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[Question] [VX Ace] Characters stuck on custom tileset

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    • Seen Aug 7, 2016
    Hi Guys,

    I'm having a bit of a problem here.
    I've created some tiles for VX Ace (in the pokemon style) and when i import them into VX Ace and place the tiles in the editor, everything works.

    When i start the game, the character is stuck on the same tile. I can use the buttons to change direction of the character, but it doesn't move.

    I've also checked the O and X on the tiles in the Database, and the ground tiles are passable. The tiles all have the settings O to them, so that shouldn't be the problem. Also checked the bush, counter etc. settings, and that's alright aswell.

    I was hoping some of you know the problem and could explain me how to get rid of this.... (is this a bug?)

    Thanks in advance.
     
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  • Pixel Art is a place to showcase your work. Your best luck is around the Game Development forums because of a certain bug.

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