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[Other✓] Script event freezing

  • 20
    Posts
    10
    Years
    • Seen Jan 10, 2022
    Can you please help me. I am making a script where the main character approaches a hole from the left side. He needs to explore the area before deciding to jump down. Here if the script:

    #dynamic 0x800000

    #org @event1
    lock
    faceplayer
    checkflag 0x200
    If 0x0 goto @done1
    checkflag 0x201
    If 0x1 goto @done2
    msgbox @1 0x6
    setflag 0x201
    release
    end

    #org @done1
    msgbox @2 0x6
    applymovement 0xFF @move1
    release
    end

    #org @done2
    release
    end

    #org @move1
    #raw 0x2
    #raw 0x12
    #raw 0xFE

    #org @1
    = \v\h01: OKay...\n...\lHere we go!

    #org @2
    = \v\h01: Maybe I should find\nanother exit.

    And here is the script when the player attempts to exit through a small cavern:

    #dynamic 0x800000

    #org @event2
    lock
    faceplayer
    msgbox @3 0x6
    setflag 0x200
    release
    end

    #org @3
    = \v\h01: This path has been\nblocked off, I'm gonna\ltake the risk and jump\ldown that hole I saw\learlier.

    Please tell me the error i made. i used Advanced Map to make the event, I put in the dynamic offset (changed when compiled) but thats it. When I go over any of the events. It freezes me but the music still plays.
     
  • 20
    Posts
    10
    Years
    • Seen Jan 10, 2022
    Thanks, that might be the issue!

    Yes!! The script works now!!
     
    Last edited by a moderator:
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