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Sanglion: The Darkrai Chronicles

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  • 126
    Posts
    15
    Years
    Finshed my Sign Up, I actually did a while ago but Pokecommunity was having server problems, so have a look. =o

    Something else you might want to note is I haven't really RP'd like... ever. :D
     

    The Rookie

    Hacker/Writer/<Insert Here>
  • 7
    Posts
    14
    Years
    • Seen Jun 18, 2009
    Reserve me?

    Name:
    Sidney "Sid" Bartold
    Gender: Male
    Age: 43(Looks a lot older, around seventy)
    Occupation: Scholar. Studies dark arts and what not. Quite adept at magic.
    Personality: Sidney had it all when he was younger. The charming attitude the stick-to-it-tiveness. He was a rather upbeat and lively person. He went out a lot, had lots of friends, and even a lover. He studied magic, but she was first on his "To-Do List" No matter what she asked for, he would try his best to get it. All she really wanted was his money and, of course, what else he could offer(if you get me). Then, when she was finished with her luxuries, she left and all of his friends followed in tow, all of them just wanted money. Ok, so maybe not all of them, but a lot of them. The few that actually did stay, slowly began to drift away as jobs took them places. Sid however did not need it. He did not need their selfishness in taking off to go do something better, so, he disappeared, no body would noticed, no body would care.

    Now? Well, he is quiet, and reserved. He likes to see no one, and stays holed up in his house. The only time he sees another human being is when a butler brings him his food, but he is still trying to integrate some sort of automatic system where the food can be placed straight to his room. Many times his food sits alone, untouched, him being too busy with his studies. His health is definitely bad, he can't do stuff a lot of people his age could.

    Rash he acts on impulse and doesn't care about the consequences of his actions. His pokemon remained untouched since he left him, he hasn't touched them for thirteen long years. He can't even remember what Pokemon he has, but he also doesn't care. They remain in their glass cases atop his nightstand in a lockbox. He has four of them, and only four. Sid considers himself all but human, he believes he is something greater, he believes he is an angel. This belief and what has happened to him have led him to be quite cynical, he cannot trust anyone as they only wish to help themselves. As he acts on impulse, he gets rather mad when stuff goes wrong.
    Appearance: Sid has gray hair, no not from age, but from an experiment. Plus, he uses magic constantly it has got to have some affect on how old he looks. Wrinkles adorn his face, all over. His body is like a brown crumpled bag with some bones in it. A short, small frame, he looks just a little bigger than a child--note: power outage when using a machine to amplify magical abilities= bad. His gray hair is thin and wispy, you could pluck it out with a simple trug. He doesn't care, his research is getting all so much farther.


    Clothes? Yes, he has clothes, but he hasn't called them by the name of clothes, in a long time. Everything has pretty much become meaningless except his studies. Ah, he wears loose clothing. A white toga-like wrap that reveals his belly and some other areas such as one nipple. A pair of loose white silk pants that do nothing to protect from the cold. His shoes are a bit eccentric, they look like a samurai's. They are called zoris, worn with tabis which are split-toed socks, and have get, a wooden block to keep him out of the mud.
    Hometown: Hawk's Breeze
    History:Sid was born to wealthy parents, his father high up in politics, his mother working for some big company or other, but he never really got to see them. Most of his childhood was spent with his Nanny. In school he was revered as prodigy, a genius, many congratulated him on his smarts. Others often got jealous and ridiculed him to no end. He managed to ignore it for the most part, and the few times it got serious, he didn't know what to do.

    Later in his life, however, his brain proved useful. He gained lots of praise from people and made a lot of friends, of course, many of the friends were because of money, but the praises were real. Love was discovered while he was in his prime, but he later found out that the person only wanted stuff from him, and that almost all hhis friends followed in two. The rest stayed for a bit then went off to go pursue their dreams.

    Now, Sid's studies have shown him a lot. He believes that he has all but mastered magic, bar the more powerful spells. His butlers consider him a crackpot who has magic eroding away his soul, but he considers himself adept. Over thousands and thousands of dollars have been spent in research, supplies, books, and stuff like that. Once he learns the most powerful spells that he can learn he will work on a spell to get him young again.
    Miscellany: Other stuff.

    Pokemon:
    Name:
    Lucario "Alpha"
    Gender: Male
    Personality: As his name suggests he is the leader of the group. He commands the other pokemon if ever separated from Sid. He is a little cross towards being owned by a human. He is arrogant and cocky, never will he swallow his pride.
    Type: Fighting/Steel
    Name: Blaziken "Gamma"
    Gender:
    Male
    Personality:
    Gamma is what you would call the second in command, but only because Sigma couldn't care less. Blaziken is caring and makes sure everything is alright. He absolutely adores humans and being there to serve one.
    Type: Fire/Fighting
    Name: Toxicroak "Sigma"
    Gender:Male
    Personality: Sigma couldn't care less about anything. He doesn't care that he got captured, he just don't care. His an outcast, a loner. He is quite reserved and keeps to himself. Often he stays ten feet behind the group. He has a bitter hate against Alpha as Alpha always tells him what to do.

