'---------------
#org 0x2049F1
lock
faceplayer
copyvar 0x8000 0x4085
compare 0x8000 0x2
if 0x1 goto 0x8204D4A
compare 0x8000 0x3
if 0x1 goto 0x8204D54
compare 0x8000 0x4
if 0x1 goto 0x8204D5E
compare 0x8000 0x5
if 0x1 goto 0x8204D68
compare 0x8000 0x6
if 0x1 goto 0x8204E3B
compare 0x8000 0x7
if 0x1 goto 0x8204D80
compare 0x8000 0x8
if 0x1 goto 0x8204DB3
msgbox 0x82057A2 MSG_KEEPOPEN '"DAD: Hm?\pWell, if it isn't [playe..."
closeonkeypress
copyvar 0x8000 PLAYERFACING
compare 0x8000 0x1
if 0x1 goto 0x8204A80
compare 0x8000 0x2
if 0x1 goto 0x8204A8B
compare 0x8000 0x3
if 0x1 goto 0x8204A96
compare 0x8000 0x4
if 0x1 goto 0x8204AA1
end
'---------------
#org 0x204D4A
msgbox 0x8205DB4 MSG_KEEPOPEN '"DAD: Hm? Aren't you going to the\n..."
release
end
'---------------
#org 0x204D54
msgbox 0x8205EAE MSG_KEEPOPEN '"DAD: I see[.] So, you've beaten\nt..."
release
end
'---------------
#org 0x204D5E
msgbox 0x8205F87 MSG_KEEPOPEN '"DAD: Hm[.] [player], you have gott..."
release
end
'---------------
#org 0x204D68
msgbox 0x8205F87 MSG_KEEPOPEN '"DAD: Hm[.] [player], you have gott..."
release
end
'---------------
#org 0x204E3B
msgbox 0x8205FE5 MSG_KEEPOPEN '"DAD: Hm[.]\nSo, you did get four G..."
trainerbattle 0x3 0x10D 0x0 0x8206107
preparemsg 0x8206162 '"[player] received the BALANCE BADG..."
waitmsg
call 0x827207E
msgbox 0x820618A MSG_KEEPOPEN '"DAD: With that BADGE, the DEFENSE\..."
setflag 0x4F4
setvar 0x4085 0x7
setflag 0x86B
special 0x208
call 0x82721F8
setflag 0x391
clearflag 0x390
setvar 0x8008 0x5
call 0x8271F43
clearflag 0x3AC
call 0x82048FF
special 0x91
call 0x8204ED2
pause 0x1E
msgbox 0x82062FB MSG_KEEPOPEN '"DAD: As the GYM LEADER, I can't\ne..."
closeonkeypress
pause 0x28
sound 0x8
pause 0xA
showsprite 0xB
copyvar 0x8000 PLAYERFACING
compare 0x8000 0x2
if 0x1 goto 0x8204EF5
compare 0x8000 0x3
if 0x1 goto 0x8204F09
compare 0x8000 0x4
if 0x1 goto 0x8204EFF
end
'---------------
#org 0x204D80
call 0x8204DCE
compare LASTRESULT 0x1
if 0x1 goto 0x8204E1D
checkflag 0xA9
if 0x0 goto 0x8204DAC
checkflag 0x864
if 0x1 goto 0x820512D
msgbox 0x8206417 MSG_KEEPOPEN '"DAD: [player], you should go visit..."
release
end
'---------------
#org 0x204DB3
trainerbattle 0x7 0x10D 0x0 0x82074A2 0x82075CE 0x820764A
msgbox 0x82075F7 MSG_NORMAL '"DAD: [player][.]\nWhat is your dre..."
