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[Other FULL] The Elder Scrolls: Merits of Magic (OOC/SU)[M]

715
Posts
10
Years
    • Seen Jan 31, 2023


    *NOTE: You don't need much, if any, Elder Scrolls Experience to join. This RP is setup so it is relatively easy to understand. Even if you've only played Skyrim, that's fine too.*

    Introduction - The College of Winterhold




    The College of Winterhold. Located in northern Skyrim, in the city of Winterhold, the College is a place for all to come and learn and master magic. Whether it be for simple research purposes, or perhaps the inspiration of becoming a Mage, as long as you have the will to learn, you shall be granted permission to study. However, be warned: Joining this prestigious college is not as easy as it sounds. A combination of both intelligence and willpower are needed to obtain the aptitude of magic, and some basic level of magic knowledge/skills is required to pass the preliminary entrance test. Skills in utilizing Magicka must be shown in at least one of these categories:

    • Illusion: Illusion involves manipulating the mind and senses of the enemy. This skill makes it easier to cast spells like fear, charm, and invisibility.
    • Alteration: Alteration is used to change the fundamentals of physics and biology. For example, opening locks without a key, hardening the caster's skin to be similar to that of armor, etc. Alteration is different to Illusion in that it alters the rules of nature, creating a reality that is recognized by everyone, rather than in the mind of the caster and the target.
    • Destruction: Destruction Magic is the mastery of the spell effects that "harm living and unliving things, and include elemental damage, draining, damaging, vulnerability, and disintegration magical effects".
    • Conjuration: Conjuration is being able to call forth creatures and create weapons using magicka. This type of magic connects the caster's mind with that of the summoned thing. A sub-specialization of Conjuration is Necromancy. This sub-specialization focuses on the reanimation of corpses of dead humans and animals. Considered unethical, Necromancy is forbidden and illegal.
    • Restoration: This type of magic is used for healing injuries, curing illnesses, poisons, and diseases, the fortification of attributes, shielding and preventing damage, and also includes some spells that manipulate the undead in various ways, most commonly causing them to flee.

    Of course the College does not expect you to be a Master in one of these types of Magic right away. All students are given the choice of choosing one particular form of Magic to focus on if they wish. With this in mind, students are also allowed to attend any lecture the College holds, whether it be relevant to their studies or if it is just to satisfy curiosity. However, all students are signed up for at least one class, as per College requirement. Other forms of Magic such as Enchantment are not necessary to the curriculum, however, if students wish, they can attend various workshops throughout the week for practice in the enchantment of objects.

    School Information & Regulations




    Before you become a member of this renowned school, it is crucial that you know a little bit about this place as a little bit of homework. First off, if you are not a local of Winterhold, the College does have residency available for our 'out of town' students, as well as housing available within the city if you wish. It is imperative that this does not give you permission to disobey the rules of the College if you are living in the city: You do something bad, it makes us look bad. This includes things such as violence, murder, stealing, mischief, academic dishonesty, or anything else that would be deemed as 'bad', or otherwise breaking the law. It should also be noted that while you are in the school, you should be wearing the mage robes given to you by the College. Now, on to the school itself, and as you can see, there are 7 main sections of the school:

    Collegemapkey_03.png

    • Number 1 is the bridge that connects town to the college. If you want to leave the campus, you are going to have to take this route. It goes over a massive crevice, so be careful not to slip.
    • Number 2 is the Central Courtyard. Here is a popular spot for students to mingle outside of classes, eat, etc. It's just a good overall hanging spot, and the statute of the first ever College Arch-Mage known as Shalidor resides in the centre.
    • Number 3 is The Hall of Attainment, which is the living quarters for Apprentice Mages. This is where your characters will be staying. Depending on the circumstances, it can occur that you will share a room with a fellow student.
    • Number 4 is The Hall of Countenance, which serves as the living quarters for the more advanced Mages. Don't worry about this place for now.
    • Number 5, The Hall of Elements. Here is where your classes will be held, and it is also a good place for students to practice their magic. It essentially a circular shape with a huge ceiling overhead, so there's plenty of room to practice and get down and dirty. There are no seats here for sitting down. All classes are hands on. If you need to take notes, do them standing up. Food is also served here in the mornings, as well as when there are no scheduled classes.
    • Number 6 is upstairs, and leads to the Arch-Mage's quarters, known as Savos Aren. This man is essentially the dean of the school. Don't interrupt him unless it's absolutely necessary.
    • And lastly, is Number 7. Upstairs, is located the school's massive library, perfect for students wishing to study either in groups or alone. The librarian is an Orc named Urag go-Shub. Although usually willing to help students, he is rather grumpy most of the time.



