((I hope this is okay! ^_^ If you need me to change anything, just let me know, and I'll be more than happy to rectify 'em. :P))
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Name: Alestriana 'Tria' Ngasté
Gender: Female
Age: Twenty-two
Occupation: Bounty Hunter
Personality: Jaded by past events, Alestriana no longer exhibits the carefree, sunny disposition that she possessed as a child. Whilst few emotions beyond those of apathy, aloofness and general anti-socialism are expressed when in the company of other people, she is somewhat more amicable towards her Familiars and transforms into a completely different person when she believes herself to be alone. She finds it difficult to trust others, extremely dubious of even the most sincere gestures, and will not endeavour to make friends and form relationships with others of her kind. In retrospect, her behaviour is understandable- from the almost paranoia that plagues her to the self-isolation from social normalities. Alestriana could befriend people if she willed herself to, yet feels she has no need the for trivial rituals that will most likely cause her pain and also struggles to talk about herself (either snapping in response to questions concerning her life or ignoring them altogether). Most of the little verbal interaction she currently has with other humans is comprised of her meeting up with a client and then receiving her reward after completing a mission- unless of course, a particular target is proving a little challenging to capture and requires other methods to be dealt with.
Once upholding a strong sense of justice, Alestriana's morals have become somewhat corrupted by the nature of her occupation- she will ally with those who pay her decently, no matter if her target be an innocent victim or a nefarious criminal, and does not think twice when rules and laws are concerned. Often, when pumped with adrenaline, she becomes reckless and unstoppable, her competitiveness forbidding her from 'losing' and leading her astray from the path of righteousness. This facet of her personality also causes her to be somewhat abrasive towards others, secretly nurturing the desire to make a name for herself in order to prove people wrong. Though she may seem uncaring, condescending and cold (the term 'ice queen' was made for people with personas such as hers), deep down she yearns for affection and warmth- the only things preventing her from lowering her façade are her immense fear of being hurt and the notion of 'betraying' the memory of the man she cherished most in the world.
Appearance: This particular woman stands at approximately five feet, eight inches. Never a skinny waif as a child, Alestriana's puppy fat was lost upon reaching her mid-teens, and now she is averagely built with much of her weight coming from her toned muscles. Her breasts are also average size for one of her stature, yet she dislikes them and conceals them beneath her tunic. She stands proudly, though her stance also emanates her disdain for others.
Alestriana's skin is fair, and neither burns nor tans when exposed to sunlight. Once dappled with freckles as a child, her complexion bears no evidence of the wounds she has sustained during her time as a bounty hunter- this is the result of paying extortionate amounts of money for healing. However, a small birthmark mars the skin of her clavicle, though the shape of the blemish does not resemble anything worth noting. Whilst not utterly repulsive, she is nothing remarkable in terms of beauty- unless one takes a fancy to those with high cheekbones, a long thin nose, and a small mouth that rarely turns upward to reveal youthful dimples within her cheeks. Vibrant red hair protrudes from her scalp, the strands long and silky in texture yet holding enough volume to give it some body- though Alestriana prefers it to conform to a braid, cascading mid-way down her back. Often, she will don a headdress or cover of some sort to conceal the colour, particularly when on missions.
Her eyes are greyish green, close set, and perpetually narrowed, as if she is contemplating something. If one were ever fortunate enough to make eye contact with the woman, they would perhaps notice a brownish ring encompassing each of her pupils.
Alestriana's garb consists of a blade-proof bodice beneath a sleeveless, brown tunic, preferring not to wear skin-tight clothing unless she has to. There is a black 'scarf' tied about her waist, but this is one of her 'tools' rather than an accessory to accentuate her figure. A set of metal shoulder-guards protect her upper arms, and the rest of her upper limbs are covered in long fishnet sleeves. Black fingerless gloves bedeck her hands, and a simple pair of leggings, and knee-length boots complete her ensemble. However, this get-up is subject to change depending on her status- often she will compromise her preferred clothing for other outfits which pertain to her current mission, and whether she feels comfortable or not in them remains a mystery.