    Type: Fighting/Poison
     
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    Cirrus

    dreaming a transient dream.
  • 1,577
    Posts
    15
    Years
    Dark Aron, DECLINED. Try to read the rules a bit more next time, eh? What's a Pokemon, eh? Actually read the whole post before you post an SU, eh? (read: I'm totally not Canadian)

    Kiarra, it's INDEFINITE! =) So take as long as you need. (read: Not like.)

    Everyone else, ACCEPTED. The Rookie, RESERVED.
     

    Cirrus

    dreaming a transient dream.
  • 1,577
    Posts
    15
    Years
    No... *sigh* read the background for the region first. I'm not going to bother if people don't read what I say. Nothing personal, but... read it first, and THEN you'll realize. RP samples are fine.

    Not that your stuff is rubbish or anything, it's just that...

    Well, read it first.

    Post scriptum: You could work on your grammar.
     

    Rokusasu

    Scientist Salarian
  • 3,531
    Posts
    15
    Years
    ((I hope this is okay! ^_^ If you need me to change anything, just let me know, and I'll be more than happy to rectify 'em. :P))

    Sign-Up Sheet:
    Name: Alestriana 'Tria' Ngasté
    Gender: Female
    Age: Twenty-two
    Occupation: Bounty Hunter
    Personality: Jaded by past events, Alestriana no longer exhibits the carefree, sunny disposition that she possessed as a child. Whilst few emotions beyond those of apathy, aloofness and general anti-socialism are expressed when in the company of other people, she is somewhat more amicable towards her Familiars and transforms into a completely different person when she believes herself to be alone. She finds it difficult to trust others, extremely dubious of even the most sincere gestures, and will not endeavour to make friends and form relationships with others of her kind. In retrospect, her behaviour is understandable- from the almost paranoia that plagues her to the self-isolation from social normalities. Alestriana could befriend people if she willed herself to, yet feels she has no need the for trivial rituals that will most likely cause her pain and also struggles to talk about herself (either snapping in response to questions concerning her life or ignoring them altogether). Most of the little verbal interaction she currently has with other humans is comprised of her meeting up with a client and then receiving her reward after completing a mission- unless of course, a particular target is proving a little challenging to capture and requires other methods to be dealt with.

    Once upholding a strong sense of justice, Alestriana's morals have become somewhat corrupted by the nature of her occupation- she will ally with those who pay her decently, no matter if her target be an innocent victim or a nefarious criminal, and does not think twice when rules and laws are concerned. Often, when pumped with adrenaline, she becomes reckless and unstoppable, her competitiveness forbidding her from 'losing' and leading her astray from the path of righteousness. This facet of her personality also causes her to be somewhat abrasive towards others, secretly nurturing the desire to make a name for herself in order to prove people wrong. Though she may seem uncaring, condescending and cold (the term 'ice queen' was made for people with personas such as hers), deep down she yearns for affection and warmth- the only things preventing her from lowering her façade are her immense fear of being hurt and the notion of 'betraying' the memory of the man she cherished most in the world.

    Appearance: This particular woman stands at approximately five feet, eight inches. Never a skinny waif as a child, Alestriana's puppy fat was lost upon reaching her mid-teens, and now she is averagely built with much of her weight coming from her toned muscles. Her breasts are also average size for one of her stature, yet she dislikes them and conceals them beneath her tunic. She stands proudly, though her stance also emanates her disdain for others.

    Alestriana's skin is fair, and neither burns nor tans when exposed to sunlight. Once dappled with freckles as a child, her complexion bears no evidence of the wounds she has sustained during her time as a bounty hunter- this is the result of paying extortionate amounts of money for healing. However, a small birthmark mars the skin of her clavicle, though the shape of the blemish does not resemble anything worth noting. Whilst not utterly repulsive, she is nothing remarkable in terms of beauty- unless one takes a fancy to those with high cheekbones, a long thin nose, and a small mouth that rarely turns upward to reveal youthful dimples within her cheeks. Vibrant red hair protrudes from her scalp, the strands long and silky in texture yet holding enough volume to give it some body- though Alestriana prefers it to conform to a braid, cascading mid-way down her back. Often, she will don a headdress or cover of some sort to conceal the colour, particularly when on missions.

    Her eyes are greyish green, close set, and perpetually narrowed, as if she is contemplating something. If one were ever fortunate enough to make eye contact with the woman, they would perhaps notice a brownish ring encompassing each of her pupils.

    Alestriana's garb consists of a blade-proof bodice beneath a sleeveless, brown tunic, preferring not to wear skin-tight clothing unless she has to. There is a black 'scarf' tied about her waist, but this is one of her 'tools' rather than an accessory to accentuate her figure. A set of metal shoulder-guards protect her upper arms, and the rest of her upper limbs are covered in long fishnet sleeves. Black fingerless gloves bedeck her hands, and a simple pair of leggings, and knee-length boots complete her ensemble. However, this get-up is subject to change depending on her status- often she will compromise her preferred clothing for other outfits which pertain to her current mission, and whether she feels comfortable or not in them remains a mystery.