end
'---------------
#org 0x204A80
setvar 0x8008 0x0
goto 0x8204AAC
'---------------
#org 0x204A8B
setvar 0x8008 0x1
goto 0x8204AAC
'---------------
#org 0x204A96
setvar 0x8008 0x2
goto 0x8204AAC
'---------------
#org 0x204AA1
setvar 0x8008 0x3
goto 0x8204AAC
'---------------
#org 0x27207E
fanfare 0x171
waitfanfare
return
'---------------
#org 0x2721F8
setflag 0x2E4
setflag 0x2E7
setflag 0x2E5
setflag 0x2E8
setflag 0x2E2
setflag 0x2E6
setflag 0x2E3
setflag 0x371
setvar 0x4096 0x0
return
'---------------
#org 0x271F43
copyvar 0x8000 0x8008
compare 0x8000 0x1
if 0x1 goto 0x8271FA1
compare 0x8000 0x2
if 0x1 goto 0x8271FAB
compare 0x8000 0x3
if 0x1 goto 0x8271FBE
compare 0x8000 0x4
if 0x1 goto 0x8271FCE
compare 0x8000 0x5
if 0x1 goto 0x8271FE7
compare 0x8000 0x6
if 0x1 goto 0x8271FFD
compare 0x8000 0x7
if 0x1 goto 0x8272010
compare 0x8000 0x8
if 0x1 goto 0x8272035
end
'---------------
#org 0x2048FF
setvar 0x8005 0x1
call 0x820555E
call 0x820557F
call 0x82055A0
call 0x82055C1
call 0x82055E2
call 0x8205603
call 0x8205624
call 0x8205645
return
'---------------
#org 0x204ED2
giveitem 0x14A 0x1 MSG_OBTAIN
compare LASTRESULT 0x0
if 0x1 goto 0x827205E
setflag 0xA9
msgbox 0x8206254 MSG_KEEPOPEN '"DAD: TM42 contains FACADE.\pIt dou..."
return
'---------------
#org 0x204EF5
setvar 0x8008 0x1
goto 0x8204F13
'---------------
#org 0x204F09
setvar 0x8008 0x3
goto 0x8204F13
'---------------
#org 0x204EFF
setvar 0x8008 0x2
goto 0x8204F13
'---------------
#org 0x204DCE
special2 LASTRESULT 0x35
compare LASTRESULT 0x0
if 0x1 goto 0x8204E17
checkitem 0xAF 0x1
compare LASTRESULT 0x1
if 0x1 goto 0x8204E17
checkpcitem 0xAF 0x1
compare LASTRESULT 0x1
if 0x1 goto 0x8204E17
compare 0x402D 0x0
if 0x1 goto 0x8204E17
msgbox 0x82A6D3D MSG_KEEPOPEN '"DAD: Hi, [player]!\pI just receive..."
setvar LASTRESULT 0x1
return
'---------------
#org 0x204E1D
giveitem 0xAF 0x1 MSG_OBTAIN
compare LASTRESULT 0x0
if 0x1 goto 0x8272054
setvar 0x402D 0x0
release
end
'---------------
#org 0x204DAC
call 0x8204ED2
release
end
'---------------
#org 0x20512D
msgbox 0x82064C3 MSG_KEEPOPEN '"DAD: [player], how are things goin..."
release
end
'---------------
#org 0x204AAC
showsprite 0xA
sound 0x8
compare 0x8008 0x0
if 0x1 call 0x8204C31
compare 0x8008 0x1
if 0x1 call 0x8204C43
compare 0x8008 0x2
if 0x1 call 0x8204C5F
compare 0x8008 0x3
if 0x1 call 0x8204C5F
msgbox 0x82058B1 MSG_KEEPOPEN '"Um[.] I[.]\nI'd like to get a POKé..."
msgbox 0x82058DB MSG_KEEPOPEN '"DAD: Hm? You're[.] Uh[.] Oh, right..."
msgbox 0x8205910 MSG_KEEPOPEN '"WALLY: I'm going to go stay with m..."
msgbox 0x82059D8 MSG_KEEPOPEN '"DAD: Hm. I see."
