my deck. Teh robbers handle pretty much every card in teh hand and field. If I can get a Gravekeeper's Servant, then I'm all teh better.
     

    Pogiforce-14

    EV/IV Trainer
  • 6,159
    Posts
    20
    Years
    As if, Mullet. YOu know almost all of those cards are plenty good. The only suggestion I could see you making is DD warrior lady over the two neo.
     

    Rocket Executive

    Criminal Mastermind
  • 462
    Posts
    19
    Years
    I'd say leave the Elf and take out Penguin Soldier. He doesn't really do anything that you can't recover from. And take out Soul Release and the shallow grave for 2 creature swap. that card owns now.
     

    Pogiforce-14

    EV/IV Trainer
  • 6,159
    Posts
    20
    Years
    Maybe. The two robbers stay though. They're pretty mean on their own, to get them both would make any attack from me very dangerous. Especially if I put in some trampelers.
     
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