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[ASM & Hex] Time based events in Fire red?

130
Posts
11
Years
    • Seen Dec 9, 2020
    I would like to recreate a "calendar system" as in G/S/C with day/time setting, in order to have events for each day of the week and other time based features (eg. berry growing). Is it possible to do so in Fire red?

    (I think it could be possible, because the game seems to "recognize" the passing of the time, for example when you leave pokemon at the day-care )
     
    130
    Posts
    11
    Years
    • Seen Dec 9, 2020
    Thank you, I think I found what I was looking for, now I've to figure out how to "use" this material which I don't know
     

    Dr. Seuss

    Will finish GS Chronicles, I swear!
    525
    Posts
    10
    Years
  • Actually there is no need for the CFRU. If you install primedialga's Day and Night hack you will be able to create easily time/season based scripts. These bytes are stored in a specific RAM area where you can compare with a script to make those events. I wrote a tutorial about it in Spanish that I'm planning on translating.
     

    __fred__40

    fred
    277
    Posts
    4
    Years
  • Actually there is no need for the CFRU. If you install primedialga's Day and Night hack you will be able to create easily time/season based scripts. These bytes are stored in a specific RAM area where you can compare with a script to make those events. I wrote a tutorial about it in Spanish that I'm planning on translating.

    can you link that spanish tutorial?
     
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