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[Scripting Question] [v20.1] Battle Terrains (Grassy Terrain, etc.) Help

sonicfan7895

Just a dude, I guess
122
Posts
13
Years
  • Hello... been years since I messaged on the forums.

    Recently our team is migrating our project to v20.1, and I'm having a hard time programming a brand new battle terrain. The basic gist is it powers up Dark-type moves by 50%, powers up a custom move by 50%, and transforms Giratina into Origin Forme (I'm guessing you can tell what the terrain is called, then).

    Would anybody be able to give me a helping hand? I've gone through every possible avenue of Essentials I can think of, and I can't tell why it's not activating when I use a move or ability to trigger it. The move always fails, and the ability does nothing. I'm sure it's some super simple fix that I'm too tired to see, but I really need the guidance... Any help would be appreciated! Thanks!

    EDIT (later on in the night): Now I've completely broken it. I have a syntax error and I can't pinpoint where exactly it is... I'm getting way too tired to deal with this...
     
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