    Hometown: Esteva

    History: Twenty-two or so years before the present, an opulent establishment within the settlement known as Esteva played host to a rambunctious group of miscreants, who later vanished without a trace alongside much of the expensive tableware. In usual circumstances, the Ngasté family would have denied such a party to reside in their inn, yet the death of their second child shrouded their judgement with grief. The tragedy had been a fairly recent occurrence, with Mrs. Ngasté choosing to hide the passing of her baby daughter from her neighbours and therefore continuing to manage the inn with her reluctant husband. Thus, when a bundle of rags deposited amongst the chaos that had been caused in one of the guest chambers began to emit a strange bawl, it was almost as if a miracle had happened- or that someone had been spying on the family before making arrangements to stay there. A barely legible piece of parchment was tucked within the folds of the material that were bound about the baby's body stated that the unruly guests were actually a band of thieves who did not actually steal- rather, they took things and replaced them with something of what they considered to be of equal worth to their target. Praising the deity Dialga, the Ngasté family saw the act as a blessing, rather than an act of crime (not to mention abandonment) and adopted the baby girl- choosing to bestow upon her the identity of the dead child- Alestriana.

    In gratitude to Dialga, the Ngastés decided to pay for both of their children to be educated in arcane magic, and Alestriana and her brother Lantzhien were sent to Cantripham. The duo were extremely close growing up, despite Lantz being two years Tria's senior and their bond only deepened as they studied the ways of wizards and mages. However, upon reaching puberty, Alestriana began nurturing feelings towards her brother that deeply disturbed her. Believing herself to be vile and sinful, she severed herself from him, choosing to return to Esteva much to her family's dismay. Naively, she informed her mother of her illicit affections towards her brother during a heart-to-heart discussion, which forced the disgusted woman to discard her daughter from the family home- not without explicitly revealing the truth behind her lineage. However, this merely bestowed false hope upon the teenager, who traversed the distance back to Cantripham with her Familiar, dubbed 'Natael'. Once returning to the place where her 'brother' resided, she was crestfallen to learn that he had been summoned back to Esteva for an arranged marriage with another trainee-wizard of Dialga's followers. Finally, Alestriana relented to the fact that she was wasting her time and gave up on ever seeing Lantzhien again, and settled down in the outskirts of Cantripham. Finding a way to sustain herself was relatively easy, the girl delving into the occupational field of agriculture. Alestriana worked on a farm for two years, until she reached the age of fifteen.

    The arrival of her employers' eldest son was yet another life-changing factor; Edmund was a wizard who had graduated the Academie Arcana some short time before Alestriana was enrolled and was a decade older than the adolescent. At first, she despised the man, who would frequently embarrass her whilst she was working, and who eventually discovered and then exposed her magical abilities. Thus, after much encouragement from her employers, Alestriana reluctantly became Edmund's apprentice and left with him to traverse the land.

    Within time, the then-fifteen year old began to tolerate her teacher, and the amount of time the two spent together inevitably resulted in Alestriana harbouring feelings for the older man. However, on this occasion the affection was mutual, and the two became lovers, despite the age difference between them. Edmund proposed on Alestriana's eighteenth birthday, and they later discovered that she was carrying their first child. Giddy with bliss, the couple purchased a small abode in Denke and planned to exchange their vows before the baby was born. Everything was seemingly perfect in Alestriana's life, until the raid occurred. Pirates from the Helvenand Sea descended upon a pub within the city and threatened the occupants- Alestriana, Edmund and their Familiars included. In an attempt to defend his lover, Edmund was critically injured and his Familiar's endeavours to save him also failed, rendering them both dead. Shortly after, Alestriana went into premature labour, only to deliver a stillborn child. Consumed with mingled grief and rage towards the criminals who had destroyed her happiness, she vowed to purge the world of those who mercilessly claimed the lives of innocents- and to never allow herself to be weak again. Therefore, the woman began her career as a bounty hunter, and eventually evolved into a cold-hearted female who captured those said to be causing trouble.

    Miscellany: Has discarded her offensive magic capabilities in favour of a lacerated whip, though will occasionally utilise her skills in order to change the qualities of the weapon and garments via her Familiars. She prefers long-range combat, and has no qualms with fighting in poorly lit areas.

    Also, tucked in her cleavage is a scrap of cloth which was part of Edmund's cloak, bound about a fragment of Runestone belonging to his deceased Familiar.