compare 0x8008 0x0
if 0x1 call 0x8204CC7
compare 0x8008 0x1
if 0x1 call 0x8204CD2
compare 0x8008 0x2
if 0x1 call 0x8204CE4
compare 0x8008 0x3
if 0x1 call 0x8204CF6
msgbox 0x82059E8 MSG_KEEPOPEN '"DAD: [player], you heard that,\nri..."
compare 0x8008 0x0
if 0x1 call 0x8204D08
compare 0x8008 0x1
if 0x1 call 0x8204D13
compare 0x8008 0x2
if 0x1 call 0x8204D1E
compare 0x8008 0x3
if 0x1 call 0x8204D29
msgbox 0x8205A46 MSG_KEEPOPEN '"WALLY, here, I'll loan you my POKé..."
msgbox 0x8205A89 MSG_KEEPOPEN '"WALLY: Oh, wow!\nA POKéMON!\pDAD: ..."
msgbox 0x8205AF4 MSG_KEEPOPEN '"WALLY: Oh, wow!\nThank you!"
compare 0x8008 0x0
if 0x1 call 0x8204D72
compare 0x8008 0x1
if 0x1 call 0x8204D73
compare 0x8008 0x2
if 0x1 call 0x8204D7E
compare 0x8008 0x3
if 0x1 call 0x8204D7F
compare 0x8008 0x0
if 0x1 call 0x8204D34
compare 0x8008 0x1
if 0x1 call 0x8204D3F
compare 0x8008 0x2
if 0x1 call 0x8204D34
compare 0x8008 0x3
if 0x1 call 0x8204D34
msgbox 0x8205B0F MSG_KEEPOPEN '"[player][.] Would you really come\..."
closeonkeypress
setflag 0x4001
playsong 0x1A4 0x0
compare 0x8008 0x0
if 0x1 call 0x8204C78
compare 0x8008 0x1
if 0x1 call 0x8204C91
compare 0x8008 0x2
if 0x1 call 0x8204CA3
compare 0x8008 0x3
if 0x1 call 0x8204CB5
hidesprite 0xA
setflag 0x2D8
setvar 0x4085 0x1
setvar 0x4057 0x2
clearflag 0x2D6
clearflag 0x362
setflag 0x379
special 0xD6
warp 0x0 0x0 0xFF 0xF 0x8
waitstate
release
end
'---------------
#org 0x271FA1
cleartrainerflag 0x140
cleartrainerflag 0x141
cleartrainerflag 0x23B
return
'---------------
#org 0x271FAB
cleartrainerflag 0xB3
cleartrainerflag 0x1A9
cleartrainerflag 0x1AA
cleartrainerflag 0x23C
cleartrainerflag 0x23E
cleartrainerflag 0x23D
return
'---------------
#org 0x271FBE
cleartrainerflag 0xBF
cleartrainerflag 0xC2
cleartrainerflag 0x143
cleartrainerflag 0x289
cleartrainerflag 0x322
return
'---------------
#org 0x271FCE
cleartrainerflag 0xC9
cleartrainerflag 0xCB
cleartrainerflag 0xCD
cleartrainerflag 0x288
cleartrainerflag 0x28A
cleartrainerflag 0xCC
cleartrainerflag 0xCA
cleartrainerflag 0x1F5
return
'---------------
#org 0x271FE7
cleartrainerflag 0x47
cleartrainerflag 0x48
cleartrainerflag 0x49
cleartrainerflag 0x4A
cleartrainerflag 0x59
cleartrainerflag 0x5A
cleartrainerflag 0x5B
return
'---------------
#org 0x271FFD
cleartrainerflag 0x191
cleartrainerflag 0x28E
cleartrainerflag 0x28F
cleartrainerflag 0x194
cleartrainerflag 0x192
cleartrainerflag 0x323
return
'---------------
#org 0x272010
cleartrainerflag 0xE9
cleartrainerflag 0xEA
cleartrainerflag 0xEB
cleartrainerflag 0xF4
cleartrainerflag 0xF5
cleartrainerflag 0xF6
cleartrainerflag 0x23F
cleartrainerflag 0x246
cleartrainerflag 0x247
cleartrainerflag 0x248
