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  • Oh, you don't know what Pallate Rotation is?

    By rotation I mean, the pallate's colours are moving to different spots, like, colour one goes to colour two's spot, colour two's spot goes to colour 3's spot, ect, and this cycle continues until they're back in the same default spot again. It's used in several Pokemon animations as well, like in the "psychic type attack" background used with moves like Psychic, Psybeam and Confusion. If you watch these animations in VBA's pallate viewer with Automatic Update checked, you'll see exactly what I'm talking about.

    In hacking wise, I do voice editing and voicegroup editing as well, and I can do flashing animations (like those in emerald, minus the bouncing and pallate effects; or those used with the trainer's back throwing sprite) and the such. I'm also a very good scripter (but you're probably better, heheheheh) and I also import cries. If you haven't heard of Pokemon Jupiter, it's most notable feature is adding animation to the Pokemon front and back sprites - I've discovered the pointer for Ruby, and it could be possible for me to find that pointer for S/FR/LG as well. I also hex edit like a maniac (actually I tile edit but it serves exactly the same purpose lol), and along with how animations works I've also been able to modify most arguments to my content. Really, the only thing I can't do is ASM, although I'm not a terribly good mapper either XD

    I don't want to be a full time member (mainly because Jupiter's my main focus), but I can be a person to contact for most GBA audio needs, and a couple extras as well.

    Also, I have a Windows Live account, it's [email protected].
    Oh, hey. Er, you didn't answer my question in the Simple Q's topic, but I'm not mad, don't get me wrong.

    So I've decided to put it here so that it doesn't get pushed behind a bunch of other things.


    Also, I don't want to revive your club thread, but if you need a music hacker, I'm the one to contact. Here's a small sample of my work, all recorded from Pokemon Jupiter, a hacked rom of Ruby.
    Yeah, sure. To I just forgot to answer, as that's my old one and I don't check it that often... Anyway... GBA ROMs don't just use LZ77 to compress data. Huffman and/or RLE are used sometimes. All pointers in all GBA ROMs works the exact same way. Regarding the universal thingy... I'm not sure it can be made, as different games would sure use different ways to handle scripts. Having a customizable database might not be enough.
    I'm good.
    Just trying to deal with this computer.
    The batery lasts about 5 hours so I'm really angry at it.
    Did yoiu get my email?
    Thanks you for that ;P Hopefully, I will spot and download it first :'D
    Yeah, I always delete those files after I repoint an image, I have no problems doing that. Lol, I was actually going to go try that xD
    Hey, I'm having a problem with the new unlz. Well, I insert some new sprites with the same pals back and front. I insert them by writing both the pals and images I have fix pointers enabled. And most of them come out fine, but some of them the backsprites are messed up in-game, but are fine in unlz :\
    Ohhh... xD
    I feel so stupid now. >_>

    Well, thank you, greatly. >:3
    Well, just the odd thing here and there. I was reading you "knowledge" thread, and that sort of proved to me that you're a genius, so I'm sure I could use your hand every now and then :D
    Turns out I'm not dying, which is great news :P It just happens that the doctors never fully killed off my Legionella in December, so I've got that on top of swine flu... Yay me ^^ You wouldn't happen to have time to give me a helping hand every now and then, would you? I think I might be needing to restart Torzach, so I may need to ask you a few things, if you won't mind to much. If you're too busy, its no problem. I'm sure you get asked stuff like this all the time ^^
    If you have the time, may I ask you a question? I've been working with some things in Hacked unLZ.gba, and I found that all of the intro hero sprites (like the professor, etc.), are messed up, like this:
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