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Voice vs Text in Games

Voice or text?

  • Voice

    Votes: 4 19.0%
  • Text

    Votes: 17 81.0%

  • Total voters
    21
10,673
Posts
15
Years
    • Seen Dec 30, 2023
    Just a quick question; In the following video pauses have been left for either voiceovers or text, which would you prefer?



    Note that this is just something been played around with, Pokémon Safari is still currently a hack, so no comments on that please and thank you.
     
    10,673
    Posts
    15
    Years
    • Seen Dec 30, 2023
    Well in this case it'd be primarily for cut scenes, I forgot to mention that.
     

    Spira

    Programmer for Pokemon Eternity
    131
    Posts
    14
    Years
    • Seen Mar 4, 2023
    Text IMO. Voice overs will make or break the intro. (Unprofessional voice, high pitched voice, etc. could be annoying.) Also since voices aren't really in Pokemon games, I don't think it would fit it well if there were voices. Text IMO.
     
    2,243
    Posts
    19
    Years
  • To me, it really depends on how well it can be done and where it's placed. A voice for a one-liner NPC is a little useless and annoying. It's also a bit annoying when the voice acting is bad or in horrible quality. I think when it's well done, in at least decent quality, and only used in important parts, that voice acting can be a great addition to a game.
     

    thepsynergist

    Vinemon: Sauce Edition Programmer and Composer
    795
    Posts
    15
    Years
  • Voiceover's in fan games tend to sound...bad. Just bad. Think of Tales of Phantasia on the GBA bad.

    It's a nice idea, but unless you have a good voice, and it doesn't sound forced or lame, I wouldn't try it.

    Text has always been my preferred version of dialogue.
     

    DarkDoom3000

    Super Pokemon Eevee Edition
    1,715
    Posts
    19
    Years
  • Voice acting ONLY if its actually good voice acting + good dialog.
    If you have bad dialog is easy to cover up in text. But really comes across cringe-worthy in voice.
     
    14
    Posts
    13
    Years
    • Seen Jul 31, 2017
    Voice acting is very difficult to get right. It can make the game worse if the dialogue isn't great or the actors you use.

    Try a two step process. Start off with text dialogue. And constantly refine it. Get a feel for what people like once you launch the game.

    Once you got it down to where you like it, then you can start playing around with voice overs!
     

    Exorc

    pokemon.exorc.com
    12
    Posts
    13
    Years
    • Seen Apr 25, 2011
    Unless an extremely good quality microphone and convincing voice talents are involved, using voices may turn this potential masterpiece into a disaster. I suggest you stick to the way it has always been done, even in Genius Sonority's 3D RPGs: text.

    And if you choose to do voices, use text regardless. You are an unprofessional voice actor probably with unprofessional equipment, so relying on voice alone would be foolish.
     
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