Speak English and I might understand you better. But, from what I can pick out from this grammatical disaster,
I misspelled on word, but whatever.
And you can't argue that B/W's piddly postgame was better than the colossal G/S/C/HG/SS postgames.
Never once did I say, "HG/SS had a worse postgame than B/W." You said, "There's effectively no postgame" which isn't true at all. It had more than R/S and the original R/B/Y, and its about even with D/P.
Wait, Seel? What? What's wrong with Seel?
Aside from its terrible name, it was so bland. Its basically just a seal. Nothing made it unique.
And Voltorb, Magnemite, and Grimer had good reasons to look man-made.
Oh, so its only okay for
some Pokemon to be man-made, but not all of them. That makes alot of sense.
I don't understand this reason at all. Its like saying water came out of a faucet because it did come out of a faucet.
Plus, Voltorb's Pokeball-like appearance is similar to the appearance of a Mimic, a common RPG monster that looks like a treasure chest.
Okay? That doesn't change the fact that its just a Pokeball with eyes.
Fair enough.
and while Jynx was odd, it was in fact a novelty Pokemon even at the time.
So because its a novelty Pokemon, its okay for them to be bad?
Actually, I hate D/P/Pt more than B/W.
Hey, something we both agree on.
And plus, both games have 13 Legendaries, and I'm not even going into the insanely unnecessary amount of pointless Forms.
You were right on this one. I forgot to count Victini.
The region is full of gimmicky and forgettable locales such as Chargestone Cave, the ungodly number of bridges, and Pinwheel Forest, to name a few.
What classifies them as, "Forgettable." Maybe I think Mt. Mortar, Whirl Islands, and Ilex Forest are, "Forgettable."
I didn't say Lillipup has spikes. Druddigon, Haxorus, Ferrothorn, Excadrill, Scolipede, Bisharp, and a few others do. Those spikes serve no purpose, besides to "look cool".
So what if a certain object, not just spikes, are non a Pokemon just to look cool? Don't you want them to look cool?
The Safari Zone, like it or not, was a series mainstay and allowed for the capture of some of the most interesting Pokemon in the series (Scyther, Kangaskhan, Heracross, etc.). I liked it, and many other people did.
And I didn't, but I guess this is subjective.
Oh, you liked the fact that the rivals were your best friends? I'm sorry, but many people, myself included, liked the more aggressive rivals such as Blue and Silver.
I honestly don't care about wither or not my rival is my friend or not.
Oh, you're one of the people who actually likes the stupid Fire/Fighting starters?
We've had three Pure Grass and Pure Water starters, yet you don't complain about those.
Also, there's two other starters you can choose from if it bothers you that much.
Plus, the other starters, or at least one of them, should have gotten a secondary type.
Kanto had the same situation, and none of the Johto starters had a secondary type, yet you don't complain about them.
It's a game made for everyone to play. Not just little kids.
No, its made for little kids to play. If people like you and me want to play them then fine, but your not the target audience.
And if you've ever played any of the Kanto games, not that I'd expect you to,
My first game was FireRed, and my Third favorite region is Kanto.
you'd know that taking on the Kanto E4 and especially Champion Blue is a difficult task.
Yes, it was difficult when I was a little kid with less experience, but going back to it I don't find it harder than any other regions league.
Ah, now you've just gone from being passive-aggressive to aggressive-aggressive.
And this has what to do with anything?....
What you may not understand is that HGSS didn't need random matchup.
None of the reasons you gave had anything to do with this, but okay.
They already had rematches, Red,
Fun Fact: B/W had more daily rematches than HG/SS. In B/W, you had 16 daily trainers in the Stadiums, Morimoto, Cheren, and anywhere from 3 to 7 trainers on the Royal Unova. Sometimes you would be able to battle Cynthea, which make the total for B/W anywhere from 21-26 trainers a day. HG/SS had anywhere from 4-7 Pokegear rematches, 1-3 Gym matches, Red, and sometimes a rival battle. This means there's anywhere from 6-12 rematches a day.
a number of wild Pokemon,
Your point? Every game has wild Pokemon
Johto had 10 cities while Unova, not counting B/W2 exclusive cities, had 13 cities. I don't see how Johto was bigger than Unova, let alone any other region. It's the smallest of the five.
And yes, if they had Random Matchup, I would still abstain from using it. I've never really used the Global Trade Station in any of the games (Yes, even in "precious" HG/SS), so I really don't care that HGSS doesn't have a random matchup system.
If you don't use it, why are you complaining?
They took everything that D/P/Pt did right, kept it, added new features and a truly interesting region, and all in all, set a precedent for the series. They were the series' best games at the time, and I really don't think that B/W lived up to them.
Subjective. Everything here is a opinion.
To you, convenience is the enemy! Eliminate the awful conveniences!
I just don't get why people praise HG/SS so much for that. Most of the time I would hit B anyways out of habit. I don't see how not having to hold B is a convince. Its not that hard.
Oh no! How dare Game Freak make a new feature that fans love! How DARE they!
I didn't love it. I would have been totally fine with the feature if you were able to turn it off. And, as with the running shoes, it was a feature that didn't really do anything. I don't think HG/SS deserve a 10/10 for a auto-run feature and Pokemon following you. I also don't think B/W should be hated on for not having these pointless features.
It's not exactly, you know, easy to get a team in the 60s. You need to work hard at it.
Yeah, it was pretty hard considering HG/SS had almost no rematches.
But, judging by your extreme hatred, I'd expect that you're too lazy to train.
Yeah, I kind of am. I play Pokemon to have fun, and I don't exactly find raising 6 Pokemon 15 levels against level 40 wild Pokemon just to fight some trainer in a mountain fun.
You're sure, huh? Well, I just did respond to it.
Yeah, I'm shocked. I applaud you for actually responding, unlike most people.
And why do you keep bringing up Seel?
Because, like I said earlier, I find it to be a bland, non-unique
animal Pokemon that's named after a horrible pun.
I know you Unova-obsessed newbies
Again, my first game was FireRed so I hardly see how I'm a "newbie." I'm simply not stuck in the past like you seem to be.
Also, Unova isn't even my favorite region, Hoenn is.
are all "HURR DURR KAYNTO AND JOTTO SUKS BEKAZ MANGMITE AND GRIMER AND YEAH!!!!1111",
And you nostalgia-fans are all like, "HURR DURR UNIOVA SUKS BEKAZ KLANK AND RABBISH AND YEAH!!!!1111"
Really, I don't go around the internet hating on Magnemite and Grimer. The only time I do this is when you people say this.
Also, I don't quite get where you get the impression I hate Kanto.
but Seel? What's wrong with Seel? It has a simple design, it's slightly cute, and it was an interesting Water-type option for a Gen. 1 team.
I've already explained this twice, so.....