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Spriters Showcase Thread

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  • Made a new overworld of Totodile, time killing took about an hour to finish the first front ow.
    Spriters Showcase Thread

    I would like some Critism on this sprite sheet please :)
     

    Fox♠

    Banned
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    • Age 33
    • Seen May 16, 2011
    Made a new overworld of Totodile, time killing took about an hour to finish the first front ow.
    Spriters Showcase Thread

    I would like some Critism on this sprite sheet please :)

    R/S/E style? Looks nice, but a little flat. The Snout also needs to be more present in the front OWs.

    Could you give me your thoughts on the WiP i posted a few back? I'd like to hear what you and Opaucs think more than anyone else here.
     
    892
    Posts
    16
    Years
  • Yea i agree.
    It's face looks a little flat, besides that it is really good.
    Here's another scratch sprite, 100%. concept by me this time.
    It's not finished yet as you can see, but i thought i'd show you so i can see what to work on before i shade the rest of it.
    Spriters Showcase Thread
     

    Likewise

    Bye.
    724
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  • Spriters Showcase Thread


    I havent sprited in a while, and I needed to make a sprite for my game so...
    This is how it was supposed to look like.
    Spriters Showcase Thread

    I didnt make the overworld.

    I personally dont like the trainer sprite but I need a second opinion x_x
     

    Opacus

    PIXELS
    128
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    17
    Years
  • Yea i agree.
    It's face looks a little flat, besides that it is really good.
    Here's another scratch sprite, 100%. concept by me this time.
    It's not finished yet as you can see, but i thought i'd show you so i can see what to work on before i shade the rest of it.
    Spriters Showcase Thread

    That's a pretty nice concept.
    But it lacks on the drawing department.

    There's alot of things on it that aren't correct, or could look better.
    First off, there's his position. It's rather boring, and the positions of his legs don't make much sense. Neither do the legs show any understanding of anatomy. Though pokemon of course are fantasy creatures, they are still based on real life anatomy.
    For example your pokemon resembles a dog like creature, so let's just make it's muscle and bone system resemble that of a dog.
    Another problem is the complete lack of depth.
    You can't tell which legs are front, or back or left or right.
    A clear definition of this through shadows and highlights is important.

    I redid your pokemon to show you what I mean:
    Spriters Showcase Thread

    It's a quick 10 minute redo of yours. It has the same design with some small tweaks here and there. I changed the colours, the anatomy, the pose and I added depth.

    Remember I'm just trying to help out. I'm not trying to insult you or say that your sprites are bad. I'm just saying there's room for improvement, and I'm trying to get you there.
     
    654
    Posts
    17
    Years
  • a lot better, only one problem now, the neck/chest area needs more defining, it just looks like one long neck.

    Spriters Showcase Thread


    My contest entry, huge WIP

    Calling it "The hunter"

    C&C plz.


    The mountains need a larger pallete.
    Also add more shading to the snow, it looks to white.
    The guy is good though, maybe make his pose abit more natural.

    ow and thanks for commenting on those ow's.
    I need to pratice alot more in making ow's, but I'm getting better.
    I'll fix those stuff soon :)
     
    892
    Posts
    16
    Years
  • That's a pretty nice concept.
    But it lacks on the drawing department.

    There's alot of things on it that aren't correct, or could look better.
    First off, there's his position. It's rather boring, and the positions of his legs don't make much sense. Neither do the legs show any understanding of anatomy. Though pokemon of course are fantasy creatures, they are still based on real life anatomy.
    For example your pokemon resembles a dog like creature, so let's just make it's muscle and bone system resemble that of a dog.
    Another problem is the complete lack of depth.
    You can't tell which legs are front, or back or left or right.
    A clear definition of this through shadows and highlights is important.

    I redid your pokemon to show you what I mean:
    Spriters Showcase Thread

    It's a quick 10 minute redo of yours. It has the same design with some small tweaks here and there. I changed the colours, the anatomy, the pose and I added depth.

    Remember I'm just trying to help out. I'm not trying to insult you or say that your sprites are bad. I'm just saying there's room for improvement, and I'm trying to get you there.


    errr mhm...=)
    yes i understand what your saying. im not the greatest artist lol.
    Yours made mine look like junk haha.
    but i really like it. would you mind if i tweaked it and sprited it?
     

    moments.

    quixotic
    3,407
    Posts
    15
    Years
  • Ok I am a beginner Spriter having completed only 2 sprites ever so I need criticism on my recolour and fusion.

    Spriters Showcase Thread

    First sprite I ever made in an attempt to make Machop more Human like. I took the colours from Jigglypuff and swapped them. Your basic recolour and my first sprite.

    Spriters Showcase Thread

    Second sprite ever mixing recolour and a fusion. Dratini's body with Caterpie's colour, nose, antennae and tail.

    C&C would be nice as I am thinking of opening a showcase when I build up my collection of sprites.
     
    654
    Posts
    17
    Years
  • A rocket grunt ?
    I dont know what you mixed it with, but it ain't bad.
    Maybe try to fix some atonomy on the hand.
    And add some more shading to the cape.
     

    GFA

    Mega Blastoise is my homeboy
    1,830
    Posts
    15
    Years
    • Seen Sep 7, 2018
    A rocket grunt ?
    I dont know what you mixed it with, but it ain't bad.
    Maybe try to fix some atonomy on the hand.
    And add some more shading to the cape.

    I gave it Koga's head. In Pokemon Special, you encounter him at Mt. Moon in this sort of outfit ...

    Oh and which hand (both?)?
     
    654
    Posts
    17
    Years
  • The right arm, thats hanging down, look unreal.
    Check other sprites as a reference to make the hand better.
    the other hand looks also weird, maybe make the pokeball and fingers abit more realistic.

    Ps: I dont watch the anime so I dont know what episode your talking about haha :p
     

    GFA

    Mega Blastoise is my homeboy
    1,830
    Posts
    15
    Years
    • Seen Sep 7, 2018
    It's Ok, (that you don't watch the anime ...) considering this is from the manga! Now its time for me to do a reference check ...
     
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