    Pokemon:
    Name: Airu'u -> Ariados
    Gender: Male
    Personality: Airu'u is reasonably inquisitive for his species, but abhors bright lights and loud noises. Like many of his ilk, the Ariados prefers the security of darkness, which he utilises in his endeavours to hunt for a suitable feast. He is also extremely cautious of others, a trait stemming from the time spent with Tria, and will not hesitate to strike when he feels threatened.
    Type: Bug/ Poison

    Name: Natael -> Mawile
    Gender: Female
    Personality: A peculiarly maternal Mawile who feels that Tria needs a strong female role model, Natael often fusses over the well-being of both Tria and Airu'u, especially as the former often neglects her own health. When summoned from her stony dwelling, she normally berates the duo for their less than noble actions.
    Type: Steel
     
    Last edited:

    Cirrus

    dreaming a transient dream.
  • 1,577
    Posts
    15
    Years
    Excellent! Kiarra, you are ACCEPTED, obviously.

    I'll, ah, count. The optimum would be about eight, but I guess we can start now.

    *sends message to others*

    In the meantime, it's time for me to write up the first chapter.
     
    Last edited:

    UraharaSteph

    Science Has Never Been So Sexy
  • 545
    Posts
    14
    Years
    ALL RIGHT!

    My apologies for sucking at my history. I'll redo it now. :) (I'm admittedly still an amateur at all this role playing, but I am trying my hardest.)



    History: Sapphire has lived all her life in Arcur. Her father works in the silver mine and has done since the day she was born. Her mother stays at home as nothing more than a house wife, however, she loves to polish up her magic skills.

    When Sapphire was born, the family was stuck with major money issues. She had completely destroyed the well kept and strict money arrangements the family had. Her father, who ran his own silver items shop, had to get another job and keep the shop running, as it made a lot of business through exports. Her older brother, Zen, was entrusted with the shop despite only being 10. Sapphire's mother helped out all she could with the shop, while trying to find space with her magic practising and taking care of the baby Sapphire.

    Things were going well for the family, but Sapphire's father was feeling rather strained by his tough harsh work. His back was finally taking the toll for the constant work that he was falling behind on. This made things even worse for the family, and they finally had to gather Familiar's in the family. Sapphire was only five when this happened. A Lucario and Machamp was caught in order to help the father with his work. Surprsingly, the one who gained the Familiar's support was the mother. She found such great joy in catching the strange creatures, that she even went and gained support from other Pokémon. Zen was paired up with an Kadabra whiched used it's psychic powers to help move heavy boxes around. The mother created a strong friendship with a Torchick. Not only did this help with the lady's magic, but Torchick was great for helping with jobs that included heating, and was a great treasure to lighting the fire.

    Sapphire was the only one too young for a Familiar to help her with any work, but the Mother felt that her young baby girl was left out. An evee was obtained and became Sapphire's pet.

    More years trickled on and Sapphire became 10. Her mother thought it would be a nice round age to teach her how Familiars could help with magic. Sapphire's evee (Which had became a Vaporeon after her father found a water stone in the mine, which was unsual and not needed.) was the perfect Familiar to become her battling partner.

    Three years had passed since Sapphire was firstly introduced to magic. It was clear to see that she was too advanced for her own good. Lucario would often come home with her father and help the young teenager with more magical skills. Sapphire was getting deeply involved in the realm of magic and showed massive skills in both using aqua-magic and Aura-magic. However, when Sapphire became emotional in whatever way, she would lose control of her power. It nearly destroyed the house at one point when she and Zen had an argument. She began to rebel againt her home and family, and turned more into the "typical Teenager".

    Tragic happenings struck. The Silver mine crumbled slightly, and put a load of men in danger. Sapphire's father and Machamp survived with a few bumps and scratches, but Lucario was not lucky. Lucario was crushed by a pile of rocks, and sadly met it's death there. Sapphire was deverstated, as Lucario had helped her many times and helped advance Sapphire's magic training. It was ashame...

    There was an egg though, left in the bed Lucario used to sleep. A few months later, it hatched and Sapphire offered to look after the newly hatched Riolu. The family did not object.

    A year later, Sapphire was once again back on track and deep into her magical training. However, she was finidng it too boring and easy and felt something was lacking in the enjoyment of it all. She ran away from home with her two Familiars and began to try and find what was missing from her magic. She found her self lost in the surrounding Mountains, and even though she was 14 now, she had got very emotional over how lost she was. She cried and the mountains began to crumble. Sapphire had put herself, and her Familiars in danger as an averlanch came tumbling towards them. Sapphire was about to try and use Aura to stop the averlanch, but before she could even mutter a spell, someone else stopped it and saved the three.

    The man who saved Sapphire and her Familiars did not show his face, and tried to disguise his voice. He pat her head and comforted her. He explained how there was nothing missing to heruse of magic, but how she was meant to take on a different role. She must learn to contorl her emotions and her powers if she wanted sucsess. Not only that, but he introduced her to the science behind it all. Sapphire quickly gained a taste in the science, and began to study how Familiars could help with magic. The only problem with this, is that now she focused too much on the science and not enough on controling her power. She gained more power through studying the works of Familiars and their connection to magic.

    Sapphrie soon aged into a sixteen year old girl. She thought the best way to test how she had grown, was to enter a tournament. This is where her history ends, and where a new story begins!!!