    The Races & Where You Come In


    Alright, let's get to the Races of the Elder Scrolls Series. If it isn't obvious by now, you take on the role of an Apprentice Mage at this school. It doesn't matter your Race, or history, all that matters is that you are here, have an aptitude for Magic, and are willing to learn. The way the RP is going to work, is that everyone is going to be in the same class, which will teach a variety of magic. Along with classes, professors may ask students to go on field trips for research, errands, etc. Keep in mind, there is not class every day. A lot of time would be devoted to researching on your own time (or you can just do nothing, if that's what your character prefers). The overall plot will become more and more clear as the RP progresses. With that out of the way, let's get down to the different Races (Click the names for links. Click Here for a Map of Tamriel.):

    • Nord: A race of men and women that originate from the northern Province of Skyrim. Light-skinned and fair-haired, and they have a natural resistance to frost, and are usually skilled in traditional forms of warfare. They put an emphasis on honour and glory. Studying Magic is looked down upon in Nord culture, hence why there are not that many Nord students. If you can't swing an axe or bust it with a hammer, they want no part in it.
    • Imperial: A race of humans that hail from the Cosmopolitan Province of Cyrodiil, and the centre of the continent. Although swarthy, their skin tone is not as dark skinned as Redguards. Members of this race are known for being wealthy and well-educated. The Imperials have ruled Tamriel for 2000 years. Strong, capable warriors, Imperials have an appreciation for the arts, magic, commerce, and spirituality.
    • Redguard: A race of humans that originate from the Province of Hammerfell. Hardy, they have a natural resistance to many poisons. They are mainly dark-skinned, and are also known to be fierce warriors and versatile, and often mainly act in small soldier troops or scouting missions. Other than Destruction spells, their culture mainly looks down upon magic, considering it to be for the wicked or weak minded.
    • Breton: A race of humans, although they share some Elven ancestry. They come from the province of High Rock. They make excellent mages with high magical resistance as well, and are known to be intelligent. Because of their Elven ancestry, it can be seen that some of them have elven characteristics such as higher cheekbones or slight pointed ears. However, they still look like humans, so they are considered to be of human race.
    • Orismer: Also known as Orcs, many of these people come from the City of Orsinium, located in High Rock. Generally ranging from green to light brown in skin color, they also can protrude tusks. They are also populated in the rural areas of Tamriel, such as mountainsides, in their own villages known as strongholds or camps. They are considered to be barbaric by most people, however they have a strong warrior culture, although some have been known to use magic (for example, Urag, the librarian). A lesser known fact about them, is that they are indeed a type of Mer, aka Elf. They have a strong sense of honor, and will not harm someone who is unarmed, or visibly weaker.
    • High Elves: Also known as Altmer, they are a race of elves that come from the Summerset Isles. They show incredibly high skill of magic (one of the best of all the races). Their skin tone is generally a pale golden in color. They are usually slender in size, with almond shaped eyes and pointed ears. They also take pride in their appearance, and are often strict with marriage and reproduction as to not mix with other races.
    • Wood Elves: Also known as Bosmer, this race of elves come from the Province of Valenwood. They rejected the formalities of the civilized world, and live a lavishing life in the wilderness, among trees and nature. Similar in appearance to High Elves, however darker in skin colour.
    • Dark Elves: Also known as Dunmer, these elves originate from Morrowind. Known to be intelligent, stealthy and quick, they are also known to be a bit distrustful and distasteful towards other Races. They are darker in color than the other elves, and also have red eyes, that can glow or glisten in the dark.
    • Khajiit: A beast race, this race is feline-like. Their home province is Elsweyr. They are known for their natural agility and stealth, and they also have a nifty ability of seeing well in the dark. They are known to be travellers, selling random stuff, however there is a racial prejudice against them. Often known as thieves, many people do not trust Khajiit. Many of them also speak in third person. Many of them also know how to make Skooma, a crystal-like drug (narcotic), that is often smoked through a pipe.
    • Argonian: A beast race from the Province of Black Marsh, these people are reptilian in appearance. Like Khajiit, they are not related to Men or Mer (Elf). They are intelligent, and are experts at swimming. They also have immunity to some diseases. They are also known to be handy with lock picking and stealing, and are usually known to be good warriors, experts using guerrilla tactics.



