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Recent content by Natzen

  1. Natzen

    [Game Idea] Pokémon: Sanguine (Project: Prepper)

    Much appreciated, thank you friend! Update: I just started adding some of the fakemon sprites to the post, and I'll continue to update them over the coming week! They're super rough and probably *hopefully* not final, but it'll be nice to get all the front, back, and shiny concept placeholders...
  2. Natzen

    [Game Idea] Pokémon: Sanguine (Project: Prepper)

    This game is well into the planning phase, most of the story has been fleshed out and the map is nearly set in stone. A lot of the core functions I want to include in the game have been worked on previously in the past so I'll be converting a lot of that into this (just a matter of figuring out...
  3. Natzen

    [Custom Feature Question] Variable to display a random Pokemon name?

    Just bumping post - thanks to anybody who can help 😜🖤
  4. Natzen

    [Error] NoMethod Error: Undefined Method 'zmove'

    I suggest reading through the thread slated for his Z-move release on Pokecommunity: https://www.pokecommunity.com/showthread.php?p=9663682#post9663682 The specific post from the OP says it isn't plug-and-play for gen 7 moves/abilities nor is it compatible with EBS (if you are using that)...
  5. Natzen

    [Other Question] Pokémon Essentials D/P/PL

    No worries, to pay it forward; if you find any free-to-use DPPt battle resources you should link them here for anyone else that wanders about this thread wondering the same thing! Good luck with your game :)
  6. Natzen

    [Other Question] Pokémon Essentials D/P/PL

    https://www.pokecommunity.com/showthread.php?p=10153403#post10153403 Check out the response from Marin here, seems others have run into the issue and he's come up with a workaround for it already. tl'dr : create new script section above the PScreen scripts and call it whatever, fill it with...
  7. Natzen

    [Other Question] Pokémon Essentials D/P/PL

    I would definitely recommend just starting from a clean 17.2 and adding the features you want as opposed to stripping DS kit 2.0 down, you can make a second screen (rather) easily, I suggest checking out: https://essentialsdocs.fandom.com/wiki/Dual_screen (some tips, not really telling of how...
  8. Natzen

    [Other Question] Pokémon Essentials D/P/PL

    https://reliccastle.com/resources/148/ https://reliccastle.com/resources/164/ Both resources can be accredited to Marin, I think they're both plug and play as well (or able to be added/tampered with very little additional code).
  9. Natzen

    [Other Question] Pokémon Essentials D/P/PL

    I think the closest thing to a gen 4 essentials kit would be the essentials DS kit (2.0 i think is the most current) from Venom. I can't link it but a quick google search will fix you up for sure, you'd probably have to find some gen 4 tilesets however.
  10. Natzen

    [Scripting Question] How do I resize Wild Pokemon Battler sprites in 1.17

    I've never used an older version so I'm not sure if it contains this script but if it does this will probably be the easiest way to do it; If that proves fruitless, you could always import your own resized battler sprites (Graphics->Battlers), there are plenty of resources on the web which are...
  11. Natzen

    [Scripting Question] Error with different Pokémon forms

    Sorry for the confusion! I meant to ask for a picture/c&p of the text where you are giving a trainer the formed pokemon. Anyways, this exact problem has been solved before courtesy of Maruno. I'm not totally sure but with the error you get in PTrainer_NPCTrainers; it looks like you could have...
  12. Natzen

    [Scripting Question] Error with different Pokémon forms

    Can you show the event in which you have the trainer being created? Also are you using EBS? If you could download a clean version of essentials and try adding a (form) pokemon to a trainer on that it might help narrow down your problem, most likely a formatting error of some sort. The main...
  13. Natzen

    [Error] I'm getting a strange error when running a battle.

    Yeah definitely, sounds like there's something else interacting with it - let's see what that event page looks like!
  14. Natzen

    [Error] I'm getting a strange error when running a battle.

    Have you made any changes to PSystem_PokemonUtilities? Specifically near line 237? Running the script pbWildBattle(:FEAROW,20) in a vanilla version of essentials doesn't bring up any errors. Also, are you using EBS? My (first) suggestion would be to copy and paste the entirety of...
  15. Natzen

    [Custom Feature Question] Temporary Inventory Removal

    Perhaps it would be somehow easier to replicate the bag code, calling it something else and use that for these dungeons (creating a switch for your menu in the bag portion which you can turn on when entering dungeon and off when exiting them). You could also call an event at the end of the...
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