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Recent content by DarkMage31

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    The Eye of the Storm (DarkMage is back!)

    man, if I don't update this thread will get purged, lol Anyway, hello again everyone. Life's good, school's tough, the whole nine yards. EOTS is coming together. Sorta. The most time-consuming part is composing the music. After that's done I can concentrate more on the actual game part. Can't...
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    The Eye of the Storm (DarkMage is back!)

    Ok. After a long leave from these forums, I'm back... for now. Yes, I have worked on EOTS. No, I have not worked on it a lot. BUT! I have accomplished a lot. I'm working on my laptop which does not have internet, so it will not be easy to show screens. So take it by my word that it is shaping up...
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    The Eye of the Storm (DarkMage is back!)

    wow, i'm surprised to hear you remember! I worked on the introductory sequence for the CIA character yesterday. I have mostly all of it all done in my notebook, but making the gfx is a pain in the you-know-where. Happily, the gfx are done except for some sprites, so I'll post some screens soon.
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    The Eye of the Storm (DarkMage is back!)

    Alright, I'm back. At camp I made a lot more of the script and drew a lot more concept art which will be unlockable in the game (if I can get my scanner working :D) Expect more updates soon
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    The Eye of the Storm (DarkMage is back!)

    tomorrow i leave for sleepaway camp for 3 weeks. So of course don't expect any updates. I'll be thinking about the story a lot though, so expect more of a sense of direction when i get back. Bye guys!
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    Pokemon Neotic

    Just offering helpful advice. Also, why doesn't the hero have eyes? I do believe that is my Hiro sprite I made, and that looks like the blinking pose.
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    The Eye of the Storm (DarkMage is back!)

    Okay, i did some filesize comparisons. The UNCOMPRESSED avi was about 11 Megabytes for a 50-frame animation running at 30 frames per second. I could compress it, but everyone would need to download the proper codecs first, and that's a pain. The sequence of .png files was MUCH less. I ran it...
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    The Eye of the Storm (DarkMage is back!)

    It really wouldn't be all that choppy... once my finals are over I'll do some comparisons in filesize and fluidity. BTW, check out my sexy new sig. I'm thinking about changing the normal logo text to that. The font was previously less techy and more gothic. It's on the first post of the first...
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    The Eye of the Storm (DarkMage is back!)

    I'm not using chipsets ;) Panoramas are my maps I'm thinking about doing a mix, but mostly inside. Like, maybe you start outside then find a way to infiltrate inside. One more question: for 3D cutscenes, would you rather see them in .avi format (video) or a ****load of sequenced pictures? I...
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    The Eye of the Storm (DarkMage is back!)

    w00t, I remade the template in my 3D modeling program so I should be able to make maps more efficiently now. What kind of locations would you like to see? Do you prefer indoors or outdoors?
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    Concerned About Touchscreens.

    For anyone who claims he/she doesn't like the touch screen, I have to question whether he or she has actually played a DS. At E3 2004, no one really knew what the DS would be like before going on the show floor. Everyone thought it would be a gimick. But when they actually tried the thing, the...
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    The Eye of the Storm (DarkMage is back!)

    Ugh, just remembered: after my computer crashed, I lost the 3D object file for the goggles! I need to remodel them... oh well. So I FINALLY finished all the poses for transitioning from crouch to standing and back. I'll attach the charset here if you want to check it out. The reason there are...
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    The Eye of the Storm (DarkMage is back!)

    Those renders are for my tests only - just to make sure the goggles are semi-realistically proportioned. Released for your viewing pleasure.
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    Nintendo's Official View On Fangames

    Every time you turn on your computer, you see one Booda.
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    The Fourth Crisis

    Is that XP RTP? If that smoke curl is animated, that'd be the schiznat. And the room looks a tad emptyish, but that's nothing major. Keep it like that, it looks fine.
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