Hi all,
Sorry for the potentially silly question:
Is there a way to check if the target in a battle is an evolved form? I want to implement an ability that increases damage if the opponent is evolved
I'm not sure what property to check on the target object to see if it's evolved.
Thanks for any help :)
Sorry for the potentially silly question:
Is there a way to check if the target in a battle is an evolved form? I want to implement an ability that increases damage if the opponent is evolved
Code:
BattleHandlers::DamageCalcUserAbility.add(:UNDERESTIMATED,
proc { |ability,user,target,move,mults,baseDmg,type|
mults[:attack_multiplier] *= 1.5 if target.???
}
)
I'm not sure what property to check on the target object to see if it's evolved.
Thanks for any help :)