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When I started this I didn't expect to see so many amazing screens one thing I wouldn't mind knowing is which part do you insert the full screen backgrounds on the GF logo?
Also thought i would add it here just in case people decide to start making a title screen it has two different pallets as far as i can tell. My 'PRESS START' stopped flashing took me ages to get it working again and it was because i needed to edit a separate pallet from the main game freak one...
I'm a security mainly because i just cant leave the tiles blank they call to me to be clicked on and because i really don't know all the movement options yet.
Thethethethe I cant see any pic but I'm sure its the one you put in the tutorial you did and one of the few that helped me loads over the past few days trying to work out how to do this and Thrace they are some amazing screens makes mine look bad but hey it was my first attempt.
Not sure if you've imposed the max rule yet if so theres always next week.
Map Name: Cradle of Birth
Tiles used: A Few from Mew Ryn's Rom Base most my own
Credits: Who's tiles where in the Rom base
Comments: One of my first attempts at a map so will be happy to just get accepted
Mapshot:
Map: Cradle of Birth 2
Rom: Fire Red
Comments: This is the north connection of the map I posted a few posts back which no one has rated yet :( I'm not to sure on this one but its for a event that happens in game and doesn't need to be huge.
I noticed theres nowhere to post any custom title screens to show off your work get advice etc. For me the was far harder than mapping not saying I'm any good at either but it took quite a lot to even get the thing working in the right colours and strait and wanted to see what people thought of...
Name: Cradle of Birth
Rom: Fire Red
Comments: This map I'm actually planning on using in a hack so feedback is greatly appreciated and any errors you can see.
Map: Cradle of Birth
Rom: Fire Red
Comments: I thought I would work on my tiles before I put any full maps together but this was my first you could call a map that I put together it was just to test some of my tiles and I know about the small tree that overlaps the large tree error on the...