    The Rules & Other Stuff




    • All PC RP Forum Rules Apply
    • No God-modding/bunnying, etc. This includes taking hits like a champ, and killing enemies.
    • My word is law. If I say something is off limits, then don't argue.
    • Do not kill other players, and do not attack other students. A little quarrel or scrap is fine, but do not go around attacking random people.
    • This RP takes place a little after the events of Skyrim. If possible, try not to reference too much from the games, in terms of canon events. This is just to keep things not too confusing for players who may not have played Elder Scrolls before, plus there is quite a bit of open ended events in the game.
    • Your character is not allowed to know Shouts. If you don't know what these are, don't worry about it.
    • This RP is rated M. For Violence, some swearing, romance, etc. You know the deal. As for swearing, try to keep it a minimum.
    • Although not really a sandbox, the first little while is going to be sandbox. It is up to you to decide if you want your player interacting with others. However, your character will eventually be forced to work with the others, just so you are aware.
    • Don't leave the RP randomly. Tell me if you plan on leaving, so I can figure something out.
    • I'm not accepting reserves. I'm probably only going to be accepting a small number of people, around 5-6. I somehow doubt this RP is going to be so popular that we'll have a lot of people sign-up, so don't worry about not making a sign up in time.
    • Most of all, please give me suggestions to make the RP better. It really does help, and I can take crit.



    The College Application Form




    Name: (First and Last. Middle name if they have one. If you need help with a name, Click Here. Pick your race from the choices at the bottom and click generate.)

    Age: (There is no real age limit, however make sure your characters are not too young, as it is unlikely they would be able to use magic to the degree needed to be admitted into the school.)

    Sex: (Male or Female)

    Race: (Pick from one of the mentioned Races).

    Appearance: (Gimme a description of your character. You know, height, weight, hair color/length, etc. As for clothing, your character will be wearing the standard robes given by the school as a uniform. Honestly, I prefer text over pictures, as it will give other players a chance to visualize your character. It doesn't even have to be that long, as long as you provide enough to let the others visualize. You are also allowed to carry a simple weapon, such as a steel sword or bow and arrow, etc. Click Here for a picture of the School Uniform/Robes)

    Personality: (Okay, so here's a kicker. Instead of writing out a personality, all I want you to do is list 4-5 main points of your characters personality (or more if you want). This is to keep things simple so only the creator knows their true personality, plus it's more than likely your character may undergo changes. If you want to know about the characters a bit more, you must interact with them in the RP. )
    • ~
    • ~
    • ~
    • ~

    Miscellaneous Points: (This is where you can put 4 or more points about anything to do with your character. Not personality, but things like events that have happened to them in life or anything interesting about them. Maybe their job, a little bit of history, aspirations/goals, etc.)
    • ~
    • ~
    • ~
    • ~

    Current Magic: (Only give your character a few simple spells for now, maybe 2. It doesn't have to two spells from the same category. Click here for the full list of spells in Skyrim. If you are unsure if a spell is considered OP, just ask.)








    My Sign-Up

    Name: Aernd Vidstus

    Age: 23

    Sex: Male

    Race: Imperial

    Appearance: Aernd stands at around 6'3", weighing in at 240lbs. Although a bit more hefty than lean muscle for sure. His hair is black and rather short, and he also has a bit of a stubbly beard, that he will shave once it gets too messy. His skin tone is that of most Imperials, being a tannish, light brown and relatively free from scars or acne. His eyes are a dark brown. He wears the College's robes, along with brown boots as his shoes of choice. He also carries around a steel sword, in case he ever needs it. He doesn't wear gauntlets or armoured boots, but he does carry around some black gloves hidden in his robes whenever he needs it (for the cold, etc).

    Personality:
    • A Bit Stubborn
    • Cocky/Overconfident
    • Easy to Talk to
    • Likes to make jokes
    • Gets nervous/scared around caves, or similar deep, dark and damp places

    Miscellaneous:
    • Comes From A Wealthy Family
    • Originally from Cyrodiil, although has been staying with relatives in Solitude for past few years
    • Has no real focus; Just wants to learn a variety of Magic
    • He has no real hatred towards other Races, and prefers to stay out of political disputes.

