Close Combat over Cross Chop, even with the negative kickback, the accuracy difference is too hard to pass up. And Poison Jab is only super-effective against grass types.
Would you suggest Stone Edge over Poison Jab?
Close Combat over Cross Chop, even with the negative kickback, the accuracy difference is too hard to pass up. And Poison Jab is only super-effective against grass types.
Would you suggest Stone Edge over Poison Jab?
He did say he didn't want Vaccuum Wave to be on there, you know? Otherwise, I'd agree.Vacuum Wave >> Psychic IMO.
Hey, I know this'll sound random, but does anyone know of a decent Kecleon moveset? Currently I'm running:
Kecleon @ leftovers
Careful nature
Brick Break
Shadow Claw/Shadow Sneak
Skill Swap
Thunderwave
The idea is just to get someone stuck as a ghost type with Shadow Claw/Sneak for super-effective hits, but I'm not sure if there's even a standard for Kecleon. I'll say that this at least does really well against a few special attackers, but I could use some help.
i got a modest Riolu with these IV's and Vaccum wave.
Riolu - Modest
Steadfast
Hp: 25-29
Atk: 14-18
Def: 15-19
SAtk: 31
SDef: 0-4
Spd: 24-28
would this be ok with the set you gave me?
I've decided to go with wide lens, as most of my moves a 'meh' in terms of acuracy.
Actually if you decide to use Wide lens, then both Thunder and Hypnosis become more viable.
Focus Blast, Thunder and Hypnosis all have 70% accuracy.
> 70% accuracy + Wide Lens = 77% accuracy
It really depends on how confortable you are with 77% accuracy.
I'm not on the EV Spread for this Bronzong. HP is already done. It is for Haxtower and Wifi.
Bronzong @ Leftovers
Sassy | Levitate
< 252 HP, 180 SDef, (the rest can go in Atk+Def) >
~ Gyro Ball
~ Earthquake
~ Hypnosis
~ Stealth Rock / Reflect / Light Screen
Notes: Sassy, 252 HP, 180 SDef with my IVs (28+29) makes Azelfs LO'd Flamethrower 3HKO w/Lefties. My Spd IV is about 2. I intend for this to be a specially oriented Bronzong. So I just need help on the remaining EVs and the last slot.
Ok, I was wondering, should I change any of these pokemon and/or moves. Please help me!!! Stats instead of ev's
Venasaur @ leftovers
Adamant
hp 309 atk 214 def 222 sp atk 225 sp def 233 speed 216
Leech seed
Energy ball
Sleep powder
Sludge bomb
Charizard@ leftovers
Bashful
hp 323 attk 208 def 187 sp.atk 270 sp.def 184 speed 241
Focus punch
Flamethrower
Dragon rage
Hidden power
Blastoise @ leftovers
Rash
hp 282 atk 224 def 260 sp.atk 232 sp.def 213 speed 200
Blizzard
Bite
Skull bash
Surf
Dusnkoir @ leftovers
Timid
hp 249 atk 210 def 278 sp.atk 165 sp.def 278 speed 147
Shadow ball
Will-O-Wisp
Psychic
Ice beam
Rampardos @ Iron ball
Timid
hp 324 atk 316 def 132 sp atk 136 sp def 133 speed 148
Zen headbutt
Rock polish
Head smash
Endeavor
Salamence @ life orb
Modest
hp 321 atk 281 def 183 sp.atk 302 sp.def 217 speed 235
Earthquake
Dragon claw
Fire blast
Fly
Please help people!
Almost all of these natures are off. You have adamant with a special attacking Venusaur, which lowers sp. att and raises physical, and it doesn't have a single physical move. Bashful on the Charizard doesn't boost anything, but I guess that's better than outright hindering your moveset. Dragon Rage doesn't help you on it, and it just depends on your Hidden Power whether it's any good or not. The only move that works on your Dusknoir is WoW. Dusknoir should never be a sp. attacker, and the nature is really wasted on it. Timid lowers attack, its higher means of doing damage, and raises its speed, which is really not necessary, and rarely helpful at all. Rampardos should also never be timid, as its highest stat is its gargantuan attack. If you really want to raise its speed (as opposed to its attack), go with Jolly to lower sp. attack. And don't let it hold Iron Ball. That's a worthless item anyway. The modest Salamence is perfect to be a Specsmence, holding Choice Specs and having all special attacks, and even if it were right to be a physical attacker, don't use Fly. Oops, forgot. The Blastoise? Don't go with rash, as it lowers the sp. defense. Ice beam over Blizzard, almost anything over Skull Bash, and lots of stuff over Bite. And try not to give something all attacking moves unless it's a choice or life orb pokemon.
Thats alot. Well, I don't think i'm going to be able to change all of that so..well...I dunno, might just quit battling.
Make your own RMT thread. This isn't the place for that (this thread is mostly for smaller things, like individual movesets and such- a full team needs its own thread). I'll give you a rate once you do.
I got, Damage: 54.14% - 63.91% w/ Life Orb'd Flamethrower.
Thats really shaky, its more likely a 2hko than a 3hko =/, i use Fire Blast >> Flamethrower on my Elf anyways, moar power ftw !
But yeah, it looks fine, just please just dont try and wall Azelf with it, its not happening unless you run heatproof, heck theres even the possibility of Nasty Plot.
EDIT : Also no one uses Timid Specs Mence =/ Modest is standard.
EDIT 2 : 53% is the min for a 2hko btw