- 59
- Posts
- 9
- Years
- Seen May 16, 2016
Any script that involves locking the player, be that either "lock" or "MSG_KEEPOPEN/closeonkeypress" or anything similar that's active on one of Advance Map's green S tiles simply freezes my game when I step on it. Ones already in the game do not, but if I move them somewhere else, or edit them at all, they do.
I've been trying for a couple hours now to make a message pop up on the first time I enter a route, or to block my way until some certain thing has happened. One of my codes is below, and it simply freezes the game... I'm on Ruby... Help?
'---------------
#org 0x740000
lock
checkflag 0x500
if 0x1 goto 0x8287CD4
release
end
'---------------
#org 0x287CD4
applymovement MOVE_PLAYER 0x8287CDF
waitmovement 0x0
release
end
'-----------
' Movements
'-----------
#org 0x287CDF
#raw 0x16 'Slide Up
I've been trying for a couple hours now to make a message pop up on the first time I enter a route, or to block my way until some certain thing has happened. One of my codes is below, and it simply freezes the game... I'm on Ruby... Help?
'---------------
#org 0x740000
lock
checkflag 0x500
if 0x1 goto 0x8287CD4
release
end
'---------------
#org 0x287CD4
applymovement MOVE_PLAYER 0x8287CDF
waitmovement 0x0
release
end
'-----------
' Movements
'-----------
#org 0x287CDF
#raw 0x16 'Slide Up