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Request an Individual Move Set Thread

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Standard Smogon Mixmence. Time to increase my postcount, thanks to you lazy people!

Salamence @ Life Orb
120 Atk / 252 SpA / 136 Spe
Intimidate
Mild/Rash
-Brick Break
-Draco Meteor
-Fire Blast / Flamethrower
-Dragon Claw / Crunch / Roost

BBreak, Meteor and your fire attack will hit everything for huge amounts of damage. Your fourth move is recommended to be one of those: Dragon Claw is for a more reliable Dragon-typed move. Crunch is for Cresselia and Dusknoir. Roost is there in case you want to recover some Life Orb damage.
 
Standard Smogon Mixmence. Time to increase my postcount, thanks to you lazy people!

Salamence @ Life Orb
120 Atk / 252 SpA / 136 Spe
Intimidate
Mild/Rash
-Brick Break
-Draco Meteor
-Fire Blast / Flamethrower
-Dragon Claw / Crunch / Roost

BBreak, Meteor and your fire attack will hit everything for huge amounts of damage. Your fourth move is recommended to be one of those: Dragon Claw is for a more reliable Dragon-typed move. Crunch is for Cresselia and Dusknoir. Roost is there in case you want to recover some Life Orb damage.
Dragon Claw is not breaking any walls and isn't really needed. =/ Losing Roost and being in Sandstorm with Life Orb is suicidal. >=O Crunch can be used though for those two though. =]
 
Well I only have 3 that Im askin about before I get a good understandin

Wobbufett-whats the best nature? what should I focus evs on and is his basic moveset good?

Bastiodon,Rampardos-I dont kno to much about them jus need to kno prefered natures and movesset

Thanks and sorry if Im doin it wrong
 
For Wobbuffet, it depends. Jolly Wobbuffet can outrun most walls and PP stall them to death. If you want to go standard Wobba, go with a +Def or +SDef nature, and invest EVs in both defenses.

Bastiodon, don't bother. It's 4x weak to Fighting and Ground, two types that are extremely common.

As for Rampardos, go with ScarfDos. He can outrun a number of faster threats, such as Gengar. Go with...

Rampardos @ Choice Scarf
Jolly
252 Atk/ 252 Spe/ 6 HP
- HEAD SMAAAAASH
- Earthquake
- Crunch
- Pursuit/ Focus Punch

It's possible to put Stone Edge over Head Smash, but doing so would void your rights of being a man. Seriously, you may as well put on your bikini and go sunbathing.
 
For Wobbuffet, it depends. Jolly Wobbuffet can outrun most walls and PP stall them to death. If you want to go standard Wobba, go with a +Def or +SDef nature, and invest EVs in both defenses.


As for Rampardos, go with ScarfDos. He can outrun a number of faster threats, such as Gengar. Go with...

Rampardos @ Choice Scarf
Jolly
252 Atk/ 252 Spe/ 6 HP
- HEAD SMAAAAASH
- Earthquake
- Crunch
- Pursuit/ Focus Punch

It's possible to put Stone Edge over Head Smash, but doing so would void your rights of being a man. Seriously, you may as well put on your bikini and go sunbathing.

all noted and thanks could u explain how wobb would outrun most threats and walls/pps also is leftovers the best hold items for him? if this is to much jus pm it to me and still thanks again...
 
Never use fly. EVER
Sorry, but it has no use whatsoever.
Anyways, rant over :P
Standard Aerodactyl:
Aero@Choice Band
Jolly
252Att/216Spd/42HP
EQ
Stone Edge
Fire Fang
Ice Fang
I myself don't run the HP EVs, but apparently they're standard. Some people also run rock slide over Stone edge since it has better accuracy and high flinch rate.

Standard Dragonite:
Nite@Life Orb/Leftovers
Jolly
252Att/252Spd/6HP
Dragon Dance
Outrage
Fire Ounch/Fire Blast
Earthquake
DDNite, quite a beast.