cleartrainerflag 0x24F
cleartrainerflag 0x249
return
'---------------
#org 0x272035
cleartrainerflag 0x265
cleartrainerflag 0x266
cleartrainerflag 0x76
cleartrainerflag 0x80
cleartrainerflag 0x81
cleartrainerflag 0x82
cleartrainerflag 0x83
cleartrainerflag 0x12D
cleartrainerflag 0x1F6
cleartrainerflag 0x73
return
'---------------
#org 0x20555E
setvar 0x8004 0x1
compare 0x8005 0x0
if 0x1 call 0x8205746
compare 0x8005 0x1
if 0x1 call 0x820574B
call 0x8205666
return
'---------------
#org 0x20557F
setvar 0x8004 0x2
compare 0x8005 0x0
if 0x1 call 0x8205746
compare 0x8005 0x1
if 0x1 call 0x820574B
call 0x820568B
return
'---------------
#org 0x2055A0
setvar 0x8004 0x3
compare 0x8005 0x0
if 0x1 call 0x8205746
compare 0x8005 0x1
if 0x1 call 0x820574B
call 0x82056B0
return
'---------------
#org 0x2055C1
setvar 0x8004 0x4
compare 0x8005 0x0
if 0x1 call 0x8205746
compare 0x8005 0x1
if 0x1 call 0x820574B
call 0x82056D5
return
'---------------
#org 0x2055E2
setvar 0x8004 0x5
compare 0x8005 0x0
if 0x1 call 0x8205746
compare 0x8005 0x1
if 0x1 call 0x820574B
call 0x82056E8
return
'---------------
#org 0x205603
setvar 0x8004 0x6
compare 0x8005 0x0
if 0x1 call 0x8205746
compare 0x8005 0x1
if 0x1 call 0x820574B
call 0x820570D
return
'---------------
#org 0x205624
setvar 0x8004 0x7
compare 0x8005 0x0
if 0x1 call 0x8205746
compare 0x8005 0x1
if 0x1 call 0x820574B
call 0x8205720
return
'---------------
#org 0x205645
setvar 0x8004 0x8
compare 0x8005 0x0
if 0x1 call 0x8205746
compare 0x8005 0x1
if 0x1 call 0x820574B
call 0x8205733
return
'---------------
#org 0x27205E
msgbox 0x8272AD0 MSG_KEEPOPEN '"Too bad!\nThe BAG is full[.]"
return
'---------------
#org 0x204F13
applymovement 0xB 0x82050BB
waitmovement 0x0
sound 0x15
applymovement 0xB 0x8272598
waitmovement 0x0
applymovement 0xB 0x827259A
waitmovement 0x0
pause 0xA
compare 0x8008 0x1
if 0x1 call 0x8204FED
compare 0x8008 0x2
if 0x1 call 0x8205009
compare 0x8008 0x3
if 0x1 call 0x8205025
msgbox 0x8206377 MSG_KEEPOPEN '"Ah, there you are, [player]\v\h05!..."
closeonkeypress
pause 0x14
compare 0x8008 0x1
if 0x1 call 0x8204FCC
compare 0x8008 0x2
if 0x1 call 0x8204FD7
compare 0x8008 0x3
if 0x1 call 0x8204FE2
msgbox 0x82063CA MSG_KEEPOPEN '"NORMAN, you don't mind, do you?\pL..."
closeonkeypress
setflag 0x4001
playsong 0x1A4 0x0
compare 0x8008 0x1
if 0x1 call 0x8205041
compare 0x8008 0x2
if 0x1 call 0x820505A
compare 0x8008 0x3
if 0x1 call 0x820506C
hidesprite 0xB
setvar 0x4057 0x4
clearflag 0x33E
warp 0x0 0x0 0xFF 0xF 0x8
waitstate
release
end
'---------------
#org 0x204E17
setvar LASTRESULT 0x0
return
'---------------
#org 0x272054
msgbox 0x8272AD0 MSG_KEEPOPEN '"Too bad!\nThe BAG is full[.]"
