Salutations comrades,
A while ago I was doing some dedicated research on starting a double-battle team, though I only ever got the first 2 pokemon in the party, I was very happy with it, I just need 4 more pokemon to fill in that big empty space. I recorded my research on a text file so that it would not be lost; here is what I put together:
1. Marowak
Straightforward Attacker
- Earthquake
- Stone Edge
- Double-Edge/???
- Fire Punch/Focus Punch
Item: Thick Club
Ability: Lightning Rod
EVs and Nature:
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk) / Adamant Nature (+Atk, -SAtk)
2.Mantine
Special Wall
- Surf/???
- Ice Beam
- Toxic
- Protect / Confuse Ray / Haze
Item: Leftovers
EVs and Nature:
EVs: 252 HP / 64 SAtk / 192 SDef
Calm Nature (+SDef, -Atk)
My primary strategy that I look for in a team is a mix between agressive and annoying. As far as annoying is concerned, normal pokemon are pretty awesome, and I love normal pokemon, especially Dunsparce.
With the agressive side of my party, obviously you see part of it here, there is a Mantine serving as a support-wall for Marowak, and they both rely on eachother very strongly. With Marowak's Lightning Rod ability, it's able to protect Mantine from it's greatest weakness. At the same time, Mantine helps take down grass types that would pose a threat and has some status moves thrown in there.
The only flaw that I see in this combo so far is that there's a huge weakness against water and ice types. If you could help me bridge that gap somehow it'd be really helpful.
That's pretty much it, I hope that's enough material for you to work with. I'll check back in a while,
~Hamster