    Magic:
    • Flames
    • Lesser Ward


    Accepted Players

    Aernd Vidstus[Imperial] - Jegretis
    Vallilia Iceshade [Wood Elf] - Dillon1102
    Jobakir [Khajiit]- Siiadams
    Sadarys Maro [Dark Elf] - Oddball_
    Durzsha gra-Malol [Orc] - Tixen
    Lorastrala "Astral" Faeire [High Elf] - Godzil
    Eltruel Manirane [Breton] - Cobalt XIV

     
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  • Name: Vallilia Iceshade

    Age: 24

    Sex: Female

    Race: Bosmer

    Appearance: Vallilia stands at about Five feet and four inches, with a slender body. On a average day you will find her with her dark hair down, but occassionally put her hair into some sort of braid. Her eyes are dark enough to match her hair which is a sharp contrast to her pale body which is rare for a bosmer. She is always wearing her robes. When going outside she will pull up her hood to cover her face, which some suspect is because she is a vampire. Hidden under her robes is an Elvish Dagger that she will use for protection when magic is failing her.

    Personality:
    • Cold
    • Reserved
    • Quick-Witted
    • Observant
    Miscellaneous Points:
    • Is possibly a vampire
    • She is from DawnStar
    • Dislikes Argonians and Nords
    Current Magic: Frostbite and Fury


    Is there an IRC server that PC uses? Also I'm like 90% sure the robes you shared are the arch-mages robes.
     

    siiadams

    Got 3DS back...1822-1106-0866
    643
    Posts
    11
    Years
  • Name: Jobakir

    Age: 20

    Sex: Male

    Race: Khajiit

    Appearance: Jobakir stands at 6' even with a lean build. He has smoky gray fur with black stripes crossiing his head, back, and arms. He also sports a couple of earrings in his left ear. His green eyes stand out in stark contrast to his coloring. In addition to the robes that adorn him, he has a black quiver (with iron arrows) that hangs on his left side while an ebony bow is seen strapped to his back. He prefers attacking from a distance due to his skill as an archer, but will not hesitate to use his magicka to boost his chances in a melee.

    Personality:
    • Quiet
    • Never seems to be flustered (Calm)
    • Prefers to follow rather than lead
    • Observant (can be a scout for danger ahead)
    Miscellaneous Points:
    • Possible connection with Thieve's Guild, due to being from Riften
    • Tries hard not to show emotion but will allow others to befriend him
    • Excellent archer, competent melee fighter. Uses his claws in preference to any other weapons in melee.
    Current Magic: Raise Zombie, Conjure Familiar

    Let me know if there's anything I need to work on.
     
    715
    Posts
    10
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    • Seen Jan 31, 2023
    @Dillon: Alright, looks good, you are accepted! Nice Vampiric touch :p

    @Siiadams: You are also accepted of course!

    I should also probably get my SU done today hopefully. IC thread should also be up sometime this week hopefully :p Also, yeah, thanks for noticing the robes O.o I gues it doesn't make too much of a difference, but I'll try to find a better picture lol.

    ::EDIT:: In case anyone else is thinking of making a character that is a vampire, that spot's already filled, sorry :/
     
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    ANARCHit3cht

    Call me Archie!
    2,145
    Posts
    15
    Years
    • Seen Sep 25, 2020
    Will finish soon~
    Name:
    Cashal "Cash" Daradil
    Age:
    Sex: Male
    Race: Dunmer

    Appearance: (Gimme a description of your character. You know, height, weight, hair color/length, etc. As for clothing, your character will be wearing the standard robes given by the school as a uniform. Honestly, I prefer text over pictures, as it will give other players a chance to visualize your character. It doesn't even have to be that long, as long as you provide enough to let the others visualize. You are also allowed to carry a simple weapon, such as a steel sword or bow and arrow, etc. Click Here for a picture of the School Uniform/Robes)

    Personality: (Okay, so here's a kicker. Instead of writing out a personality, all I want you to do is list 4-5 main points of your characters personality (or more if you want). This is to keep things simple so only the creator knows their true personality, plus it's more than likely your character may undergo changes. If you want to know about the characters a bit more, you must interact with them in the RP. )
    • Cunning
    • Vindictive
    • Materialistic
    • Manipulative

