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Tool: Tool File Modifications

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Teh Baro

In my times...!
521
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18
Years
  • FIRE RED POKEROMS.INI POINTERS

    I came to this thread in search of them, and since I haven't found them, I'll rearched them myself, and now I'll share.
    These pointers are for fire red english (BPRE). Just copy and paste them in pokeroms.ini

    Code:
    MonsterNames    = &H40FEC
    MonsterBaseStats= &H2547a0
    MonsterDexData  = &H44e850

    With these three you can make baseedit and dexter work. BEWARE! dexter looks glitchy! Height/width and size comparison data looks alright (because evolutions are bigger according to that), but the list and the description are glitchy. Maybe it's coded in another way or something. Anyway, the description pointers can be easily found through the text, and maybe you don't even need to edit them.

    Sorry, I won't look for the ones for fonted or other programs because I'll only use baseedit and dexter. If you want to find them, try like I did: by comparison with ruby. Went to the pointer in ruby, and searched the data there in fire red. Since names, stats, etc are the same, it was easy. I'm not sure it would work for fonts, though, since they're different so they have different width and data. There are also many font sets in fire red.
     
    Last edited:

    Forest Grovyle

    Resident Reptilian Artist
    3,348
    Posts
    20
    Years
  • ColossalPokemon and Daisuke, this thread is not for asking general questions like that - it specifically says it's for modified tool files. Check the Simple Questions and Script Request threads in ROM Hacking instead. Always make sure that your posts are on-topic.

    --FG
     
    6
    Posts
    17
    Years
    • Seen Mar 11, 2009
    Hi, does anyone know how to make pet work with emerald? pet only works with ruby and saphire, does this mean that the .ini file needs to be updated so that it can work with emerald?
     

    M i n a t o //

    Listen to the Stereo
    295
    Posts
    16
    Years
  • I'm currently translating the complete move list for Amplitude 2006 AE. Would anyone want me to post this when I'm done?

    really need one since Pokemon Amplifier 2006 is the only thing ive found to change moves/TM's for pokemon firered (other than hex editing)
     
    15
    Posts
    16
    Years
    • Seen Nov 2, 2009
    is there a tool which allows you to change a trainers pokemon or the trainers name
     
    2
    Posts
    16
    Years
    • Seen Dec 1, 2007
    Pokemon Amplifier, BPEE.ini

    I created a INI file for Pokemon Amplifier so that it supports Emerald. I'm not sure I've got the latest version though, but I hope this is still of some use.

    I created it by looking for similarities between the Ruby and Emerald roms in a hex editor (as the Ruby INI was already present). So I might have made a mistake, but I don't believe so.

    But anyway, use at your own risk.
     
    212
    Posts
    17
    Years
    • Age 31
    • Seen Mar 17, 2024
    Here are the offsets that I found:

    [AXVE]
    Name = Pokémon Ruby (E)
    Language = 0 'English
    Cries = &H452580
    MapHeaders = &H53324
    Maps = &H5326C
    MapLabels = &HFBFE0
    MonsterNames = &H3DDBC
    MonsterBaseStats= &H1FEC34
    MonsterDexData = &H3B1858
    TrainerClasses = &H1F0208
    TrainerData = &H1F0525
    TrainerPics = &H1EC53C
    TrainerPals = &H1EC7D4
    TrainerPicCount = 83
    TrainerBackPics = &H1ECAE4
    TrainerBackPals = &H1ECAFC
    TrainerBackPicCount = 3
    ItemNames = &H3C5564
    MonsterPics = &H1E8354
    MonsterPals = &H1EA5B4
    MonsterShinyPals= &H1EB374
    MonsterPicCount = 440
    MonsterBackPics = &H1E97F4
    WorldMap = hoennmap.bmp
    HomeLevel = &H0009
    SpriteBase = &H3718D4
    SpriteColors = &H323BA8
    SpriteNormalSet = &H3712BC
    SpriteSmallSet = &H371244
    SpriteLargeSet = &H371334
    WildPokemon = &H39D454
    FontGFX = &HEA2C44
    FontWidths = &H1E6594
    AttackNameList = &H1F832D
    AttackTable = &H207BC8
    StartPosBoy = &H15FC5F
    StartPosGirl = &H15FC82
    MusicList = rs_songs.txt


    ;------------------------------------------------------------

    [AXPE]
    Inherit = AXVE
    Name = Pokémon Sapphire (E)
    Cries = &H452616
    MapHeaders = &H53344
    Maps = &H5328C
    MapLabels = &HFC000
    MonsterNames = &H3DDBC
    MonsterBaseStats = &H1FEBDC
    MonsterDexData = &H3B18D0
    TrainerClasses = &H1F01B0
    TrainerData = &H1F04CD
    TrainerPics = &H1EC4E4
    TrainerPals = &H1EC77C
    TrainerPicCount = 83
    TrainerBackPics = &H1ECA8C
    TrainerBackPals = &H1EC77C
    TrainerBackPicCount = 3
    ItemNames = &H3C55DC
    MonsterPics = &H1E82FC
    MonsterPals = &H1EA55C
    MonsterShinyPals= &H1EB31C
    MonsterPicCount = 440
    MonsterBackPics = &H1E979C
    WorldMap = hoennmap.bmp
    HomeLevel = &H0009
    SpriteBase = &H371864
    SpriteColors = &H323B38
    SpriteNormalSet = &H37124C
    SpriteSmallSet = &H3711D4
    SpriteLargeSet = &H3712C4
    WildPokemon = &H39D29C
    AttackNameList = &H1F82BD
    AttackTable = &H207B58
    StartPosBoy = &H15FBEF
    StartPosGirl = &H15FC12
    MusicList = rs_songs.txt


