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[Error] Safari Zone Mode isn't activating, is my custom code breaking Safari Zone mode?

  • 429
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    4
    Years
    Safari Zone Mode isn't activating.

    I've entered the default Safari Zone, paying and talking to the NPC and entering as intended, but I'm in regular 3v3 battle mode instead of Safari Battle mode. I cannot throw rocks or Safari Balls. It works normally on unchanged Pokemon Essentials, so it could be one of these changes that's overriding the Safari Zone Battle data.

    What's causing this error and how do I fix it?

    Code:
    def pbBattleOnStepTaken(repel_active)
      return if $player.able_pokemon_count == 0
      return if !$PokemonEncounters.encounter_possible_here?
      encounter_type = $PokemonEncounters.encounter_type
      return if !encounter_type
      return if !$PokemonEncounters.encounter_triggered?(encounter_type, repel_active)
      $game_temp.encounter_type = encounter_type
      encounter = $PokemonEncounters.choose_wild_pokemon(encounter_type)
      EventHandlers.trigger(:on_wild_species_chosen, encounter)
      if $PokemonEncounters.allow_encounter?(encounter, repel_active)
          encounter2 = $PokemonEncounters.choose_wild_pokemon(encounter_type)
          EventHandlers.trigger(:on_wild_species_chosen, encounter2)
          encounter3 = $PokemonEncounters.choose_wild_pokemon(encounter_type)
          EventHandlers.trigger(:on_wild_species_chosen, encounter3)
          WildBattle.start(encounter, encounter2, encounter3, can_override: true)
        $game_temp.encounter_type = nil
        $game_temp.encounter_triggered = true
      end
      $game_temp.force_single_battle = false
    end

    Code:
      def setBattleMode(mode)
        @sideSizes =
          case mode
          when "triple", "3v3" then [3, 3]
          when "3v2"           then [3, 2]
          when "3v1"           then [3, 1]
          when "2v3"           then [2, 3]
          when "double", "2v2" then [2, 2]
          when "2v1"           then [2, 1]
          when "1v3"           then [1, 3]
          when "1v2"           then [1, 2]
          else                      [3, 3]   # 3v3 new default
          end
      end
     
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