release
end
'---------------
#org 0x204C31
applymovement 0x1 0x82725AA
applymovement 0xA 0x82050EB
waitmovement 0x0
return
'---------------
#org 0x204C43
applymovement 0xA 0x82050E1
waitmovement 0x0
applymovement 0x1 0x82725A8
applymovement MOVE_PLAYER 0x82725A8
waitmovement 0x0
return
'---------------
#org 0x204C5F
applymovement 0x1 0x82725AA
applymovement MOVE_PLAYER 0x82725AA
applymovement 0xA 0x82050EB
waitmovement 0x0
return
'---------------
#org 0x204CC7
applymovement 0x1 0x82725A6
waitmovement 0x0
return
'---------------
#org 0x204CD2
applymovement 0x1 0x82725AA
applymovement MOVE_PLAYER 0x82725A6
waitmovement 0x0
return
'---------------
#org 0x204CE4
applymovement 0x1 0x82725A8
applymovement MOVE_PLAYER 0x82725A4
waitmovement 0x0
return
'---------------
#org 0x204CF6
applymovement 0x1 0x82725A4
applymovement MOVE_PLAYER 0x82725A8
waitmovement 0x0
return
'---------------
#org 0x204D08
applymovement 0x1 0x82725AA
waitmovement 0x0
return
'---------------
#org 0x204D13
applymovement 0x1 0x82725A8
waitmovement 0x0
return
'---------------
#org 0x204D1E
applymovement 0x1 0x82725AA
waitmovement 0x0
return
'---------------
#org 0x204D29
applymovement 0x1 0x82725AA
waitmovement 0x0
return
'---------------
#org 0x204D72
return
'---------------
#org 0x204D73
applymovement 0x1 0x82725AA
waitmovement 0x0
return
'---------------
#org 0x204D7E
return
'---------------
#org 0x204D7F
return
'---------------
#org 0x204D34
applymovement 0xA 0x827259E
waitmovement 0x0
return
'---------------
#org 0x204D3F
applymovement 0xA 0x82725AA
waitmovement 0x0
return
'---------------
#org 0x204C78
applymovement 0x1 0x82725AA
applymovement 0xA 0x8205102
applymovement MOVE_PLAYER 0x8205111
waitmovement 0x0
return
'---------------
#org 0x204C91
applymovement 0xA 0x82050F2
applymovement MOVE_PLAYER 0x8205109
waitmovement 0x0
return
'---------------
#org 0x204CA3
applymovement 0xA 0x8205102
applymovement MOVE_PLAYER 0x820511B
waitmovement 0x0
return
'---------------
#org 0x204CB5
applymovement 0xA 0x82050FA
applymovement MOVE_PLAYER 0x8205123
waitmovement 0x0
return
'---------------
#org 0x205746
special 0x94
waitstate
return
'---------------
#org 0x20574B
special 0x95
return
'---------------
#org 0x205666
setmaptile 0x6 0x55 0x210 0x0
setmaptile 0x7 0x55 0x211 0x0
setmaptile 0x1 0x62 0x210 0x0
setmaptile 0x2 0x62 0x211 0x0
return
'---------------
#org 0x20568B
setmaptile 0x6 0x2E 0x210 0x0
setmaptile 0x7 0x2E 0x211 0x0
setmaptile 0x1 0x3B 0x210 0x0
setmaptile 0x2 0x3B 0x211 0x0
return
'---------------
#org 0x2056B0
setmaptile 0x6 0x3B 0x210 0x0
setmaptile 0x7 0x3B 0x211 0x0
setmaptile 0x1 0x48 0x210 0x0
setmaptile 0x2 0x48 0x211 0x0
return
'---------------
#org 0x2056D5
setmaptile 0x1 0x14 0x210 0x0
setmaptile 0x2 0x14 0x211 0x0
return
'---------------
#org 0x2056E8
setmaptile 0x6 0x14 0x210 0x0
