Aquacorde
⟡ dig down, dig down ⟡
- 12,503
- Posts
- 19
- Years
- Age 30
- Ankh-Morpork
- Seen today
So recently I was thinking/talking about Ash's battle style- and the battle styles in general- in the Best Wishes series and came to the conclusion that they're really rather one-dimensional. It's become a rarity that terrain influences the battle in some way and there's been a lack of improvision involving the use of Pokémon's moves as far as I can tell. We've seen glimpses of terrain use [Subway Battle; Striaton, Mistralton and Icirrus gyms] and dashes of strategic move use [Electro Ball deflecting Stone Edge, Tag Battle Combos], but for the most part I feel as if the battles have been turn-by-turn/attack-dodge-attack-defend, very much like the games. Where's the creativity gone? It's always been the best part of battles in the anime and improvision on the fly is exactly Ash's battle style. Why do away with it?