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- Seen Apr 2, 2016
I've made a map that is per default always night (Changed the tone of the map through parallel process). The events with RegularTone does not seem to work though. Is it intended to only work with Day/Night tones? Is there a way to bypass this?
On a sidenote, is there a way to toggle Day/Night system ingame (Activate it later on) or a command that sets a specific time of the day? (Ex. Sets night until X switch is triggered and then activates the regular Day/Night system?
Thanks in advance.
On a sidenote, is there a way to toggle Day/Night system ingame (Activate it later on) or a command that sets a specific time of the day? (Ex. Sets night until X switch is triggered and then activates the regular Day/Night system?
Thanks in advance.