setmaptile 0x7 0x14 0x211 0x0
setmaptile 0x1 0x21 0x210 0x0
setmaptile 0x2 0x21 0x211 0x0
return
'---------------
#org 0x20570D
setmaptile 0x6 0x21 0x210 0x0
setmaptile 0x7 0x21 0x211 0x0
return
'---------------
#org 0x205720
setmaptile 0x1 0x7 0x210 0x0
setmaptile 0x2 0x7 0x211 0x0
return
'---------------
#org 0x205733
setmaptile 0x6 0x7 0x210 0x0
setmaptile 0x7 0x7 0x211 0x0
return
'---------------
#org 0x204FED
applymovement 0xB 0x82050C3
waitmovement 0x0
applymovement MOVE_PLAYER 0x82725A4
applymovement 0x1 0x82725A4
waitmovement 0x0
return
'---------------
#org 0x205009
applymovement 0xB 0x82050CA
waitmovement 0x0
applymovement MOVE_PLAYER 0x82725AA
applymovement 0x1 0x82725AA
waitmovement 0x0
return
'---------------
#org 0x205025
applymovement 0xB 0x82050D0
waitmovement 0x0
applymovement MOVE_PLAYER 0x82725AA
applymovement 0x1 0x82725AA
waitmovement 0x0
return
'---------------
#org 0x204FCC
applymovement 0xB 0x82725A6
waitmovement 0x0
return
'---------------
#org 0x204FD7
applymovement 0xB 0x82725A8
waitmovement 0x0
return
'---------------
#org 0x204FE2
applymovement 0xB 0x82725A4
waitmovement 0x0
return
'---------------
#org 0x205041
applymovement 0xB 0x820507E
applymovement 0x1 0x82725AA
applymovement MOVE_PLAYER 0x82050A1
waitmovement 0x0
return
'---------------
#org 0x20505A
applymovement 0xB 0x8205089
applymovement MOVE_PLAYER 0x82050A9
waitmovement 0x0
return
'---------------
#org 0x20506C
applymovement 0xB 0x8205094
applymovement MOVE_PLAYER 0x82050B1
waitmovement 0x0
return
'---------
' Strings
'---------
#org 0x2057A2
= DAD: Hm?\pWell, if it isn't [player]!\nSo you're all finished moving in?\pI'm surprised that you managed to\nget here by yourself.\pOh, I see.\nYou're with your POKéMON.\pHm[.] Then I guess you're going to\nbecome a TRAINER like me, [player].\pThat's great news!\nI'll be looking forward to it!
#org 0x205DB4
= DAD: Hm? Aren't you going to the\nPOKéMON GYM in RUSTBORO CITY?\pThere's no challenge for me to\nbattle a greenhorn TRAINER.\p[player], I want you to challenge me\nwhen you become a lot stronger.\pI'll battle you, [player], when you\ncan show me four GYM BADGES, okay?
#org 0x205EAE
= DAD: I see[.] So, you've beaten\nthe GYM LEADER in RUSTBORO CITY.\pBut there are many more TRAINERS\nwho are stronger than you, [player].\pAcross the sea in DEWFORD TOWN is a\nGYM LEADER named BRAWLY.\pYou should go challenge him.
#org 0x205F87
= DAD: Hm[.] [player], you have gotten\nstronger.\pI can tell by the number of BADGES\nthat you've earned.
#org 0x205FE5
= DAD: Hm[.]\nSo, you did get four GYM BADGES.\pFine, as I promised, we will have\na POKéMON battle.\p[player][.]\pI'm so happy that I can have\na real battle with my own child.\pBut, a battle is a battle!\pI will do everything in my power as\na GYM LEADER to win.\p[player], you'd better give it your\nbest shot, too!