    Miscellaneous Points: (This is where you can put 4 or more points about anything to do with your character. Not personality, but things like events that have happened to them in life or anything interesting about them. Maybe their job, a little bit of history, aspirations/goals, etc.)
    • Member of the Thieves' Guild
    • Focus is in this order: Illusion, Conjuration, Alteration/Destruction, Enchanting, Restoration

    Current Magic: Calm, Bound Dagger
     

    Oddball_

    Magical Senpai and god of the closet.
    866
    Posts
    9
    Years
  • Name: Sadarys Maro

    Age: 87

    Sex: Male

    Race: Dunmer

    Appearance:
    Sadarys stands at 5 foot 11 inches, blood red hair comes down to his neck, sometimes covering his scarred face. His eyes are deep and sunken, and unsurprisingly so red they appear nearly black. He has no facial hair. He has the sigil for house Telvanni tattooed across his back in defiance of the mages guild. On his left palm is the daedric letter O. He loves silver jewelry and will wear any piece he can find. Carried a silver sword.

    Personality:
    ~Competitive
    ~Loves to give orders, hates to receive them.
    ~Has a gambling problem
    ~Headstrong
    ~Is kind to his friends.

    Miscellaneous Points:
    ~From Necrom
    ~Despises the mages guild for attempting to force all magic users to work through them. (I don't know if they still do that as of Skyrim, but they did in Morrowind. So if not then he's a grudge holder. :P)
    ~Unmarried, 'to busy'
    ~Obsessed with Oblivion

    Current Magic:
    -Sparks
    -Healing

    Ooc:
    An Elder scrolls RP.... Maybe now that I'm not GM it'll get off the ground xD

    Edit: You've titled Dark elves as Bosmer instead of Dunmer.
     
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    715
    Posts
    10
    Years
    • Seen Jan 31, 2023
    @Oddball: You are accepted! Also, thanks for noticing that mistake with the Dark Elves, I fixed it now :p
     

    Tixen

    *Insert something witty here*
    72
    Posts
    10
    Years
    • Seen Dec 11, 2015
    Name: Durzsha gra-Malol

    Age: 32

    Sex: Female

    Race: Orismer

    Appearance: Durzsha is powerfully built, standing around 5'9", with murky green skin and dark brown eyes. Her hair is a similar brown shade, and is wild in appearance, with various braids and feathers weaved into it. She usually sports black face paint around her eyes, and has an intricate black tattoo over her left shoulder and down her arm. She is never seen without a plain steel gauntlet on her left arm, which was the first thing her and her mother forged together. It is (rather badly) carved with a similar pattern to her tattoo. She has multiple simple piercings in her pointed ears. Durzsha carries a hammer for melee combat.

    Personality:
    • Tries to be as polite as possible, in order to try to avoid the barbarian stereotype.
    • Can become annoyingly clingy with those she gets attached to.
    • Will almost never turn down a competition if challenged.
    • When getting into a fight, she becomes very aggressive, much to her later displeasure.

    Miscellaneous Points:
    • Is rather hesitant to learn more destructive magic due to the barbarian stereotype of her race.
    • She makes most of her money through creating armour and jewellery for paying customers.
    • Very powerful as a melee warrior, having trained since she was young.
    • Worked as a member of the Dawnguard for a while before coming to the College of Winterhold.

    Current Magic: Calm, Heal Other
     
    715
    Posts
    10
    Years
    • Seen Jan 31, 2023
    @Tixen: Everything looks good, so you are accepted!

    Ill type up the IC and hopefully have it submitted by today as well. I'll allow one more person to join, but it's going to be a first come first serve sort of thing.

    ::EDIT:: Okay, so I just submitted the IC thread. Your first post is pretty simple. It should consist of your character waking up in the morning, and getting to the Hall of Elements for their first class. Your characters are not familiar with each other, although it is possible you have seen each other around the school beforehand. Your character can eat in the Hall of Elements if they wish (as there is a table set up with food), or talk with other characters if you wish. If not, just have them arrive at the Hall of Elements and then we can start :)
     
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    Oddball_

    Magical Senpai and god of the closet.
    866
    Posts
    9
    Years
  • Posted! If anybody wants to interact with Sadarys, he could very well have knocked you over/shoved/been an all around ass to you in the courtyard.