    ;------------------------------------------------------------

    [BPEE]
    Language = 0
    Name = Pokémon Emerald (E)
    Cries = &H677110
    MapHeaders = 543396
    Maps = 543180
    MapLabels = 1194820
    MonsterNames = &H6B930
    MonsterBaseStats = &H3203E8
    MonsterDexData = &H56B5AE
    TrainerClasses = &H30FCD3
    TrainerData = &H310059
    TrainerPics = &H305654
    TrainerPals = &H30593C
    TrainerPicCount = 93
    TrainerBackPicCount = 3
    ItemNames = &H5839A0
    MonsterPics = &H30A194
    MonsterPals = &H303680
    MonsterPicCount = 440
    WorldMap = hoennmap.bmp
    HomeLevel = &H0009
    WildPokemon = &H553450
    AttackNameList = &H319789
    AttackTable = &H
    MusicList = em_songs.txt ;rs_songs.txt


    ;------------------------------------------------------------

    [BPRE]
    Name = Pokémon Fire Red (E)
    Language = 0 'English
    TrainerData = &H23EAF1
    TrainerClasses = &H23E558
    ItemNames = &H3DB028
    AttackNames = &H247092
    TrainerPics = &H23957C
    TrainerPals = &H239A1C
    TrainerPicCount = 147
    MonsterNames = &H40FEC
    MonsterBaseStats= &H2547a0
    MonsterDexData = &H44e850
    MonsterPics = &H2350AC
    MonsterPals = &H23730C
    MonsterPicCount = 440
    MapHeaders = &H5524C
    Maps = &H55194
    MapLabels = &H3F1CAC
    RomType = 1
    WorldMap = kantomap.bmp
    HomeLevel = &H0300
    AttackTable = &H25D7B4
    AttackNameList = &H2470A1
    SpriteBase = &H3A3BB0
    SpriteColors = &H36D828
    SpriteNormalSet = &H3A379C
    SpriteSmallSet = &H3A3748
    SpriteLargeSet = &H3A37F0
    MusicList = fr_songs.txt


    ;------------------------------------------------------------

    [BPGE]
    Inherit = BPRE
    Name = Pokémon Leaf Green (E)
    Language = 0
    AttackNames = &H24707D
    ItemNames = &H3DAE64
    TrainerClasses = &H23E534
    TrainerData = &H23EACD
    AttackTable = &H257470
    AttackNameList = &H24707D
    MapLabels = &H3F1AE8
    SpriteBase = &H3A3B90
    SpriteColors = &H36D808
    SpriteNormalSet = &H3A377C
    SpriteSmallSet = &H3A3728
    SpriteLargeSet = &H3A37D0

    Some already existed but were false.
     
    Last edited:
    2
    Posts
    16
    Years
    • Seen Jul 22, 2016
    Can anyone post a program to change the stats of a pokemon, cause pokemon amplifier ain't working for me.

    P.S. A Pokemon Amplifier tutorial will work too.
     
    7
    Posts
    16
    Years
    • Seen Feb 6, 2008
    Does anyone know where I can get pokescript or any other scripting tools? All the other links are broken/dead. Thanks.
     

    ShyRayq

    Unprofessional Unprofessional
    1,856
    Posts
    16
    Years
    • Seen Apr 2, 2024
    Hey how come when i put pokemon amplifier in the same folder as the ini's it still not in english how come?
     

    Swampert 22

    Is making tools for you...
    393
    Posts
    18
    Years
  • Erm... I can't find a working Poketronic anywhere can someone post a link?



    P.S. is poketronic memory/RAM hungry?


    Here ya go, PokéTronic!

    It's hosted on WAH. You should check it out, there are a lot of useful things there.

    As to being RAM hungry, runs perfectly fine and the CPU usage shows 2% on my laptop. I only have a 1.73GHz processor too so it should be fine on a home PC.

    Hope all this helps you!
     
    2
    Posts
    16
    Years
    • Seen Aug 6, 2012
    Question

    I thought it would be a good idea to start a thread where people can post their modifications of files in tools such as Elitemap's Pokeroms.ini, which many people need. I will personally start off this thread with some modified .ini files for Pokemon Amplifier, which usually is unintelligible to most english speakers. I custom made the .ini files myself, using the data within a Firered ROM. Just paste them in the folder of Pokemon Amplifier named "inis" to make the Pokemon, attacks, and items lists understandable. (You have to overwrite the original files)

    EDIT:

    This is NOT a request thread. That means that you can't come here and ask for something, unless the links no longer work.

    Also, please stop PMing me with questions about ROM Hacking, I grew tired of this particular pusuit and began to build games in the Game Development Section. That does NOT mean that I have forgotten my ROM hacking skills, but it does mean that I prefer not to be pestered with questions regarding that.

    Do you happen to have the ini for the tms? Not like it REALLY matters, but it would be convenient to have them in English too. Anyway, thank you so much for these inis, this made my pokemon editing a lot easier! You are awesome!
     
    2
    Posts
    16
    Years
    • Seen Aug 6, 2012
    really need one since Pokemon Amplifier 2006 is the only thing ive found to change moves/TM's for pokemon firered (other than hex editing)

    Yes, please! That would be awesome, I downloaded a couple weeks ago, but it is so hard to edit with all German language.
     
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