    I hope this is better for you. I tried to go into more detail, i guess i was just tired the other time I wrote it.
     

    Cirrus

    dreaming a transient dream.
  • 1,577
    Posts
    15
    Years
    So much better. You cannot believe how much I like this better than your last one =). Check!

    The Rookie, ACCEPTED.

    Chapter 1 will be up soon. As soon as I leave my copy of Diamond.
     

    Hansa

    I got Fusion Legend! Do you?
  • 84
    Posts
    15
    Years
    • Seen Jul 22, 2011
    Tinras deCaliga

    Name: Tinras deCaliga
    Gender: Male
    Age: 21
    Occupation: Assassin for Hire / Enchanting
    Personality:
    Tinras is very quiet, and mostly whispers if he talks at all. Not that he is shy, but he thinks of talking as useless. The humans never listen anyways. Though quiet, he is very polite, and never swears or insults anyone. Not out loud, at least. This earns him trust. He smiles fakely, but as he has some skills in acting, he may charm people enough to make a good living. Tinras is also patient, and he can wait for days before he gives up. But the patience can be negative to. It may cause him to bear grudges.

    He has a slight dislike of humans in general. This makes him lose trust in humans. So he dislikes to take contracts with them. Humans, like himself, are sinners. Humans are incompetent of peace. Because of these thaughts, he interacts mostly with elves and familiars. They are more trustworthy than humans. He interacts with humans too, and some individuals may wake his favorite feeling; Love.
    He is scared of only one thing in the world. Fellow assassins.

    Appearance:
    Tinras is a small man, only 173 cm tall. He is muscular, but not in the cliché bulky way. Like a gymnast. He is very agile, though, and quick. He can slightly outspeed a Stantler. He can emit a blurry aura if he wants, so his physical appearance is hidden partially. Tinras has smooth, pale skin. He has almost no impurities in him, only a couple of scars on his shoulders. From a woman's point of view, he isn't attractive, but not ugly either. Just right.

    His face looks gentle, but if you only see it eyes and up, it looks more sinister. His nose and mouth make a very relaxed, estetic effect, which holds a careful balance. His eyes are a wierd shade of greyish purple. This looks very dream-like, creating an unsureness of if Tinras is paying attention. His face is shaved smoothly, so no bierd is seen, ever, on his face. Tinras' hair is very dark. But it is cut so short that it really makes no difference. All around, he has a pretty averadge face which averts most attention.

    He mostly wears light-blue and gray clothing. The fabric is mostly silk and wool, though he may wear a little denim too. His boots aremade of leather, giving a steady grip of the ground. He can be identified by his characteristic hooded cape, which is dark grey. At the back of the cape, the rune signifying fog is printed in light-blue. His outfits signifies slum in most cultures, but due to the silk, people tend to have problems judging Tinras by his appearance.

    Hometown: Hawk's Breeze
    History:
    Tinras' mother died just after his birth, in Cantripham. He was always jolly and open. Tinras was very likable, and thus got lots of friends. He spent his childhood gaining alot of friends and having a good time. He begun school, and soon gained an interest for the familiars. He liked to go out to the river, and fish them up from the water, just to talk to them and throw them back in. He also admired his father's Familiar, Getsus (a dragonair).

    His father was a cleric, a user of divine magic. He taught Tinras the arts from the age of 6. Most people thought that it was too early, but his father had a feeling that it had to be that way. And he was somewhat right. When Tinras was 16, his father passed away. His life was taken by some bandits. This was the source of Tinras dislike for humans. Humans were killers. They had no way of peace. He quickly moved to Hawk's Breeze, as there were mostly elves there. Elves were peaceful creatures, who knew how to live beside one another.

    The elves accepted Tinras, and taught him basic arcane magic. Tinras quickly learned the basics, and combined both Arcane and Divine magic to create his own Enchantements. To be undefeatable, he combined his own strength and the strength that killed his father and became an Enchanting Assassin. He then caught two familiars: Dissimulo and Ventumira. These quickly became his best friends. He started working as a mercanary assassin to make a decent living. He thought that he could kill, because he was human. And humans were killer. Humans were sinners. So from there on, he was a real assassin.

    One of Tinras' missions was to steal a complete list of the murders of the Magehaunt Society. And as he stole it, he read his father's name in the list. So he found that the Magehaunts killed his father. Therefore, Tinras made a little mission of his own: Kill all Magehaunt.

    Miscellany: Tinras is allergic to most root-food, like carrots, potatoes and parsnips.

    Pokemon: Koffing
    Name: Dissimulo
    Gender: Male
    Personality: Is mostly happy and content, which means that it mostly exhales clean, fresh air. Though it gets angry when Tinras gets angry. Is pretty silly, and constantly tries to make Tinras laugh, but mostly fails.
    Type: Poison

    and

    Pokemon: Pidgeotto
    Name: Ventumira
    Gender: Female
    Personality: Gets constantly irritated by Dissimulo, but deep down, she cares about him. Tinras wakes her rage and her care, making a perfect match.

