-The starters' typings. Fire/Fighting is starting to get tiresome and the others could've been both Grass/Dragon and Water/Fighting(if Miju's final evo. was biped instead) respectively. Too bad I actually liked the pigs as they're very reminiscent of Ganon from the classic Zelda games.
-Inappropriately-typed pokemon. The zebra and the goth lines look so different from others of the very same type, yet are single-type and neither of them are part-Dark even though they've the physical characteristics required to be that type. Zuruggu/Zuruzukin should be Dragon instead of Dark, Rankurusu and its prevos. appear to be part-Poison, Desukan is too solid to be pure Ghost, Chillarmy/Chirachiino could've been another pure Ice-type instead, what's so 'rocky' about the archeopteryx pokemon, and I don't see any warriorish characteristics in either of the quadrupedal musketeer legendaries.
-The concepts or designs of some pokemon are either mediocre or plain terrible, esp. the legendaries. I want a better Dark/Fighting-type and Zuruggu/Zuruzukin look like very poor excuses for such a typing combo. The Power Ranger-esque pokemon and judo fighters don't look any better either and the vultures just look uninspired. I'm just not into the disgusting idea of a garbage pokemon. The genies look very ugly too and Meloia looks very awkward as well. Of course, that's just the sprites I saw at Serebii and hopefully the designs improve as the animated art for these pokemon will eventually surface.
-The ability "Sturdy" now became like Focus Sash. Now, I need Desukan on my team to counter any opponent pokemon who has
Sturdy" with its "Mummy" ability, so I don't have to waste another move to take out that opponent pokemon.
-Shibirudon, a pure Electric, has the ability "Levitate". Unless the player has a move or ability that makes such a pokemon vulnerable, esp. if it's in his/her opponent's team, a pokemon with no weaknesses what so ever is just plain broken. Neither Sableye nor Spiritomb should've been dual Ghost/Dark for that very reason alone.
-The move "Evil Eye" is Ghost-type instead of Dark. Dark in Japan is known as "Evil/Aku" and I don't see what's so 'ghostly' about this move. I mean, isn't this why the move "Dark Pulse" is known as "Evil/Aku Pulse" in Japan?
-Triple Battles. This has the potential to be broken as it'd probably take more strategy to overcome the opponent in such a setting than it would in a double battle.
-No appearances of old pokemon or evos. of them what so ever. Grumpig and Dunsparce are good example of those who really need evos. and do they have to scrap all the oldies just to make this gen. "fresh"?
And alternately, since we currently don't have a "Light-type" :(, I see the Fighting-type as using just, honorable methods of waging battle against others, as opposed to the Dark-type that uses dishonorable, underhanded methods to fight. In that case, it doesn't matter whether you're humanshape, quadrupedal, or whatever - what matters is whether you fight with honor (Fighting-type) or dishonor (Dark-type).
I'm guessing these quadruped Legendaries are of the former distinction. :)
I don't necessarily see Fighting as strictly the "good guy" or "honest combatant" type and only a few pokemon of that type like Gallade and Lucario easily fit the description. Fighting-types are usually bipedal pokemon who appear to embody a certain martial art/fighting style and don't have a "monstrous" appearance like the quadrupedal musketeer legendaries do.