I was looking back on old posts and I found this about aerodactal, I have to say I dissagree about fly. In most cases nyes it is really bad but it can be used for the pressuredayctal stratagy (I take no credit for this moveset as yet I know not who came up with it)

Leftovers
252 HP / 6 Def / 252 Spd
Jolly Nature
Ability: Pressure
-Substitute
-Protect
-Fly
-Rock Slide/Earthquake

I use this in UN and I find this can irritate oppoments greatly, simply wear down their pp while evadeing attack! (Good fo a poke that you are having trouble with :) )
 
Or, they can switch out to an appropriate counter while you are up in the air. Bad enough Aero is fragile. Then weak to Taunt. Hell, that's Gya weak. Aero should never be Gya weak. While you Fly, I can either

-Switch out
-Charge up
-Taunt when you come down
-Smash you hard as soon as you land, breaking your weak sub.
 
what yall think?

My Diamond Team (tell me what you think):

1. Sparky (Luxray) LVL 100
Modest
1. Discharge
2. Thunderbolt
3. Iron Tail
4. Crunch

2. Spikey (Rhypherior) LVL 100
Impish
1. Earthquake
2. Stone Edge
3. Swords Dance
4. Megahorn

3. Milo (Milotic) LVL 100
Bold
1. Surf
2. Ice Beam
3. Recover
4. Hypnosis

4. Razly (Roserade) LVL 100
Timid
1. Sunny Day
2. Weather Ball
3. Leaf Storm
4. Sludge Bomb

5. Blaze (Charizard) LVL 100
Adamant
1. SolarBeam
2. Seismic Toss
3. Flamethrower
4. Fly

6. Zues (Arceus) LVL 100
Rash
1. Judgment
2. Aeroblast
3. Hydro Cannon
4. Frenzy Plant
^
I was thikin about replacing Arceus with a Sableye with the movies Lock-on, Fissure, Sheer cold, Horn Drill. Naughty Nature...
 
A team of 5 Magikarps & a Weedle, carefully EV'ed to lvl 100, can barely crash your game, as they will destroy the elite four.'

I may be exaggerating, but I'm too scared to try.

Well....I beat the elite 4 with 5 feebass's at lv 65 :) (no idea why I did it lol)
 
Standard Smogon Mixmence. Time to increase my postcount, thanks to you lazy people!

Salamence @ Life Orb
120 Atk / 252 SpA / 136 Spe
Intimidate
Mild/Rash
-Brick Break
-Draco Meteor
-Fire Blast / Flamethrower
-Dragon Claw / Crunch / Roost

BBreak, Meteor and your fire attack will hit everything for huge amounts of damage. Your fourth move is recommended to be one of those: Dragon Claw is for a more reliable Dragon-typed move. Crunch is for Cresselia and Dusknoir. Roost is there in case you want to recover some Life Orb damage.

I like this set but only problem is that I am playing the 3rd generation games, since I don't have a DS, my sister does but she plays with Pokemon Pearl
 
all noted and thanks could u explain how wobb would outrun most threats and walls/pps also is leftovers the best hold items for him? if this is to much jus pm it to me and still thanks again...

Jolly 252 SPEED, Switch in on Stealth Rock or some other dum move and Safeguard to protect from status and Encore =D. Remove all their non-attack move pp and force them to either struggle or attack and you counter/ mirror coat them to death.

Set is

Wobuffet@Leftovers
252 DEF / 252 SPEED / 6 sp.def
Jolly Nature
- Safeguard
- Encore
- Counter
- Mirror Coat


You can put the def evs in Hp aswell or sp.def if you wish, depending on which sort of hits you want it to take.


Next, this is your Standard set.