    Making friends already! :3
     
    25
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  • Sorry I took so long with my post. I also was curious if we are only allowed to write in third person? I feel like I can do much better in first. I also am still curious if there is an IRC server for pokecommunity.
     

    Oddball_

    Magical Senpai and god of the closet.
    866
    Posts
    9
    Years
  • Okay posting a post (hehe) that mentions Sadarys' father. All lore about him is nothing cannon, but can be possible. I mention the Oblivion crisis, which is mentioned quite a few times in Skyrim and once again mention house Telvanni, which is also mentioned in Skyrim. It actually makes an appearance in the dragonflies DLC. I didn't mention anything to do with the choices in the games and hope that my trying to establish a backstory is alright. I did figure the house Telvanni bit needed explaining so:
    Click here for information. Warning, possible Morrowind spoilers.
     
    715
    Posts
    10
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    • Seen Jan 31, 2023
    @Dillon: I'm able to understand posts better in third person, but I honestly don't mind if you want to write in first person, it's up to you :) As for the IRC, I'm honestly not too sure :/

    Just let me know when you want me to post and progress us along to the start of class. I'm assuming you guys want to finish up your little convo first :p
     
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    Oddball_

    Magical Senpai and god of the closet.
    866
    Posts
    9
    Years
  • @Oddball_: I'm able to understand posts better in third person, but I honestly don't mind if you want to write in first person, it's up to you :) As for the IRC, I'm honestly not too sure :/

    Just let me know when you want me to post and progress us along to the start of class. I'm assuming you guys want to finish up your little convo first :p

    You meant Dillon lol.
    I agree that third is easier to read though. However there are good storied that are written in first.
     
    715
    Posts
    10
    Years
    • Seen Jan 31, 2023
    Oh wow, sorry lol, I don't even know how that happened. I guess I was reading your post, so your username was fresh in my mind xD
     
    1,660
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  • Not sure if you're still accepting, but I'd like to make a last minute audition! I really like playing mages, and jumped when I saw this.

    Name: Lorastrala "Astral" Faeire

    Age: 34

    Sex: Female

    Race: Altmer

    Appearance: At 6' 4", Astral is tall and slender, weighing just over 170. Her hair is straight and black, reaching to her shoulders, with slightly ruffled bangs covering her forehead. Her skin tone is light gold, like all High Elves, but her people consider it paler than normal. She has light blue eyes, like turquoise. She wears the uniform College robes and hood, but likes to accessorize with gold. Specifically, she wears Elven Boots and Gauntlets, along with a simple gold ring. She carries an Elven Dagger at her belt.

    Personality:

    ~ Highly curious, loves books.
    ~ Energetic, likes talking to and helping people.
    ~ Vain, hates getting dirty/messy.
    ~ Likes to show off.
    ~ Dislikes bullying, it makes her angry.

    Miscellaneous Points:

    ~ Outcast from her House for opposing the Thalmor, banished to Skyrim.
    ~ Aspires to be an alchemist.
    ~ Plays flute.
    ~ Not fond of Elves, curious about Orcs and Argonians.

    Current Magic: Frostbite, Lesser Ward
     
    715
    Posts
    10
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    • Seen Jan 31, 2023
    @Godzil: Alright, everything looks good, so you are accepted :) Feel free to post!

    I'll probably have a post after Godzil. It'll probably begin class so we can get started.
     
    715
    Posts
    10
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    • Seen Jan 31, 2023
    I'll have a post up today after school, in case you guys were wondering :) I'll go ahead and get the class started too, so expect that to happen in the post

    ::EDIT:: Okay, posted :D Try to go for a simple first class, learning Candlelight O.o It's up to you if your character is going to have ease learning it, or if it will take them a bit longer. They have until next class anyways to use it a somewhat decent level :) Feel free to talk to other characters if you want (if you want to help them, give advice, make small talk, etc).
     
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    Tixen

    *Insert something witty here*
    72
    Posts
    10
    Years
    • Seen Dec 11, 2015
    Hey wanted to apologize for my absence - I had to move house and had all sorts of trouble with the internet when I got here. Anyway I'll get right to posting.
     
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