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Oh dear. I'd forgotten the four screenshots rule when I removed the outdated ones. I'll remedy that. The last thing I want is for this hack to close down for a technicality like that!
I won't be giving meaningless updates about the pokemon present any more, but I think it is worth mentioning that the mapping is almost 10% done for the whole game, and the pre-scripting is nearly 2% done. A playable teaser should be released in a matter of months, so those looking for a beta to...
Seriously. Does anybody know why my VBA won't save pallettes? No matter what name or filetype I select, it ALWAYS saves the pallette as bg.pal, and nothing will read it.
I don't think this is a real problem, but I have inexplicably had a BAD EGG in my pokemon computer since the start of the game. I think it is harmless, but I don't know the nature of the BAD EGG, so... meh...
You are quite the impressive hacker, and I would like you to PM me about a few...
Updates: Mew and Mewtwo have been tied together by evolution, They both have genders and can breed. There are no longer ANY genderless pokemon in the game. ALL have been given genders. Tyrogue has been given a moveset to learn of his own before he evolves. The game is now almost 5% done.
I tried what you said, what with going to the link, only changing the .zip to a .rar, and it said no such location existed. It is yet again blocked by the firewall from hell.
My dadburn version of VBA wont' save palettes that actually work. No matter what name I tell it to save as, and whatever format, it always ALWAYS saves pallettes as bg.pal, and for some reason, no program can read the file.
What do I do? I already got the latest version of VBA.
By yours or any method, I get the same problem, which is not that the songs won't transfer... no... to the contrary, I've never found a midi file that I wasn't able (with some manipulation of instruments) to insert. My problem is NONE of the midi files I've ever inserted loop.
They play once and...