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[Discussion] Resolution-optimized graphics?

12
Posts
12
Years
    • Seen Feb 6, 2018
    Since this thing uses double-sized sprites, has anyone considered making a version which fully utilizes the increased resolution instead of just inflating the regular graphics? Because IMO that could be quite cool, adding a lot of detail and depth to the games. Would obviously require one to disable the "Small" graphics mode, but still.
     

    Maruno

    Lead Dev of Pokémon Essentials
    5,286
    Posts
    16
    Years
    • Seen May 3, 2024
    If you want to make high-res versions of the thousands of graphics that the game uses, go right ahead. I imagine that's the only thing stopping people from doing this.
     
    12
    Posts
    12
    Years
    • Seen Feb 6, 2018
    I wouldn't be surprised, it is kind of an intimidating prospect. I'll just start with the items and Poké Balls for now, I guess, and see where that takes me.
     
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