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ROM Reaverz Hacking Team

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Neti

Inactive
  • 1,516
    Posts
    16
    Years
    i know how to insert tiles but making them is not what im really good at...
    we could export the tiles and blocks from the half DP Rombase you mentioned and insert them into our game...
     
  • 712
    Posts
    16
    Years
    • Seen Apr 8, 2024
    well, SA can make the Houses and Neti can Insert it in the ROM..!
    we could make our own ROM Base or we could use other if you want too..!^^
     

    Neti

    Inactive
  • 1,516
    Posts
    16
    Years
    yeah tahts possible, but you should take care for not making them bigger than the original ones. it would be also nice if you could create some cave entrances/stairs that are at the side of a mountain not the front. that would really help me

    but it is way easier to create tiles if you can export and insert them, cause when you got the exported image you can always work only with one palette. but several tiles on the image will later be in another palette and you owuld have to edit them with the wrong colors... ill explain it to you later, i have to go to school now and write my ZAP in english xD
     
    Last edited:

    Shadow Arcanine

    Spriter and OWmaker
  • 290
    Posts
    16
    Years
    yeah tahts possible, but you should take care for not making them bigger than the original ones. it would be also nice if you could create some cave entrances/stairs that are at the side of a mountain not the front. that would really help me

    but it is way easier to create tiles if you can export and insert them, cause when you got the exported image you can always work only with one palette. but several tiles on the image will later be in another palette and you owuld have to edit them with the wrong colors... ill explain it to you later, i have to go to school now and write my ZAP in english xD

    what?? xD once again please, and please remember you all, i'm not a tiler i'm a people spriter, so i just could try to do them ^^"
     

    Neti

    Inactive
  • 1,516
    Posts
    16
    Years
    we cant do everything at the same time... so who will start? since reinserting the maps will take the most time i think i should do that at the end

    edit: well i will start exporting all the maps now
     
    Last edited:

    Master_Track

    ROM Reaverz Scripter
  • 916
    Posts
    16
    Years
    to insert the scripts, I need the new maps so everythings allright O.o

    but I could start hacking the screen during the introduction (Oak).
    shouldn't take me much time.
    and thx to thex4 my earthquake script SHOULD work now, i didn't try it out.
    thx for the pm, X-Buster ^^
     

    Neti

    Inactive
  • 1,516
    Posts
    16
    Years
    ok i think we should first choose a rombase, then modify it a bit, then insert the sprites, then the maps and then the scripts
    we all have the same rom now i think
    SA gave me the link to two nice rombases:
    Partial DP Rombase
    DP Enviroment Rombase
    i think we should take the Enviroment Rombase. i will edit thee grass then, add the stairs that go left-right to tileset 0 and cave entrances that go left-right. maybe also some other tiles...
    is everybody fine with that?
     

    Master_Track

    ROM Reaverz Scripter
  • 916
    Posts
    16
    Years
    yeah that's okay.

    and since I have offsets of the palettes of the introscreen, I can give it to you. You just have to open the rom in a hexeditor, klick search and insert the original offset.
    then after you klicked weitersuchen until some message appeared, replace the marked ones with the changed.


    original palette:

    28424A468D4ED056135F5667996FDC771F7C1F7C60091F004665FF7F8410

    changed one:

    FE013F0A5F0E7F167F1A9F26DF2EFF361F7C1F7C60091F004665FF7F8410

    i tried it out just now, they are allright.
     

    Neti

    Inactive
  • 1,516
    Posts
    16
    Years
    ok reinserting stuff began:
    - title screen
    - region map
    - starter OWs
    by xbuster

    i made:
    - all OWs i created (the resized ones and few others)

    and im going to do the following stuff now:
    - reinserting map and adjust connections
    - adjust region map
    - edit/add tiles/blocks

    then i will give it to MT so he can insert hsi scripts.
    you should check them for spelling mistakes.
    and add a part where oyu get the map in the nidoran event. (the man who said "this nidoran is blocking the route" or sth should give it yo you then)

    after taht SA should insert her sprites
     

    Master_Track

    ROM Reaverz Scripter
  • 916
    Posts
    16
    Years
    the earthquake finally works..!

    I will try to adjust the length, though.

    Hopefully that will work ^^

    edit: I managed to make it a little longer, it should be allright now.

    yeah, our earthquakescript is completed xD
     
    Last edited:

    Master_Track

    ROM Reaverz Scripter
  • 916
    Posts
    16
    Years
    yeah, I somehow like it more, but it's not up to me. I like both ^^

    I afraid I can't insert the scripts today cause I'm not at home.
    But if anyone has an Hexeditor or can download one, you could follow my instructions from above and change the colour of the introduction screen.
     

    Neti

    Inactive
  • 1,516
    Posts
    16
    Years
    i have some free time now so ill start reinserting the maps now
    but first i need the new patch you tried to give me xbuster, i couldnt open it, there ws an error message
     
  • 14
    Posts
    16
    Years
    • Seen May 3, 2012
    can you be my partner to make a POKEMON SINNOH REBORN????I Just have a Story n hope you can be realized
     

    Neti

    Inactive
  • 1,516
    Posts
    16
    Years
    are you asking the whole team to help you or just one person?
    well i think we could help you out with a few things, but we have a lot to do at FoR so we couldnt spend too much time on your project
    if you want to i can create a banner for you, just give me some information about the hack (name, main legendary, fitting colors)

    ive made some new userbars:

    Supporter:
    ROM Reaverz Hacking Team
    [url="https://www.pkmncommunity.com/showthread.php?t=131279"][img]https://eugenier.eu.ohost.de/poke/ubanner2.png[/img][/url]

    ROM Reaverz Hacking Team
    [url="https://www.pkmncommunity.com/showthread.php?t=131279"][img]https://eugenier.eu.ohost.de/poke/banner22.png[/img][/url]

    Creator:
    ROM Reaverz Hacking Team
    [url="https://www.pkmncommunity.com/showthread.php?t=131279"][img]https://eugenier.eu.ohost.de/poke/banner3.png[/img][/url]

    ROM Reaverz Hacking Team
    [url="https://www.pkmncommunity.com/showthread.php?t=131279"][img]https://eugenier.eu.ohost.de/poke/banner32.png[/img][/url]
     
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