Update 3: Lieutenant Surge
- The future is now, old man! - All of your Pokémon must learn all new moves via level-up (or HMs if strictly needed to progress).
The 12 Monkeys - You have to put at least one Rock-type Pokémon on your team for this segment.
- Back to square one - You can only use Pokémon available on the first Route of your game, or their evolutions.
Is limited to Rattata, Pidgey, and their evolutions. Finds both at halfway decent levels without running back to Route 1, at least.
- Rattata 1: Jolly. Average to good IVs across the board. Not bad.
- Rattata 2: Sassy. Not great IVs, with Attack as the exception. Nope.
- Rattata 3: Docile. 30 IVs in HP...but 0 in Attack. Roughly average overall.
- Rattata 4: Naughty. Decent IVs, but that nature.
Named Rattata 1 "Grimling" :t019:. Appears in the cave before Magus's Castle. (Preferred that over just "Rat".) Is one rat enough for Surge? Hopefully.
Wanted to trade up on Bellbird :t016:. Did not appreciate a Quiet nature and the highest IV at 17. Found some higher level wild Pidgeys, fortunately.
- Pidgey 1: Mild. Bad nature, but otherwise okay IVs: 23, 12, 26, 6, 22, 14.
- Pidgey 2: Naughty. Pretty bad IVs.
- Pidgey 3: Also Mild. 31, 15, 22, 27, 19, 0 in IVs.
Chose Pidgey 1 as the new Bellbird :t016:.
Went back to Nugget Bridge to level up with the Vs Seeker. First trainer: some level 10 bugs :t010::t011::t013::t014:. Great for level 10 Grimling :t019:. Level 12 Pokemon on trainer #2. Still fine for level 15 Bellbird :t016: and Grimling :t019: at 12 now. ...Level 19 Raticate :t020: and friends :t023::t041: on #3. Almost lost the battle. Gambled on confusion at 3 HP and won. (Still burned a Potion.) Evolved :t016:Bellbird:t017: from that fight, rather appropriately.
Leveled all the way to 24 on both before resuming the game. Will be in trouble versus all Rock and Steel types, but what can you do?
Met Lavos on the SS Anne. "So how's your Pokedex coming? I already caught 40 kinds, pal. Different kinds are everywhere." Yes, but what good are they if they are unusable?
Turn 1: Bellbird :t017:: Gust (45%) / Pidgeotto :t017:: Gust (64/74)
Turn 2: Bellbird :t017:: Quick Attack (45%) / Pidgeotto :t017:: Gust (55/74)
Turn 3: Bellbird :t017:: Quick Attack (the rest)
(Switch to Grimling :t020:.)
Turn 4: Grimling :t020:: Hyper Fang (100%) / Raticate :t020:: Fainted
Turn 5: Grimling :t020:: Hyper Fang (100%) / Kadabra :t064:: Fainted
Turn 6: Grimling :t020:: Hyper Fang (98%) / Charmeleon :t005:: Growl
Turn 7: Grimling :t020:: Quick Attack (critical, the rest)
(Level up.)
Easy peasy, thanks to the level advantage. Basically grinded on teams like this.
Almost got the dream RNG. Found the first lock of Surge's gym on the first trash can. Messed up on the second one. Found the first lock four times in total.
Eyes up Surge with Grimling :t020: at level 29. Expects nothing from Bellbird :t017: (level 27). Could pop in for a Quick Attack or something.
Turn 1: Grimling :t020:: Hyper Fang (100%) / Voltorb :t100:: Fainted
Turn 2: Grimling :t020:: Hyper Fang (miss) / Pikachu :t025:: Thunder Wave
Turn 3: Pikachu :t025:: Double Team / Grimling :t020:: Paralyzed
Turn 4: Pikachu :t025:: Double Team / Grimling :t020:: Hyper Fang (miss)
Turn 5: Grimling :t020:: Paralyze Heal / Pikachu :t025:: Double Team
Turn 6: Grimling :t020:: Hyper Fang (miss) / Pikachu :t025:: Thunder Wave
Turn 7: Pikachu :t025:: Double Team / Grimling :t020:: Hyper Fang (miss)
Turn 8: Pikachu :t025:: Double Team / Grimling :t020:: Hyper Fang (100%)
Turn 9: Raichu :t026:: Double Team / Grimling :t020:: Hyper Fang (100%)
Overleveled this, apparently. (Did not look at Surge's levels beforehand. Gained a lot of experience from trainers with only two Pokemon.) Almost went real bad because of a single Hyper Fang miss early. Get wrecked, Pikachu. Set up 5 Double Teams for nothing.
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Question: Does "Back to Square One" last for the entire playthrough, or just one segment? Seems a lot more intense than the other restrictions.
Actions, in order:
1. Interact with the crystals (if possible)
2. Step on the pressure plate.
3. Move to Past 12