Since I am not 100% sure of this...if you max out an EV, then start battling Pokémon that don't give that EV, can you lose those EV points on the other stat? For instance, after maxing out attack and speed, let's say, does battling Pokémon who give defensive EVs remove your attack and speed efforts? i.e. do they recalculate over time based on what you're currently doing?
Cyclone
Thanks but.. what does these acronyms mean? :embarrass (cbc and vm). Btw i would like to know how the stat system works and how to influence stats in order for example to max attack or special defense. In fact watching wifi battles on youtube i've heard guys saying something like "this is a very defensive /pokename/". Basically are pokemon of the same species dramatically different from each other depending on the tools you use on them (like iron etc) and on the nature? I never focused on that before.
Zap Cannon.
Those two words form the name of a Pokémon move learned by very few Pokémon in Unova. It gives 120 base power, and paralyzes upon impact, no exceptions (barring a Pokémon immune to that), but only hits roughly half the time.
There are a total of five Pokémon who can learn Zap Cannon. First, there's Genesect...who may not be in B/W prior to the sequel, so it may not count. That leaves four. The Kilnk evolutionary line is next. That leaves one. Eelektrik. And he doesn't get it until Lv.69.
My question is this: is it worthwhile to wait for Zap Cannon? Would you use this move over another Electric attack with a base power of, say, 80 but has a 100% chance of striking? Or should I base my decision on whether I want Thrash at Lv.74? Obviously if I go for either of these, I can't evolve it to Eelektross until that point; if I evolve now, the move will be lost, unable to be recalled by even a move relearner. I'm only at Lv.43 now, so I still have a few levels to go.
Cyclone
I just looked up Coil; odd that it's a Poison move. But yeah, Thunderbolt just got naturally learned, and I have used Thrash before with someone else and like it, but not sure it's worth Lv.74. Besides, I already have Crunch for the rare times I need an alternate move.
In other words, I think it might be Thunderstone time soon. I'll sleep on the Thrash idea and see what I think of it in the morning. It wouldn't be the only Pokémon unevolved going into the first E4 round.
Cyclone
I am seriously thinking about Return at some point. After all, it's good enough for Bianca after you get home.
I never thought about the STAB calculations; I like that 135 and I am thinking of grabbing that move even without knowing that. I've decided Thrash isn't worthwhile; it works best when you know the battle will be over in one or two turns, and only uses one PP if it happens two or three times. Otherwise, you end up confused and hurting yourself, and for possibly two turns can't even heal yourself. Useless.
Cyclone
Oh no, no, I'm not putting Return on Eelektrik/tross. I meant I might consider it for another Pokémon. I'm familiar with Golurk and Chandelure, both with a Ghost subtype, and Cofagrigus, pure Ghost. They have to be the most annoying Pokémon to fight because of that type, and when I first encounter the type in a game I have to relearn what I'm doing against them; I tend to have Pokémon with normal moves along for the ride by that stage.Even though Return has good neutral coverage, it doesn't hit anything supereffectively. Plus, with both Wild Charge/Thunderbolt + Return, you're totally walled by Golurk. While Crunch can help in that case, Eelektross is left walled by some Steel Pokemon. As I said before, Eelektross has a wide TM movepool and it should take advantage of it (apart from its level-up moves). Since your Eelektross is physically oriented, Brick Break may be a good choice, but you can use Flamethrower if you want instead.