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Wichu, thx for trying to help. But is there nothing you can do about the script? The common event should be removing the first event behind the player. And I did think of how to solve my second problem, the one where the chars are swapped out of the room. But scripting wise, I have no idea. Can...
what about event.compact! Should I leave that in as well?
Well, it did work in a way. However it removes the dependent events from the back. It should remove them starting from the front.
Now it's like this.
Player----->, <------Tom, Mary, John
I face behind, talk to Tom, removes him, it...
Well, all I have done is add two to three dependent events. All calling them and removing them with different names. When I talk to the first guy behind me, it calls up the common event which shows the choice to remove him. I used the Kernel.pbRemove... in the common event. It works fine with...
Well, here's the error box,
hxxp://img258.imageshack.us/my.php?image=error2do5.png
It comes out when I try to remove a dependent event. I only encounter this problem when I try to remove the dependent event from a group.
Well, does anyone know how to overcome this problem btw...
Well, dbgtfan1988, nobody's seeking your approval. I mean what the hell is your statement supposed to do?
You look down on Fakemons, so what? Amethyst and Archantite use Fakemons too. It's a matter of preference. Saying you don't like it is one thing. The way you said it, it makes it sound...
Can someone please tell me how do I playtest the game quickly without having to go through the intro all the time? I used to just place my starting point on the map in that I want to test in RMXP but since the starter kit recompiles every time I playtest, how do I skip the intro? Thanks.
Btw, I...
What about the 3D Gamemaker or DarkBasic, Or maybe Realm Crafter. I read about it on the internet the other day. Seems like fairly easy programs which can make cool looking 3d games. Especially Realm Crafter, your own 3d MMORPG maker. Unfortunately the price is very expensive.