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Make a personality test at the start of the game. By making multichoice boxes that corresponds to the question. With each answer adds a one value to a variable, and by the end, I could calcualte the data using checkvar, and direct an outcome of the results using simple msgboxes. I can even add soemthing which changes the character's clothes, based on your favorite color. To say....it was a long shower.
Meh, want new tiles, so I started over, kept my work as other files, right now, I'm rethinking formulas for the game. So meh. But it could just worse, besides, I THOUGHT OF SOMETHING AMAZING TO DO.
Nothing much, thinking over stuff for games and jazz.
I'm getting the vibe that this is the finsihed map, that you showed me eariler. Gotta say, good improvement. 10/10. Would never beta test again xD no I still will.
Those look interesting, thanks for showing me them! I'm not really a fan of that window style though, and most of those seem to be revamped default tiles anyway. The custom ones are certainly interesting though, thanks!
#org @before
=[PLAYER's name]: what was that?\n???:I blew up the town\p[PLAYER's name]: you monster!\n???:you want a fight\p???: bering it on!
hidesprite 0x800F
#org @after
= WHAT?!
hidesprite 0x800F