Hometown: Esteva
History: Twenty-two or so years before the present, an opulent establishment within the settlement known as Esteva played host to a rambunctious group of miscreants, who later vanished without a trace alongside much of the expensive tableware. In usual circumstances, the Ngasté family would have denied such a party to reside in their inn, yet the death of their second child shrouded their judgement with grief. The tragedy had been a fairly recent occurrence, with Mrs. Ngasté choosing to hide the passing of her baby daughter from her neighbours and therefore continuing to manage the inn with her reluctant husband. Thus, when a bundle of rags deposited amongst the chaos that had been caused in one of the guest chambers began to emit a strange bawl, it was almost as if a miracle had happened- or that someone had been spying on the family before making arrangements to stay there. A barely legible piece of parchment was tucked within the folds of the material that were bound about the baby's body stated that the unruly guests were actually a band of thieves who did not actually steal- rather, they took things and replaced them with something of what they considered to be of equal worth to their target. Praising the deity Dialga, the Ngasté family saw the act as a blessing, rather than an act of crime (not to mention abandonment) and adopted the baby girl- choosing to bestow upon her the identity of the dead child- Alestriana.
In gratitude to Dialga, the Ngastés decided to pay for both of their children to be educated in arcane magic, and Alestriana and her brother Lantzhien were sent to Cantripham. The duo were extremely close growing up, despite Lantz being two years Tria's senior and their bond only deepened as they studied the ways of wizards and mages. However, upon reaching puberty, Alestriana began nurturing feelings towards her brother that deeply disturbed her. Believing herself to be vile and sinful, she severed herself from him, choosing to return to Esteva much to her family's dismay. Naively, she informed her mother of her illicit affections towards her brother during a heart-to-heart discussion, which forced the disgusted woman to discard her daughter from the family home- not without explicitly revealing the truth behind her lineage. However, this merely bestowed false hope upon the teenager, who traversed the distance back to Cantripham with her Familiar, dubbed 'Natael'. Once returning to the place where her 'brother' resided, she was crestfallen to learn that he had been summoned back to Esteva for an arranged marriage with another trainee-wizard of Dialga's followers. Finally, Alestriana relented to the fact that she was wasting her time and gave up on ever seeing Lantzhien again, and settled down in the outskirts of Cantripham. Finding a way to sustain herself was relatively easy, the girl delving into the occupational field of agriculture. Alestriana worked on a farm for two years, until she reached the age of fifteen.
The arrival of her employers' eldest son was yet another life-changing factor; Edmund was a wizard who had graduated the Academie Arcana some short time before Alestriana was enrolled and was a decade older than the adolescent. At first, she despised the man, who would frequently embarrass her whilst she was working, and who eventually discovered and then exposed her magical abilities. Thus, after much encouragement from her employers, Alestriana reluctantly became Edmund's apprentice and left with him to traverse the land.
Within time, the then-fifteen year old began to tolerate her teacher, and the amount of time the two spent together inevitably resulted in Alestriana harbouring feelings for the older man. However, on this occasion the affection was mutual, and the two became lovers, despite the age difference between them. Edmund proposed on Alestriana's eighteenth birthday, and they later discovered that she was carrying their first child. Giddy with bliss, the couple purchased a small abode in Denke and planned to exchange their vows before the baby was born. Everything was seemingly perfect in Alestriana's life, until the raid occurred. Pirates from the Helvenand Sea descended upon a pub within the city and threatened the occupants- Alestriana, Edmund and their Familiars included. In an attempt to defend his lover, Edmund was critically injured and his Familiar's endeavours to save him also failed, rendering them both dead. Shortly after, Alestriana went into premature labour, only to deliver a stillborn child. Consumed with mingled grief and rage towards the criminals who had destroyed her happiness, she vowed to purge the world of those who mercilessly claimed the lives of innocents- and to never allow herself to be weak again. Therefore, the woman began her career as a bounty hunter, and eventually evolved into a cold-hearted female who captured those said to be causing trouble.
Miscellany: Has discarded her offensive magic capabilities in favour of a lacerated whip, though will occasionally utilise her skills in order to change the qualities of the weapon and garments via her Familiars. She prefers long-range combat, and has no qualms with fighting in poorly lit areas.
Also, tucked in her cleavage is a scrap of cloth which was part of Edmund's cloak, bound about a fragment of Runestone belonging to his deceased Familiar.
Pokemon:
Name: Airu'u -> Ariados
Gender: Male
Personality: Airu'u is reasonably inquisitive for his species, but abhors bright lights and loud noises. Like many of his ilk, the Ariados prefers the security of darkness, which he utilises in his endeavours to hunt for a suitable feast. He is also extremely cautious of others, a trait stemming from the time spent with Tria, and will not hesitate to strike when he feels threatened.
Type: Bug/ Poison
Name: Natael -> Mawile
Gender: Female
Personality: A peculiarly maternal Mawile who feels that Tria needs a strong female role model, Natael often fusses over the well-being of both Tria and Airu'u, especially as the former often neglects her own health. When summoned from her stony dwelling, she normally berates the duo for their less than noble actions.
Type: Steel