#org 0x206107
= [.]\pI[.] I can't[.]\pI can't believe it. [player][.]\pI lost to [player]?\pBut, rules are rules!\nHere, take this.
#org 0x206162
= [player] received the BALANCE BADGE\nfrom DAD!
#org 0x20618A
= DAD: With that BADGE, the DEFENSE\nof all your POKéMON will increase.\pPOKéMON that know the HM move SURF\nwill be able to travel over water.\pThis is my gift to you. [player], I'm\nsure you can use it correctly.
#org 0x2062FB
= DAD: As the GYM LEADER, I can't\nexpress how upset I am[.]\pBut as a father, it makes me both\nhappy and a little sad. It's odd[.]
#org 0x206417
= DAD: [player], you should go visit\nyour mother every so often.\pI'm going to stay here and redouble\nmy training.\pIt would bother me as a TRAINER to\nnot avenge my loss to you, [player]!
#org 0x2074A2
= DAD: [player][.]\nI had a feeling that you would come.\pI would never refuse to accept\na challenge from you.\pYou do understand, don't you?\pInside a GYM, it doesn't matter that\nwe are a parent and child.\p[.]No, because we are parent and child,\nwe owe it to each other to do the best\lwe can. Isn't that right, [player]?
#org 0x2075CE
= Uh[.] Haha[.]\nMaybe that was going too hard[.]
#org 0x20764A
= DAD: [player][.]\nI had a feeling that you would come.\pI would never refuse to accept\na challenge from you.\pYou do understand, don't you?\pInside a GYM, it doesn't matter that\nwe are a parent and child.\pHm? Wait a second, [player].\pDo you only have one POKéMON that is\ncapable of battle?\pSorry, but you'll have to come back\nwith at least two POKéMON.
#org 0x2075F7
= DAD: [player][.]\nWhat is your dream?\pMy dream[.]\nHahaha[.]\lIt has already come true, actually.
#org 0x206254
= DAD: TM42 contains FACADE.\pIt doubles the power of moves if\nthe POKéMON is poisoned, paralyzed,\lor burned.\pIt might be able to turn a bad\nsituation into an advantage.
#org 0x2A6D3D
= DAD: Hi, [player]!\pI just received a very rare BERRY.\nI'd like you to have it.
#org 0x2064C3
= DAD: [player], how are things going?\pThe world of POKéMON is deep.\pI honestly think that no amount of\ntraining would ever be enough.
#org 0x2058B1
= Um[.] I[.]\nI'd like to get a POKéMON, please[.]
#org 0x2058DB
= DAD: Hm? You're[.] Uh[.] Oh, right.\nYou're WALLY, right?
#org 0x205910
= WALLY: I'm going to go stay with my\nrelatives in VERDANTURF TOWN.\pI thought I would be lonely by myself,\nso I wanted to take a POKéMON along.\pBut I've never caught a POKéMON before.\nI don't know how[.]
#org 0x2059D8
= DAD: Hm. I see.
#org 0x2059E8
= DAD: [player], you heard that,\nright?\pGo with WALLY and make sure that he\nsafely catches a POKéMON.
#org 0x205A46
= WALLY, here, I'll loan you my POKéMON.\pWALLY received a ZIGZAGOON!
#org 0x205A89
= WALLY: Oh, wow!\nA POKéMON!\pDAD: Hm. I'll give you a POKé BALL, too.\nGo for it!\pWALLY received a POKé BALL!
#org 0x205AF4
= WALLY: Oh, wow!\nThank you!
#org 0x205B0F
= [player][.] Would you really come\nwith me?
#org 0x272AD0
= Too bad!\nThe BAG is full[.]
#org 0x206377
= Ah, there you are, [player]\v\h05!\pPlease come with me.\nI have something I want you to have.
#org 0x2063CA
= NORMAN, you don't mind, do you?\pLet me borrow your [player]\v\h05 for\na minute or two.
