Great ideas, the berry master's current functionality will be allowing you to grind berries into berry juice which you can then refine into rare candies. But it's definitely gonna be expanded in later versions.
I do like the idea of only getting weaker berries from berry trees, but being able to get stronger ones by using something special. Berry pots in the house would be pretty cool too.
So possibilities (for 0.75)
-Harvest: berry master will basically pull berries from every berry tree in the region and instantly give them to you in bulk.
-Juice: turn berries into berry juice
-Buy Pots: Can buy berry pots to put in your room, can grow berries using an intial berry as a seed. usual payout will be 2-3 berries, but with fertiliser, you can get more, or sometimes even get powerful berries and such.
I'd definitely implement 2nd and 3rd possibilities (the 1st looks very lazy even tho it could be very expensive). About the Berry Juice, an idea i have in my mind right now is that, as there are different berries, there should be different berry juices that can be made with them; and each of them will have an unique effect. Think about it with the same perspective of the refining method, you can use simple berries to make a decent berry juice, or you can work out some rare powerful berries and make a really powerful Berry juice.
A possible formula for weak berries could be:
3*Any Healing Berry = Berry juice that heals up to:
- Ω*2.5+(Ω/60)*Φ HP
- Δ*2.5+(Δ/10)*(Φ/7.5) PP
Variables:
- Ω = Amount of health that the used Berry recovers by itself.
- Δ = Amount of PP that the used Berry recovers by itself.
- Φ = This variable will be calculated based on how well you elaborated the juice (explained later on).
With this ecuation , Φ has to be 30 or bigger so the berry juice isnt worse than the 3 berries altogether.
Example ->
Ω = 300
Δ = 25
Φ = 70
Ω*2.5+(Ω/60)*Φ -> 300*2.5+(300/60)*70 = 1100
Δ*2.5+(Δ/10)*(Φ/7.5) -> 25*2.5+(25/10)*(70/7.5) = 85.8 = 86
The Berry Juice would heal up to 1100 HP and 86 PP, the three berries altogether would have healed 900 HP and 75 PP.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For status berries could be:
3* Any status Healing Berry = Berry juice that removes your negative status and gives you immunity to said status for Φ/2 seconds once drunk. This applies as well to multiple-status healing berries (would give immunity to any status they can cure for Φ/2 seconds).
Φ = This variable will be calculated based on how well you elaborated the juice.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A possible formula for strong berries could be:
2* Any Berry = Berry juice that heals up to:
- Ω*1.5+(Ω/75)*Φ HP
- Δ*1.5+(Δ/10)*(Φ/8) PP
- Regeneration for up to Φ/10 seconds (Φ/3 per second)
Variables:
- Ω = Amount of health that the used Berry recovers by itself.
- Δ = Amount of PP that the used Berry recovers by itself.
- Φ = This variable would be calculated based on how well you elaborated the juice.
With this ecuation , Φ has to be 38 or bigger so the berry juice isnt worse than the 2 berries altogether.
Example ->
Ω = 1500
Δ = 200
Φ = 90
Ω*1.5+(Ω/75)*Φ -> 1500*1.5+(1500/75)*90 = 4050
Δ*1.5+(Δ/10)*(Φ/8) -> 200*1.5+(200/10)*(90/8) = 535
Regeneration for up to 90/10 seconds of 90/3 HP per second = 30 HP per second for 9 seconds (270 HP can be regened at max)
The Berry Juice would heal up to 4050 HP and 535 PP, the two berries altogether would have healed 3000 HP and 400 PP
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For even stronger berries the effects could vary. For example for berries that can revive a pokemon , the berry juice made out of two of them could be like this:
Variables:
- Ω = Amount of health that the used Berry recovers by itself.
- Φ = This variant would be calculated based on how well you elaborated the juice.
Example ->
Ω = 347
Φ = 85
Ω+(Ω*Φ/100) -> 347+(347*85/100) = 641,95 = 642
The Berry juice would revive the pokemon and leave it with 642 HP (Out of 694 total HP that pokemon has, ~92,5% total HP).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Other different berries can be posted to discuss the posible outcome if this idea can be accomplished in the future.
Φ Explanation:
Φ Is a variable that explains how well you made your juice. You know that picture that showed how with the pickaxe and the axe you can get more stuff and cut/pick faster depending on how closer you would get to the green part with that new mechanic? Here it'd be something similar but being more detailed. Making Berry juice should be like a minigame (I'll leave the posible mechanic for DarkDoom) from where you'd get Φ depending on how well you completed the minigame (Similar to how you make pokeblocks on Pokemon Emerald). The player could read diferent strings of text depending on how high the Φ is. Since Φ can have any value between 0 and 100, 5 strings of text, one for every 20 values sounds good for me (0-19,20-39,...,80-100). Similar to how the value of a pokemon's friendship can usually be known in most pokemon games, by talking to a NCP who will just say one string of text based on the value of your pokemon friendship (0-255). Possible strings could be ("This juice looks too good to be real") for 100-80 or ("Is that one hair on the juice?...") for 0-19. Gold's expresion should help realizing how good/bad it is. The difference between Weak and Strong berries can probably be a threshold of 1000 HP being healed, i'll leave that to DarkDoom. And the names to difference the different berry juices could be extracted from the original berries that were used.
------------------------------------------------------------------------------------------------
God what a wall of text i just wrote... Another thing i came up with is the fact that you find money when beating wild pokemon. It just looks really odd and i think a decent way to change this could be that all pokemon will drop one specific junk item that could be sellable to markets for like 2$ each or so, not sure what junk could be but would definitely make more sense than suddenly finding money. Stronger pokemon could drop bigger amounts of these junk, or a better one which you can sell for more cash.
I'll post another wall of text soon about my ideas on the berry pots (what i wrote about it a few posts ago was just a very small idea to get some feedback).