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Request a Team / Individual Move Set Thread

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Spice Curry

"...For that, your game ends."
  • 119
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    16
    Years
    DON'T use Snore. Frankly, it's a terrible move.
    Other than that, you were on the right track moveset-wise, Zungie =]
    If you like the Rest + Sleep Talking set, here ya go:

    [Walrein] @Leftovers
    Nature: Impish
    EVs: 160 HP / 120 Atk / 230 Def
    Ability: Thick Fat
    -Earthquake/Waterfall
    -Avalanche
    -Rest
    -Sleep Talk

    Thick Fat is cool on this guy, making him bulky indeed. Avalanche > Ice Beam because Walrein has suckish speed. Take advantage of it (he's pretty tough, so he can probably take a hit).
     
  • 441
    Posts
    17
    Years
    Normale Steelix moveset anyone? Thx

    Normal Steelix? Do you mean the standard moveset, if so it's:

    Steelix @ Leftovers
    Sturdy / Impish Nature
    EVs: 252 HP / 136 Sp. DEF / 120 ATK
    - Explosion
    - Stealth Rock
    - Stone Edge / Roar
    - Earthquake

    The third moveset is up to you. Stone Edge will help with flying types and Roar will help PHaze after laying down SR.
     

    Sora_8920

  • 3,370
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    • She/Her
    • Seen May 10, 2024
    Actually, the Standard runs this: Earthquake / Stealth Rock / Toxic or Stone Edge / Explosion.
     

    Romance Hero

    문법의 경찰!
  • 490
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    Years
    I'm in the making of a pure steel team for a gym, and am rather not doing so well. So I request an all steel balanced out team, of course I'll be the one training it, but I need that little spark in the right direction. Thanks.

    These are the supposed pokemon I prefer to use on an all steel team, I've just recently found out the majority of the useful steel types are OU, which I'm not good with. Anyway, here it is. Once again, thanks in advance.

    Skarmory
    Metagross
    Drapion (I need him >< it's ok for me to use him.)
    Lucario or Scizor
    Aggron
    Magneton or Magnezone [I nominate Magneton because I remember he should have levitate(?)]

    If you disagree with this being a balanced out steel fix, feel free to cross out a pokemon and add in another. Suggested movesets and nature/EVs are also welcome.
     

    Arcknight316

    left pc
  • 670
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    16
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    • Seen Jul 12, 2008
    I'm in the making of a pure steel team for a gym, and am rather not doing so well. So I request an all steel balanced out team, of course I'll be the one training it, but I need that little spark in the right direction. Thanks.

    These are the supposed pokemon I prefer to use on an all steel team, I've just recently found out the majority of the useful steel types are OU, which I'm not good with. Anyway, here it is. Once again, thanks in advance.

    Skarmory
    Metagross
    Drapion (I need him >< it's ok for me to use him.)
    Lucario or Scizor
    Aggron
    Magneton or Magnezone [I nominate Magneton because I remember he should have levitate(?)]

    If you disagree with this being a balanced out steel fix, feel free to cross out a pokemon and add in another. Suggested movesets and nature/EVs are also welcome.

    1. None of the Magne's have Levi, although Magnet Rise is an option.
    2. Wow.......so many walls, and so little Sweepers. Lemme see if I can magically conjure up a Steel Team off the top of my head (these EV spreads are made up as we go along too).......

    Lucario @ Life Orb
    Naive/Hasty
    204 SPD, 252 SATK, 54 ATK
    Close Combat
    Dark Pulse
    Dragon Pulse
    Flash Cannon

    Forretress @ Shed Shell/Leftovers
    Relaxed/Impish
    252 HP, 176 DEF, 82 ATK
    Rapid Spin
    Spikes
    EQ
    Gyro Ball

    Probopass @ Leftovers/Shed Shell
    Bold
    252 HP, 80 DEF, 178 SDEF
    Explosion
    Thunder Wave
    Rest
    Flash Cannon

    Aggron @ Leftovers
    Adamant/Impish
    252 HP, 176 ATK, 82 DEF
    Iron Head
    Roar
    Stone Edge
    EQ