    Type: Flying (and normal, but no use)

    _____________________________________________________________________

    So that's my application. Can I join?
     
    Last edited:

    Cirrus

    dreaming a transient dream.
  • 1,577
    Posts
    15
    Years
    Yes, Hansa... ACCEPTED.

    Now, time for the really fail writeup I promised y'all.

    CAPUT PRIMUM
    :
    Ex magia, ad magia it

    "How goes the final results of the tournament?" A white-haired man, in his late fifties or so, sat in a golden throne, presumably the ruler of this palace. The architecture of his surroundings was gilded with thousands of glittering fragments of gemstones, resembling the mysterious familiars of the Unown.

    "Well, sire." A less elaborately dressed man, in polished steel armor, stood reverently before his ruler. He wore a broadsword on his belt, and a hand crossbow at his hip. Behind him was a cape, coloured a royal violet. "The eight winners stand triumphant. They await you outside; I have arranged for them to take a rest and regain their energies by granting them articles of food and drinks. There are indeed eight, as you have decreed."

    "Let us hope that the prophecy does ring true for all of these brave souls, Agrippa." The Priest-King sighed. "I am tired. I cannot face another uprising of the land. Hurrrr...." The richly dressed figure suddenly writhed in pain. "The passing of Time has taken its toll on me. The Magehaunt, as well. Rrrrrk..." At this, his vassal ran forward to catch the figure, concerned. "Sire... perhaps you are in need of further rest before you meet the victors; you must look after your own health."

    "I cannot afford to rest!" The figure roared, almost spitting out the words in answer, exasperated. "I appreciate you worrying for me, Agrippa, but... the world is on the verge of destruction. Now that my counterpart in Destalgea, the Archmage-Hierophant, has sacrificed himself to prolong the life of the seal, I cannot last much longer, either. The Guardians of the Two Seals are invariably and inextricably linked, as you know and the Magehaunt obviously also do - though I am not sure why they possess this information... Arrrgg..."

    The figure threw himself forward from his throne to lean on his vassal, an outburst imminent. "Bring the successful contestants in now, Agrippa. Do not seek... to waste any more of my time. For it is PRECIOUS!" His voice was infused with the divine strength of Palkia, briefly reaching beyond the veil of Time that was not his domain, but Dialga's. "Time must not be wasted. Bring... them in..."

    "Indeed, sire. Immediately." The vassal curtly nodded, then retreated back to the main hall of the palace. The Priest-King coughed a little, then settled back into his throne.

    -----
    OOGM: In the main hall, the vassal of the Priest-King of Palkia greets you with a grave expression and invites you to enter the throne room. You were having tea. Once inside, I will state to you your objectives. Good luck, and acquaint yourselves with one another's characters. This is an introductory post.

    Game start! It is CHAPTER ONE
     

    Salamar

    (Not Really)Master comic maker
  • 59
    Posts
    16
    Years
    Throughout the meal, Owain hadn't said a word, he was quietly observing his surroundings. He listened in to the other's conversations, but only with mild interest.
    He was silently slipping some of his food to Majo and crystal, who were under the table.
    He occasionally twitched slightly.

    These people, why must they talk so? he thought. He took another look at the others around him, and started to take in more of their details, and set about trying to remember them.

    Eh? What's that? He leaped up and had his blade ready instantly and then calmed down as he hears the Priest-King's Vassal inviting them into the throne room.
    Beckoning to Crystal and Majo he Follows the Vassal into the throne room.

    (OOC: I sometimes slip between talking in third and first, which tends to annoy people at school, so sorry if I do it by accident here...)
     

    Hansa

    I got Fusion Legend! Do you?
  • 84
    Posts
    15
    Years
    • Seen Jul 22, 2011
    As the champion of the tournament, Tinras was unable to avoid interaction with fellow humans. Though he disliked it, he had no choice. As he followed a servant of the Priest-King, he gazed down towards a round table with eight chairs around it. He seemed to be the last one arriving. Tinras admired the giant palace. He read the Unown-glyphs, and found that it was poetry and verses, describing the contrast between power and greatness:

    Maiestas quod Vox es duos diversus res.
    Vox est unus officium ,
    tamen,
    Maiestas est unus vita.


    Tinras thaught it was beautiful. If people had followed only this verse today, they would have been not only honorful, but likable. What a difference. Tinras was left by the servant, he approached the table and sat in the last empty seat. Most of the others talked. Tinras drank his tea carefully while listening to them. They were talking about how they had managed to win their matches. Rubbish. Tinras had watched their matches carefully, and he had found few interesting moments. They had no instinct. Only passion. What a failiure. He bet he was the only one by the table to have any instinctial pride left.

    Tinras heard the two familiars under the table. Probably belonging to the one glancing around, playing innocent. He could tell their presence. The stronger one, taking the role of the leader, had a mystic, ghostly presence. The other was a solid soul, but still a little shaky. Why didn't the boy hide his familiars? Dissimulo and Ventumira were in their runes and hidden well, sparing the element of surprise. A tall, bulky knight in shiny armor came out and invited the champions inside.

