Quick question:
A year or so ago, a friend and I started making a hack. We ran into the problem of accidentally saving new scripts over old scripts.
Now I know there is a free space finder thing that helps you find unused space, but my friend (who was doing the scripting) said that using a free space finder took a really long time.
Now, we're starting to make a hack again, but this time, instead of editing stuff like we were doing the first time around, we're starting from scratch. Could we just start at 0 (or wherever the beginning of script in the game is) and just save over everything? Or would we risk the chance of it saving over moves and accessing your PC and stuff like that?
You would single handedly corrupt that ROM with (probably) one script :3
What you should do is:
- Download XSE
- At the top of each script right 'Dynamic 0x740000'
- Then make all your pointers @descriptive
- Let XSE find the free space for you.