    Metagross @ Life Orb
    Adamant
    108 SPD, 252 ATK, 148 HP (I altered the spread and gave 'Gross 1 more SPD point and 1 less HP Point)
    Agility/Rock Polish (Doesn't really matter)
    Meteor Mash
    EQ
    Thunder Punch/Ice Punch/Explosion

    Registeel @ Leftovers/Shed Shell
    Relaxed/Sassy
    252 HP, 44 ATK, 100 DEF, 100 SDEF, 14 SATK (Totally made up 2 seconds ago)
    Charge Beam
    Thunder Wave
    Flash Cannon
    Rest

    Eh....?
     
  • 8
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    17
    Years
    • Seen Jun 30, 2008
    Lucario @ Life Orb
    Naive/Hasty
    204 SPD, 252 SATK, 54 ATK
    Close Combat
    Dark Pulse
    Dragon Pulse
    Flash Cannon

    Fine. Just that i prefer Heatran

    Forretress @ Shed Shell/Leftovers
    Relaxed/Impish
    252 HP, 176 DEF, 82 ATK
    Rapid Spin
    Spikes
    EQ
    Gyro Ball

    Skarm is better. Period. Especially with SR and spikes out.

    Probopass @ Leftovers/Shed Shell
    Bold
    252 HP, 80 DEF, 178 SDEF
    Explosion/StealthRock
    Discharge/Tbolt
    Rest/Stealth Rock
    EarthPower

    Stealth rock here is needed. Earth Power to trap and kill Maggy. Discharge over T wave or T bolt for power. Reliable Gyra counter, unless it has EQ, which is rare nowadays. No time to rest either. You either blow up or sleep. Not both.

    Aggron @ Leftovers
    Adamant/Impish
    252 HP, 176 ATK, 82 DEF
    Iron Head
    Twave/BodySlam
    Stone Edge
    EQ

    This needs Body Slam or T-wave against switch outs. B SLam is for Ground types, of which aggron is a magnet to. Disables the timely Garchomp also that may other wise dance on this team.

    Metagross @ Life Orb
    Adamant
    252 HP, 252 ATK
    BulletPunch
    Meteor Mash
    EQ
    Thunder Punch/Ice Punch/Explosion

    Bullet Punch here is needed for over-zealous Close Combaters. Put it over Agility and shove all that speedy goodness into some phat def and hp.

    Registeel @ Leftovers/Shed Shell
    Relaxed/Sassy
    252 HP, 44 ATK, 100 DEF, 100 SDEF, 14 SATK (Totally made up 2 seconds ago)
    Charge Beam
    Thunder Wave
    Flash Cannon
    Rest

    Meh. Not sure. I don't think this team needs a 3rd tank. Maybe something with more support like Zong

    Not trying to make this an RMT, just too lazy to make up a totally new one so i decided to work on yours.
     

    Angelic Diablo

    Scyther >> You
  • 1,155
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    Years
    Umm you do realise that after Agility, the only Close Combat user that outspeeds it is a ScarfCross, and even then Cross can't cause the OHKO it needs, which leaves it wide open if Metagross is carrying Zen Headbutt
     
  • 8
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    17
    Years
    • Seen Jun 30, 2008
    And that is assuming he switches out herra on gross which is hardly done by anyone. What i'm saying is what if it switches out on something like probopass? It it can 2 hko a gross with CC (one on the switch out the next on the next turn cuz herra carries scarf and gross can't do s*** about it)

    I've played my steel mono for quite some time now and i'm just sharing the usefulness of Bullet Punch on a gross for steel mono teams.
     

    latioslegends

    What worries you masters you
  • 710
    Posts
    17
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    • Seen Apr 4, 2019
    I was thinking of getting a evd shuckle for my team, and heracross. Are they useful? here is the stats on shuckle.

