Well i have adjusted my last script, but it still doesn't work
Spoiler:#dynamic 0x800000
#org @start
lock
msgbox @1 0x6
applymovement 0xFF @get
setflag 0x785
waitmovement 0x0
release
end
#org @1
= \c\h01\h04\Don't go out.\nYour grounded remember
#org @get
#raw 0x05 0xFE
Using that script, the player's gonna be stuck forever. You need to add a loophole to allow the player to leave after completing a certain task.
Also, did you change the Var Number and Unknown value in A-Map. Its not going to work if you don't. Which version of XSE are you using?