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[Scripting Question] Vs Seeker/Unlimited Self Switches broken in V17.2

465
Posts
7
Years
    • Seen May 6, 2024
    After updating to v17.2 the unlimited self switches script no long functions (either it needs different locations or what it uses doesnt work anymore) and causes inifnite battles.
    the event ingame (it worked fine in v16.2) i decided to make this instead of asking on either of the original posts to avoid necro-ing and less likely to get a reply.

    SG6gDpV.png


    also the self switch and vs seeker script for reference.

    Spoiler:

    Spoiler:

    basically it thinks 'yea i can trigger this' when self switches should stop that with the comment.
     
    1,224
    Posts
    10
    Years
  • "pbSetSelfSwitch(24,"vsseeker", false)"

    That number points at the ID of the event, which in your example is 19 not 24
     
    465
    Posts
    7
    Years
    • Seen May 6, 2024
    "pbSetSelfSwitch(24,"vsseeker", false)"

    That number points at the ID of the event, which in your example is 19 not 24

    oh i missed that, but thats toggling it off not checking if its on right? unless fixing that will make it work(?)

    edit: fixed that issue but still occurs so.
     
    1,224
    Posts
    10
    Years
  • The comment with vsseeker also has to be the first thing in your event. Your event is just looking for the a self switch without that line being first
     
    465
    Posts
    7
    Years
    • Seen May 6, 2024
    The comment with vsseeker also has to be the first thing in your event. Your event is just looking for the a self switch without that line being first

    Yea that would make sense. still same error after testing however. as in no visible difference yet.
     
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