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Team Getter GO!!! (Recruiting)

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Poketto-Monsuta

Pika Pii
103
Posts
14
Years
    • Seen Jan 22, 2012
    Ok, For those who don't know me I'm Poketto-Monsuta, I post alot in the pixel art fourms. I love hacks, they are like nature's way of making game even more enjoyable. I especially love Pokemon Prism(the first hack I played) or any 2nd gen games. I always wanted to make my own hack of a GBC pokemon game. Problem is, you just can't get it done alone, it just takes forever.

    Our team's plan:
    To hack the 2nd Gen games, maybe 3rd for later.

    Main Hack- Pokemon (name pending) Version
    The reason there is no name is that I want the group to come up with one
    pokegame.png
    Play through a brand new Pokemon game that features two new regions and 100 new pokemon. Fight off foes and make friends as you travel and try to catch them all!

    It will inculde
    -New Tiles
    -New Story
    -New Scripts/Sprites
    -New Maps and Connections
    -New Pokemon (up to 100 hopefully with the orginal 251)​

    Side Project-Super-Robot-Mon
    I love SRW games so fusing two of my favorite RPGs together I bring you!
    robotomon.png
    (Basically changing the pokemon into super robots from various series in the games, this was attempted before, not by me)
    robotoj.png

    Current Members: Trinity_pt, Poketto-Monsuta(me)
    Leader- Poketto-Monsuta

    Whats Needed: Ones in bold red are more important than others (for now)
    Mappers
    Scripters
    Tilers/Spriters
    Sprite inserters
    Music editors
    Other(if think this game needs it sign up)
    Testers

    I'm basically looking for some decent hackers, you don't need to be an expert just know what your doing when your hacking. (Newbies are welcome to join though)

    Here is the application form:
    Name:
    Skills: (what can you do)
    Proof of work: (a pictures or somthing)
    Past experience: (Have you worked in a team before)
    Contact information: (email or whatever)

    Please Consider if:
    -You've edited GSC data
    -Decent Scripter(I know the basic movement and text scripts I'm looking for someone on that level or higher)
    -Like GenII retro look
    -"Want to be the very best" lol
    -Have time

    For more Information please PM me.
     
    Last edited:

    Great Mazinger

    nope.avi
    85
    Posts
    14
    Years
    • Seen Nov 27, 2013
    Good luck bending the GSC engine to the whims of what needs to be changed.

    Also I once had a working title of Super Pocket Robo (スーパーポケットロボット) that rolls off the tongue a lot better.
     

    Poketto-Monsuta

    Pika Pii
    103
    Posts
    14
    Years
    • Seen Jan 22, 2012
    Good luck bending the GSC engine to the whims of what needs to be changed.

    Also I once had a working title of Super Pocket Robo (スーパーポケットロボット) that rolls off the tongue a lot better.

    So your the one who came up with the idea :) , I'm going to use the sprites from the SRW GBC games in the hack. It will probably use much of GSC scripts and Data but with changed dialogue and trainer sprites.

    Also both projects are hacks of a game(PKM Gold).
     

    Cheesewig

    Hi!
    54
    Posts
    12
    Years
    • Seen Sep 13, 2016
    Name: Cheesewig
    Skills: Expert Hacker of 2nd Gen
    Proof: I can send you a proof script 2night
    Past Experience: Currently making extreme hack
    Contact: I'll send it by PM
     
    1,778
    Posts
    15
    Years
  • Well if your looking for a mapper I think I could be of some assistance.

    Please check out the following thread:
    http://www.pokecommunity.com/showthread.php?t=249157

    You'll notice that it is against the rules to post in a thread that hasn't been posted in in over 60 days (so that's roughly two months). The post before yours was made last August, so that's well past the limit. Please be sure to read a section's rules before posting.

    Poketto-Monsuta, if you have an update to post for this thread (status on the project, etc), please feel free to contact me via VM or PM. In the meantime, this thread will be closed.
     
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