Oh, right. Moves Strength boulders with Ground. Even better.
Cannot see all of the images. Displays nothing for the quests, inventory, and the dungeon map (the one in the spoiler). Gets a 404 when putting in the URL manually. Sees the Team Roundabout one fine, though. Gleans some of the quest stuff through the non-image part.
1-1) A) No, keep Barboach in the lead.
1-2) A) Offensively; nothing but attacking moves and prioritizes super-effective attacks if possible. Might wind up Thunder Waving the Hippopotas otherwise.
2) D) Don't heal up. Enters the room at 17/20 hitpoints. Should be fine for the first Hippopotas.
3) C) Pick up the berries and Berry Juice and the Green Shard. Engages with Toedscruel by picking up everything. No thanks. Should avoid it with this option.
4) E) Fight the second Hippopotas and both Charcadets. Stays far away from Toedscruel. Knows Absorb. Feasts on the rest.
5) B) Eat an Oran Berry. Heals up to 100 HP.. Hits decently hard with Tackle. Probably needs it around this point.
6) G) No, don't heal up. Should be fine after the first Charcadet, assuming a heal just before. Sees no point in healing after the Charcadets without knowing the damage. Deals with that next time.
7) E) Take the Western exit. Fares well against enemies in the southwest, south, and southeast. Handles this exit's the best.
Whew. Lots of conditionals on this set. Is reminded of a co-op game where you submit all of your moves, then hope you do not accidentally get in the way of your teammates. Cannot remember the name off-hand.
Edit: Probably Space Alert. Could be wrong. Did not play it very much.