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- Seen Mar 7, 2021
Hey what's up,
I just started making a Pokémon game with Advance Map. I don't have any experience with it yet but I do have some experience with an other game and a similar tool (though this was an MMO).
I just have one question regarding the 'multiplayer' aspects of the game; When you're in the Union Room or the room of the Cable Club you can see other players's characters and interact with them. Is it somehow possible to do it so you can see each other's characters and battle and trade with each other everywhere? Or would this be like way too hard to program? I'm guessing it could cause issues with player-specific variables getting mixed up and whatnot since the game isn't meant to be a multiplayer game.
I tried googling for more info on the subject but couldn't find anything.
I just started making a Pokémon game with Advance Map. I don't have any experience with it yet but I do have some experience with an other game and a similar tool (though this was an MMO).
I just have one question regarding the 'multiplayer' aspects of the game; When you're in the Union Room or the room of the Cable Club you can see other players's characters and interact with them. Is it somehow possible to do it so you can see each other's characters and battle and trade with each other everywhere? Or would this be like way too hard to program? I'm guessing it could cause issues with player-specific variables getting mixed up and whatnot since the game isn't meant to be a multiplayer game.
I tried googling for more info on the subject but couldn't find anything.