    Tinras waited for the others to enter the palace, before he shotted his tea, and walked inside. The interior of the palace spread over Tinras' sight, and he couldn't believe it. Gold and silver covered the whole hall, and even more fantastic verses covered them. The eyes of the Unown-glyphs were replaced by gemstones of every type: both diamond, pearls, emeralds and rubies just to mention some of them...
     

    Missingno.7-4468

    The Kazuka Party is for curry!
  • 513
    Posts
    15
    Years
    Therin would only quietly sip tea and reply to others, never bringing up anything. He wasn't as stuck-up as other Clerics he knew. When he noticed the last man had come in the room and sat at the table, he noticed that the man was observing the palace, so for once, he started to speak. "It's a beautiful palace, isn't it?" he said to the man, knowing that he most likely wasn't listening, "I have always wanted to visit it, since I was but a boy. But it seems I have forgotten my manners, I am Therin, son of Thaes, and cleric."
     
  • 126
    Posts
    15
    Years
    Alexander made meaningless small talk with others sitting around him, whilst still remaining quite astounded at the feat he had managed to pull off. Him, of all people winning. Blayde had made an astounding performance, fighting with a tenacity of a condemned man.

    He allowed the creature to be free of it's runestone and it happily chirped and jumped atop the table, stealing a small roll of bread. But not before it stood on several plates and knocked over a couple of cups.

    "Blayde, get back here," Alexander cried, his cheeks flushing a deep shade of scarlet-maroon, "Sit on the floor, and behave" Alexander didn't dare look up for several minutes for fear of several pairs of eyes being upon him. He instead took to being very interested at the inside of his bag ,which currently didn't actually hold much more than a couple of combat magic book he'd been studying before the tournament.

    When he looked up Alexander remained quiet, but hastening to make apologies to those the little trouble-maker had disturbed. He begain eyeying the people around him, studying their faces and actions. The various other champions that did surround him made a far more imposing, extravagant and unusual impression, he felt like a shrinking violet in comparison. One or two feeding familiars slyly under the table whilst others made idle-minded speculation of what was to come.

    As it turned out, they would see very soon. The Priest-King's vassal greeted them and beckoned them in, his face in a serious expression. Alexander followed the rest of the group inwards.
     

    UraharaSteph

    Science Has Never Been So Sexy
  • 545
    Posts
    14
    Years
    Sapphire took a look at the unfamiliar cup. She had never held anything so classy, and these were the cheap silver ware so the higher ups didn't have to bother about missing items. She took a small sip of the tea. She soon wished she hadn't. No matter how classy the place was, Sapphire was still not going to be converted to a tea drinker. She placed the cup down on the table and reluctantly swallowed the remaining drink in her mouth.

    Rilou sat beside her, refusing to get into his runestone. Sapphire had gotten used to it, but she really wanted to tell the youngster off. Since Riolu was out in the open, Sapphire decided to allow her other Familiar to breathe in the pricey air of the Palace. Vaporeon was soon freed, and the bright colours attracted a bit of attention that she didn't really want.

    Vaporeon sat on the floor, straightening his back and taking on, what looked to be, a formal pose. Sapphire pet the head of her beloved Familiar and smiled warmly.

    Her sharp blue eyes looked around the rest of the room. She had entered the Tournament to gain knowledge, she never expected to win... Far from it. Her mind was lost in the land of thought but it was soon shattered.

    A strange Familiar that she had not witnessed before suddenly jumped on the table and crashed through a few plates. Sapphire tried her hardest not to laugh. The Familiar landed on her own plate and knocked over the cup she had moved out of her way. The tea quickly spread over the table cloth and began to drip in between Sapphire's leg. The Familiar had snatched up a bread roll and was soon called back by it's master.

    Sapphire turned to the male looking down in shame, and couldn't help but snicker. His Familiar was almost as bad as Riolu. The dripping tea touched her leg and she turned to Vaporeon.

    "Vaporeon, would you tend to the mess?"

    The blue creature nodded his head and spat out a weak tirckle of water. Sapphire picked up a napkin and dabbed the mess.

    Riolu was now by the Male's strange Familiar that was free. It appeared to be having a laugh with it... Sapphire did not dare to call him back and just left the Familiar.

    Someone entered the room, and his appearance completely startled Sapphire. She stood up, and noticed she was most likely the shortest one in the room, not to mention being one of the few females to be classed as a winner. She breathed in and walked along with the others, vaporeon following royally behind. Riolu carried on bothering the other man's Familiar.
     