Wobbuffet@leftovers
252 DEF / 252 SP.DEF / 6 HP
Bold Nature
- Encore
- mirror Coat
- Counter
- Safeguard / Charm


And lastly, evil set

Wobbuffet@leftovers
252 DEF / 252 SP.DEF / 6 HP
Bold Nature
- Tickle
- Counter
- mirror Coat
- Encore

Best way to abuse this abusive set is to use it in conjunction with a Powerful CB Pursuit user such as T-Tar or Weavile, or even Scizor. Encore something stupid and Tickle, so they get -6 att and - 6 def,switch in your CBander and Pursuit them as they switch.

Bear in mind, a -6 def Pursuit basically ohko's Skarmory =X, scary huh ?



Please dont use this blue blob against me.......EVER >=[. Seriously, dont.
 
Can someone please give me a good moveset for Bidoof? (see my posts 1 page back)

Bidoof? I dont know much about that but lets have a go....I presume it has a similar moveset to bibareal? so I will recomend a moveset aimed at him

Ok here goes.....

Choice Band
6 HP / 252 Atk / 252 Spd
Adamant/Lonely Nature
Ability: Unaware
-Return
-Waterfall
-Superpower
-Rollout

Hate to say it but after looking at bidoof my opinion is negative, it sucks
 
Can someone please give me a good moveset for Bidoof? (see my posts 1 page back)

In answer to your earlier question NFE= Not fully Evolved.

Secondly, NU isnt really a tier. A set of crap pokemon essentially tackling each other doesnt make for an exciting game. Even in NU bidoof sucks, there are plenty of evolved NUs that will kill it off.
 
Bidoof? I dont know much about that but lets have a go....I presume it has a similar moveset to bibareal? so I will recomend a moveset aimed at him

Ok here goes.....

Choice Band
6 HP / 252 Atk / 252 Spd
Adamant/Lonely Nature
Ability: Unaware
-Return
-Waterfall
-Superpower
-Rollout

Hate to say it but after looking at bidoof my opinion is negative, it sucks

You underestimate it. Not that your set is phail, it ain't, butyou left out some very good options


A few options are

Super Fang

It instantly removes HALF of the opponents HP. ER'Y TIME. If they have 400 HP, they instantly fall to 200. Use it again, back to 100. Once more, 50. And so on.

Unaware

Makes his job so much easier when your enemy, (for example, Cradily), boost their stats enough (like using Barrier), only for those charges to be IGNORED.

Simple

Sweepers would kill for this ability. Using Charge Beam, & getting the Boost, would get your Sp.Atk by TWO levels, not just one. It doubles the stat increases.


Those cannot be ignored.



EDIT:Oh, BIDOOF! I thought Bibarel. Still, mah point stands.
 
I want to make a team with these pokes
T-Tar, Garchomp, Gliscor, Empoleon, Starmie, Blissey.
Any thoughts?

Ok how about these? :)

Tyranitar @Choice Band
60 HP / 252 Atk / 196 Spd
Adamant Nature
ability: Sandstream
-Stone Edge
-Earthquake
-Crunch
-Pursuit/Focus Punch

Garchomp @Life Orb
EVs: 16 HP / 252 Atk / 240 Spd
Jolly Nature
-Dragon Claw
-Earthquake
-Swords Dance
-Fire Fang

Gliscor @Leftovers
EVs: 252 HP / 6 Atk / 252 Def
Impish Nature
Ability: Sand Veil
-Earthquake
-Aerial Ace
-Roost
-Knock Off/Stealth Rock

Empoleon @Leftovers
EVs: 252 HP / 6 SAtk / 252 SDef
Calm Nature
-Surf
-Ice Beam/Grass Knot
-Rest
-Sleep Talk


Starmie @Leftovers
EVs: 236 HP / 56 SAtk / 216 Spd
Timid Nature
Ability: Natural Cure
-Surf
-Thunderbolt/Ice Beam
-Rapid Spin
-Recover

Blissey @Leftovers
EVs: 148 HP / 252 Def / 108 SAtk
Bold Nature
Ability: Natural Cure
-Ice Beam
-Seismic Toss
-Softboiled
-Aromatherapy/Thunder Wave/Sing
 
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