Salamence Held Item:Choice Band/White Herb
Nature: Adamant (+Atk, -SAtk)
EVs: 4 HP / 252 Atk / 252 Spd
- Earthquake
- Aerial Ace
- Fire Blast
- Rock Slide
CBMence should be your lead-off hitter. That allows you to hit hard right off the bat with the move of your choice, and then switch out accordingly. This hit and run tactic is vital because with the proper strategy you can bring it back in to sweep towards the end of the game.
Umbreon @ Leftovers
Trait: Synchronize
EVs: 252 HP / 120 Def / 148 SDef
Careful Nature (+SDef, -SAtk) or Calm Nature (+SDef, -Atk)
- Baton Pass
- Substitute
- Wish
- Charm/Curse/Toxic
Pretty self-explanatory. Umby makes very strong Subs. Sub first and then have some fun. The last move is strictly your preference. Charm really takes the bite out of any physical attacker (i.e. Machamp), but doesn't do squat against special sweepers. Curse is used multiple times, put up a fresh Sub, Wish as needed, and then Pass to your physical sweeper holding a White Herb. Can you imagine the damage Mence or Metagross or TTar could do behind a Sub and their Atk and Def increased by 3 levels? It destroys EVERYTHING you would ever encounter in BF. Toxic is, of course, a guaranteed KO in most cases. While Umby has no offensive moves of its own, it doesn't have the stats to be effective in that way anyway. SubPassing and WishPassing, not to mention CursePassing, works crazy well in the BF, especially since the AI doesn't switch out nearly as often as a real opponent does.
Gengar @ Shell Bell/Lum Berry/White Herb
Trait: Levitate
EVs: 152 Atk / 170 SAtk / 186 Spd
Rash Nature (+SAtk, -SDef)
- Thunderbolt
- Ice Punch/Giga Drain
- Hypnosis/Will-O-Wisp/Destiny Bond
- Explosion/Focus Punch
Your special sweeper. How you utilize though is up to you. I have usually gone TB/IP/GD/FP. TB and IP gives you great type coverage, GD is mainly for Swampert and HP recovery, and FP only if you go with SubPass Umby. Hypnosis for obvious reasons. WOW disables and DB can be useful at times. Explosion takes out physical walls and is a good going away present and is more useful than FP if you don't have the benefit of a Sub. The item again really depends on the rest of your team. Shell Bell might work better on one of your physical attackers. Lum cures all, but White Herb is for CursePassing Umby. Your SubPassed Gengar, with its SAtk and leveled up Atk and Def is pretty powerful.