'-----------
' Movements
'-----------
#org 0x2050BB
#raw 0x9 'Step Up (Normal)
#raw 0x13 'Delay4
#raw 0x28 'Step on the Spot Right (Fastest)
#raw 0x13 'Delay4
#raw 0x27 'Step on the Spot Left (Fastest)
#raw 0x14 'Delay5
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0xFE 'End of Movements
#org 0x272598
#raw 0x56 'Exclamation Mark (!)
#raw 0xFE 'End of Movements
#org 0x27259A
#raw 0x14 'Delay5
#raw 0x14 'Delay5
#raw 0x14 'Delay5
#raw 0xFE 'End of Movements
#org 0x2725AA
#raw 0x25 'Step on the Spot Down (Fastest)
#raw 0xFE 'End of Movements
#org 0x2050EB
#raw 0x14 'Delay5
#raw 0x9 'Step Up (Normal)
#raw 0x14 'Delay5
#raw 0x13 'Delay4
#raw 0x9 'Step Up (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x2050E1
#raw 0x14 'Delay5
#raw 0x9 'Step Up (Normal)
#raw 0x14 'Delay5
#raw 0x13 'Delay4
#raw 0x9 'Step Up (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0x27 'Step on the Spot Left (Fastest)
#raw 0xFE 'End of Movements
#org 0x2725A8
#raw 0x28 'Step on the Spot Right (Fastest)
#raw 0xFE 'End of Movements
#org 0x2725A6
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0xFE 'End of Movements
#org 0x2725A4
#raw 0x27 'Step on the Spot Left (Fastest)
#raw 0xFE 'End of Movements
#org 0x27259E
#raw 0x3E 'Face Player
#raw 0xFE 'End of Movements
#org 0x205102
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0x14 'Delay5
#raw 0x1D 'Step on the Spot Down (Normal)
#raw 0xFE 'End of Movements
#org 0x205111
#raw 0x14 'Delay5
#raw 0x14 'Delay5
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x13 'Delay4
#raw 0xFE 'End of Movements
#org 0x2050F2
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0x14 'Delay5
#raw 0x1D 'Step on the Spot Down (Normal)
#raw 0xFE 'End of Movements
#org 0x205109
#raw 0x14 'Delay5
#raw 0x14 'Delay5
#raw 0x14 'Delay5
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x13 'Delay4
#raw 0xFE 'End of Movements
#org 0x20511B
#raw 0x14 'Delay5
#raw 0x14 'Delay5
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x13 'Delay4
#raw 0xFE 'End of Movements
#org 0x2050FA
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0x14 'Delay5
#raw 0x1D 'Step on the Spot Down (Normal)
#raw 0xFE 'End of Movements
#org 0x205123
#raw 0x25 'Step on the Spot Down (Fastest)
#raw 0x14 'Delay5
#raw 0x14 'Delay5
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x13 'Delay4
#raw 0xFE 'End of Movements
#org 0x2050C3
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0x28 'Step on the Spot Right (Fastest)
#raw 0xFE 'End of Movements
#org 0x2050CA
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x2050D0
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0xB 'Step Right (Normal)
#raw 0x9 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x20507E
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0x13 'Delay4
#raw 0x1D 'Step on the Spot Down (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
#org 0x2050A1
#raw 0x14 'Delay5
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xFE 'End of Movements
#org 0x205089
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0x13 'Delay4
#raw 0x1D 'Step on the Spot Down (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
#org 0x2050A9
#raw 0x14 'Delay5
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xFE 'End of Movements
#org 0x205094
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x26 'Step on the Spot Up (Fastest)
#raw 0x13 'Delay4
#raw 0x1D 'Step on the Spot Down (Normal)
#raw 0x54 'Hide
#raw 0xFE 'End of Movements
#org 0x2050B1
#raw 0x14 'Delay5
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0xA 'Step Left (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0x8 'Step Down (Normal)
#raw 0xFE 'End of Movements .