    Shuckle Lv 100 - 182 HP, 50 Atk, 614 Def, 45 Sp Atk, 559 Sp Def, 42 Spd
    MOVELIST - Double Team - Toxic - Earthquake - Rest
     

    J-Rad

    In ur comp h4xing ur interwebz
  • 1,187
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    I was thinking of getting a evd shuckle for my team, and heracross. Are they useful? here is the stats on shuckle.

    Shuckle Lv 100 - 182 HP, 50 Atk, 614 Def, 45 Sp Atk, 559 Sp Def, 42 Spd
    MOVELIST - Double Team - Toxic - Earthquake - Rest

    Heracross rox, shuckle is eh, HUGE def, but very little hp, and HP is what u want..here's my fav hera set...

    Heracross@Choice band**Uber Pwnage
    Ability: Guts
    Nature: Adamant
    Ev's: 252attack/232speed/res in HP

    Close combat
    Pursuit
    Megahorn
    Stone-edge

    I have desroyed teams w/ this set, CB make everything hurt
     

    latioslegends

    What worries you masters you
  • 710
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    17
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    • Seen Apr 4, 2019
    huh so Shuckle is basically worthless^^" lol.

    Hm well here are the stats on the heracross
    Shiny Heracross - Lv 100 - 283 HP, 382 Attack, 171 Def, 104 Sp Atk, 209 Sp Def, 262 Speed
    MOVELIST - Brick Break - Shadow Claw - Megahorn - Earthquake
     

    Arcknight316

    left pc
  • 670
    Posts
    16
    Years
    • Seen Jul 12, 2008
    Well, for the Steel team, I thought I did pretty well making one up in 5 minutes.

    Water/Ice, huh...............?

    Milotic @ Leftovers
    Bold
    Trait: Uh...I think there/s only 1
    EVs: Not Sure
    Hypnosis
    Mirror Coat/Ice Beam
    Surf
    Recover

    Walrein @ Leftovers
    Nature: Not Sure
    EVs: Not Sure
    Trait: ICE HEAL!!!!!!!!
    Hail
    Subsitute
    Rest
    Ice Beam

    This sounds redundant, but it is a BEAST

    Swampert @ Leftovers
    ???????????????????

    Not Sure.........

    Starmie @ ???
    ?
    ?
    ?
    Rapid Spin
    Recover
    Ice Beam ?
    Thunderbolt ?

    Gyarados @ ???
    Intimidate
    bulkydos not sure but think its 212 hp 16 atk100 spd rest def
    adamant
    taunt
    dd
    stone edge
    waterfall

    and 1 more, im too lazy and too bad with water types
     

    flamehaze94

    Jeste!
  • 597
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    Nope, Ubers are pokes with > 600 with all their stats added up, Celebi has exactly 600

    Edit : I guess I can help here too, but dont count on me staying on too long though
    (Results may vary, dont get your hopes up :P )

    Not exactly, Darkrai haas base 600 stats and it's Uber. As does Manaphy. Heck, even Wobbuffet has only 405 base stats :/


    The definition for being in an Uber teir is: This tier contains the Pokemon who are too good to be used in OU, due to their unusually good stats, huge movepools, unpredictability, and overall good typing which would overcentralize the OU metagame.
     
    Last edited:

    latioslegends

    What worries you masters you
  • 710
    Posts
    17
    Years
    • Seen Apr 4, 2019
    Ok I have my team idea, and have some of them of the pokes.

    Sceptile (need good nature)
    Item focus slash
    movesCB, Endvear leaf storm, ?

    Garchomp
    nature admant
    stats 347/391/216/149/175/301
    moves swords dance/stone edge/ dragon claw/earthquake
    Item ?

    Alakazam
    Nature timid
    Moves ????
    ite focus sash

    Metegross
    nature admant
    stats 301/405/296/203/278/177
    moves ice punch/meteor mash/earthqucke/agility
    Item leftovers

    Heracross
    The set in Flare, or shir I will use. Which is better?

    I need something to hold defense (I was thinking wailord, or snorlax). Also should i replace any my pokes for a good Blance, and everything that I did not say, can I get some advise on what to use^^" Any help is appreciated for my team. (Like something that will work good, with sceptile.)
     
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