    Last edited:

    Rokusasu

    Scientist Salarian
  • 3,531
    Posts
    15
    Years
    Admittedly, the situation that Alestriana was currently in was the polar opposite of the one that she had anticipated upon registering for the tournament. The original scheme had been to capture a particular rouguish specimen who had frequently endeavoured to cause trouble for the woman throughout her career- anything else accomplished whilst battling her way to the crux of her plan would have been a bonus; fighting experience, money, the recognition that would bring in new clients... Staring down nonchalantly at the warm, semi-transluscent brown liquid in the elaborate drinking vessel, her lips tightening and becoming pursed, the female took the time to analyse her fellow victors with great scrutiny. Many did not appear to possess the prowess that had deemed them entry into this exclusive 'feasting' chamber, but such appearances were often deceptive. Far too often, she remarked mentally, bringing the tea to her mouth and sipping tentatively- the beverage was not a particular favourite of hers. Alestriana chose to ignore the path of memories that opened after her silent notion, knowing full-well where it would inevitably lead her to. There was no point in traversing to the realm of 'what-ifs' and 'if only', especially when in the company of strangers. No point in dwelling on something that was irrevocable- it would only be a hindrance to conceal her emotions along with simultaneously pretending that she liked tea.

    With the bitter tang of a disliked beverage sharp on her tongue, Alestriana's attention slyly diverted to those who were interacting with one another, making further deductions from the way that they spoke, the words they used, and their body language. One of these people could have possibly been the combatant who defeated the bounty hunter's target in the earlier stages of the competition and thus ruined her plan.

    "Hmph," she grunted, swirling the contents of her unwanted drink about in the cup, in hopes that it might cause it to evaporate faster, casting a look of disdain in the direction of those causing a slight ruckus. "I had no idea that the circus had been invited to this gathering," came the acidic comment, as she replaced the container on the table, leant back in her chair and folded her arms, one leg crossed over the other as she surveyed the room with her icy stare.

    Then, her inner monologue berating the actions of the other winners was interrupted by the entrance of a male whose armour, in her opinion, looked heavy and awkward, albeit extremely radiant. Alestriana was one of the first to stand up, adjusting her fabric belt and pursuing the man unquestioningly. The faster she moved, the sooner all the formalities would be over and she would be able to receive her prize and leave. No doubt Gaol was somewhere close by, recovering from his loss. She would be able to kill two birds with one stone- or at least, bring an end to a nemesis' tirade. Alas, this was not the case.

    The octet were met with the sight of an older man, perhaps the same age as her adoptive father would be, clad in grandeur upon a majestic throne. She chose to focus upon him, rather than the spectacular décor, as she would a client.

    Remember your manners, Tria, even if you are surrounded by a bunch of buffoons.
     

    Cirrus

    dreaming a transient dream.
  • 1,577
    Posts
    15
    Years
    CAPUT PRIMUM: Ex magia, ad magia it. - Pars secundus

    The man on the throne clapped once, then coughed excessively as he leaned back on his seat. "Greetings, brave souls and champions of the tournament held a few days ago. I have a duty that I must bestow on all..." A cough, then a continuation. "All of you. Listen."

    "I am sure that you have all heard of the legend of Dialga and Palkia. Indeed, many of you are studying in their halls and domains of knowledge. My friend... Orwell... is one such as well." Gesturing towards the armored man that led the party into the hall. "He, as I am sure you know as well... will also accompany you on this journey. Alas, the tournament's last contestant has already been assassinated. And therefore there are only seven."

    "But... NO MATTER!" The Priest-King steadied himself once again on his throne, racked with a new wave of coughs. "The legend shall still ring true. As the legend predicts... Eight warriors precisely shall rise up from the land... and they will vanquish the prince of chaos and death. You... shall be the eight in the prophecy. Go forth." With these words, the Priest-King collapsed back into his chair, unconscious.

    Suddenly, a gust of wind swept through the throne room and an apparition appeared in front of the king. "Sire. Sire?"

    The Priest-King reawakened. "What is the emergency, Domitian?"

    "There are traitors. The gate has reopened once again." The apparition reported in a whispery, sing-song voice. "We need you on the gates, sire."

    "That I must do. Champions, you must excuse me. I must defend the city from the Magehaunt and their evil. The gate has reopened atop Mount Aureus; as the closest town to it, we are naturally being attacked first." The Priest-King said this rapidly, touching all of the glittering gems on the wall as fast as he could. "I must replenish myself with the energies that my ancestors stored centuries and millenia ago; the second Great Destruction is coming." The gems glowed brighter as he touched them, the sound of old gears shifting filling their ears. "Self-defense mechanism, activate. Evacuation begins now. That means YOU! Get out of here while you can. Do not attempt to defend the city; we will be overwhelmed. I will try to take down as many as I can. Orwell, rally the troops on your way out!" His eyes were glowing an intense white, outlined with pink overtones; the symbolic colours of the power of Palkia.

    "Quick! This way." The armored knight pressed a part of the wall, carefully concealed underneath layers of paint and wood. A secret passage opened. "The golems - our reserve troops - are garrisoned near here. We need to activate them on our way out." The passage was old and dusty, and a smell of rotten wood filled the air instantly.

    OOGM: Orwell will activate the golems, then run out of the palace. Follow him or something.
     
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