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What will/are you use(ing)?

  • 2,243
    Posts
    19
    Years
    Which maker(s) are you going to/currently use(ing)?

    For me, it is going to be RPG Maker 95 and Haaf's Game Engine. (I want to try something new.)
     

    Lipega

    Online Trainer
  • 13
    Posts
    18
    Years
    • Seen Aug 17, 2010
    Flash + some c++ converting is every thing except for real time 3d reddening.
     

    WHALESDUDE

    I am me.
  • 333
    Posts
    18
    Years
    I know a little C# but not much at all about C++. My friend is a genious and won some state math competetion thing... he knows all about it. He's even built various games with it! :P

    Anywho, I use Rmxp. 2.0 to be exact. I dont mean to gloat but I'm pretty sweet with some of the features... besides scripting... I can barely read it... :)
     
  • 17
    Posts
    18
    Years
    • Seen Jan 2, 2009
    Well I"m still trying to find something easy,small,free,and LEGAL to get
     

    tdata

    Pokemon GX
  • 154
    Posts
    18
    Years
    • Seen Oct 2, 2009
    I use Torque, RM95/2k(3)/XP, C++, VB, QB, DB, Eclipse, Playerworlds, Gamemaker, Simmaker 95, Tactical Rpg 2k, Network RPG 2K, 3d RPG Bulder, GameStudio, Fighter Maker, ASM, Pure Ruby, Php, Java/Script, RPGMaker 4(PSO), and a little python...

    Currently using right now Torque, RMXP, and Eclipse.
     

    mew_rocks

    Sell the kids for food
  • 120
    Posts
    18
    Years
    RM2K3, RM2K,RMXP all of which are a ***** to find
     
    Last edited by a moderator:
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