I need a little help with this particular snippet (it's an easy one).
Code:
$game_actors[0].set_graphic(value,value,value,value)
This is the method of changing the actor's graphic in RMXP (default), however I'm not entirely sure how to fill in the values. I know it's character name (filename), character hue, battler name, battler hue, but I get the "undefined method set_graphic", and besides that I'm not sure of the format for the character name. Would it be "Graphics/Characters/filename"? Then, can the battler name be left blank?
Second question: How can you make the screen follow the character? In the default RMXP enviroment, maps have a "snap edges" effect, and large maps follow the player until they are near an edge. I want it to permanently center on the player, even when near a map's edge.